Blazing Sails cover
Blazing Sails screenshot
Genre: Shooter, Tactical, Adventure, Indie

Blazing Sails

Early Access Roadmap Update 3!

Ahoy mateys!

We hope you’ve been enjoying the Kraken Keep and Icy Caverns, because the next island is already on the horizon. Let’s take a look at the upcoming Lunar New Year update.

Sail damage


Ladies and gentle-pirates, soon Blazing Sails will finally have ACTUAL BLAZING SAILS:

Here's a WIP sneak peek:



You probably know the feeling of aiming too high and seeing your cannonball magically whizz through an enemy sail. Well, no more! With the Lunar New Year update, we will be adding sail damage. Damaged sails will cause your ship to sail slower. Of course, these can be repaired easily by simply hammering your masts. This added feature will add an extra twist to the current gameplay and can be very handy during a chase situation.

Lunar Lands


The Lunar Lands are a collection of steep rocks connected by wooden bridges. Though it has been long since abandoned, there’s still plenty of loot to be found, and the tall buildings make for excellent sniping spots!

Here's a little foretaste




Lunar New Year Cosmetics


Of course, no celebration is complete without some new cosmetics! We’ve got some oxcellent ideas cooked up for the year of the ox. Stay tuned for more.


Without further ado, here's the updated roadmap:



Find a full resolution version here.


Re: Optimisation


To those asking for better optimisation -- we hear you! Our new team members are eager to jump on this issue. We've recently recruited a new programmer at Get Up Games to help further polish and improve Blazing Sails. We've also found an external partner that will focus on nativising our project. If all goes well this should definitely improve the overall performance. Later this year we've got a few interns joining our team. We believe they'll be able to learn a lot during their stay but also contribute in the further development of our game.

Long story short: some nice updates and optimisations are on the way. The future is looking bright and we simply can't wait to continue further development!

Sale!


On top of all that we've got a Daily Deal Sale going on right now! (Praise our lord and saviour Gaben) Get Blazing Sails at 25% off right now! The sale will end on the 27th of this month at 7pm CET. So what arrrr ye' waiting for scallywag? Grab it while it's hot!!



Let us know what you think about our updated Roadmap on Discord!

Update 1.2.4: Long distance gun sounds, defeated crew weapon drops and more

Ahoy ye scallywags!

If a cannon fires in the distance, but no one is around to hear it, does it still make a sound? The answer to that is yes, and with today's update, it'll make a much cooler sound than before! And it's not just regular cannons -- swivels and fast snipers also got a bit of an auditory upgrade.

There's some other changes that you've been requesting, like smoother transitions when jumping from ship to ship, and player weapons dropping when their team is defeated!

Sound overhauls:



  • New cannon sounds
  • New swivel cannon sounds
  • New fast sniper firing sound
  • Some water and ship sounds slightly reduced in volume
  • Cannon sounds optimized (consumes less audio channels)
  • Distant sounds added to all weapons
  • New cannonball air travel sound


Gameplay improvements:



  • Characters jumping from ship to ship should no longer teleport away for a split second (transition should be smoother)
  • When dropping weapons in the water they will now go up and down with the waves
  • Junk ship frontal damage points moved a bit so they no longer appear inside the hangmats
  • Player weapon drops:
  • All weapons now drop from a player if his team is defeated or when he disconnects





Damage:



  • Sprint is now blocked for 1 second by any type of damage, not only melee anymore


Ship gameplay:



  • Turning speed now increases and decreases depending on ship speed and no longer depending on sail deployment (sharper turns when anchored)
  • Turning speed is now slightly faster when stationary (60% when going full speed and 100% when stationary, half speed would be 80%)


Optimisations:



  • Removed some leftover components from the character (cleanup)
  • Improved collision performance on character


Bug fixes:



  • Fixed a bug that caused turning speed to be slowest instead of fastest when stationary until you used the sails
  • Fixed a bug that caused more than 16 players to be able to join pre-game servers
  • Bow mounted barrels should now work again
  • Fixed "Not enough room" warning when trying to steal ship items with a full inventory
  • Fixed incorrect metal rope attachment points LOD material




Like this update? Let us know on Discord!

Hotfix 1.2.3.1: Less duplicates, more item drops and other bug fixes

Yarr! This update contains some reported bug fixes and requested improvements. Mainly the reward drop system has improved quite a lot with this hotfix.

Here are the patch notes:


Ship visuals:

  • Metal grates, mast reinforcements and other metal details made a bit darker and more rough


Gameplay changes:

  • Entering the crows nest now requires you to hold interact for 1 second
  • Entering enemy ship's crows nests has been enabled again
  • You can no longer drop items on or around the cork
  • You can no longer drop items in the air or in the water


Cosmetic item reward system:

  • Duplicate item drops should be less frequent
  • Rewards are no longer granted based on luck
  • First place now gets 4 items
  • Second place now gets 2 items
  • Third place or lower now gets 1 item




Bug fixes:

  • Open crew slots no longer count slots of closed crews
  • Open crew slots are now capped by the free slots on a server




Like this hotfix? Let us know on Discord!

Update 1.2.3: Brig & Junk improvements, server browser additions and more!

Ahoy! Time for yet another update. This update focusses mainly on some Quality of Life improvements and requests we've received from the community. Without further ado, here are the full patch notes:


Server browser:



  • You can now see how many available crew slots there are on a game that is in progress
  • You can now see if a server is in spawn selection (when it is, you can't join the server anymore to avoid being kicked back to the main menu)



Main menu:



  • Chat messages in the lobby chat now play the same sound as chat messages in-game


Gameplay changes:



  • In progress matches now allow up to 20 players to join (16 players during pre-game to limit max ship amount for performance reasons for now)
  • Destroyed ship containers now float above the front of the sinking ship instead of the center (so they no longer appear inside the smoke)
  • Melee hits now also block sprinting for 1 second on the target


Brigantine changes:



  • Crows nest has been redesigned to be a platform (similar to the junk ship)
  • Small crows nest platform added to front mast
  • Bowsprit angle lowered a bit
  • Stern has been rounded a bit more and rudder has been lowered
  • Steering wheel deck is a little bit longer now
  • Upper staircase moved back a bit (closer to the steering wheel)
  • Steering wheel deck railings shortened a bit
  • Small railing next to the steering wheel (above lower staircase) removed





Junk ship changes:



  • Interior decoration added



Bug fixes:



  • Fixed a flaw that allowed faster movement when moving sideways
  • Fixed a bug that sometimes caused water (high waves) to be briefly visible inside the Junk Ship's hull
  • Ship, Play and Pirate buttons in the main menu are no longer keyboard focusable so they won't interfere with party chat anymore when pressing enter
  • Chest on Kraken Keep spawning inside a rock has been removed
  • Defeated teams are no longer included in the open slots count




Like this update? Let us know on Discord!

Hotfix 1.2.2.1: Low pitch voice fix, dedi server name and stacking duplicates!

Ahoy mateys! This hotfix should address some reported issues from yesterday's update and add some more QoL features and other bugfixes!

Here are the full patchnotes:

Cosmetic items:



  • Duplicate items are now hidden from the item lists and items now show an amount number instead (in the main menu)




Scoreboard improvement:



  • The scoreboard now shows the name of the dedicated server you are on


In-game voicelines:



  • Added a "Hahaha" (laughing) voiceline when getting a double kill or 2 kills in a row


Bug fixes:



  • Voice pitch issue fixed that caused some devil worshiping pirates to have a really scary demonic voice (we called an exorcist to fix this bug)
  • Event Hair colors and Tattoo's now show the event icon as intended




Like this hotfix? Let us know on Discord!

Update 1.2.2: Extra voice type, lobby chat box and more!

Hi there ye landlubbers!

We’ve got another small update with some important changes for you. Variety is the spice of life, that's why we’ve added a new male voice over for the in-game voice commands. We also noticed that sometimes servers kept going even if there were no players left in the game, that problem is now also fixed.

Find the the full patch notes below:


Main menu:



  • Winter themed music theme reverted to normal main menu theme
  • Chat system added to the party lobby (in the main-menu)
  • Ready-up warning added when party leader hovers over or clicks the Play button




Voice commands:



  • New male voice added (you can select it in the body settings tab of the character screen)

For your convenience we've made the new voicelines available on our website. You can check them out HERE!

Gameplay additions:



  • Slow auto heal on your own ship now works! (1HP per second)
  • Sunken ship containers now include all the upgrades the destroyed ship had installed




Bug fixes:



  • Dedicated servers will now shut down and restart properly when all players have left
  • News feed image hosting service now has a secured URL


Customisation:



  • Winter item drops are now disabled



So what arrrr ye' waiting for? Gather your crew and check out the newest update!



Like this update? Let us know on Discord!

Hotfix 1.2.1: Party system improvements, Junk Ship tweaks and more!

Yarr! We're rolling out a hotfix for some issues with the party system (even more improvements will come in the future), some Junk Ship tweaks and other bug fixes / improvements.

Here are the full patch notes:

Optimisations:



  • Optimized client side ship attachment code which should slightly improve FPS

Animations:



  • Jumping on a ship now has a proper animation (there was no jump or in-air animation yet on ships)

Gameplay tweaks:



  • Junk Ship speed decreased with about 10%
  • Normal cannonball projectile speed increased from 7500 to 10000
  • Trapshot and anti-cannonball projectile speed increased from 6200 to 10000
  • handheld cannonball and swivel cannonball projectile speed increased from 8500 to 10000
  • Normal cannonball damage increased from 4 to 5
  • Swivel cannonball damage increased from 2 to 3
  • Melee range decreased from 190 to 170
  • Added some more loot spawns and some more chest spawns on Buccaneer Bay
  • Increased fog a bit again in foggy night setting

Party improvements:



  • The party leader can now lock the party when the party consists out of at least 3 players (to prevent randoms from joining the party)
  • When a party leader now leaves a party the leftover members remain in the party which is re-branded with a random leftover member’s customization instead of being split up into their own parties

Party bug fixes:



  • Fixed a bug that caused players of a party to be split into duplicates of the party once in-game
  • Fixed a bug that caused players not to auto rejoin their former party when going back to the main menu

Other bug fixes:



  • Damage values on broken bottle were incorrect (18) now fixed again to 12
  • Fixed a bug that caused the respawn ship camera to sometimes clip though the sail on the junk ship
  • Fixed the main menu theme song to be the christmas theme song as intended
  • Fixed a bug that caused the new items popup items to go out of bounds due to the popup box not scaling with the amount of items, now it scales accordingly
  • Fixed a bug that caused the floating wood crates to jitter when sinking into the sea



Like this hotfix? Let us know on Discord!

DESIGN your postcard and WIN an amazing prize!

Avast ye frozen-over seadogs!

With the holiday season upon us, we’ve prepared a little competition for ye pirates. Discover the ins and outs of the new Icy Caverns, and send your crewmates a commemorative postcard to let them know you still care ♥



The Contest


The contest is simple: create a postcard of your pirate at the Icy Caverns. It can be holiday-themed, funny, artsy, whatever you want! Just follow these simple rules.


  • The competition starts on December 21st (now) and ends on January the 4th 5pm CET.
  • A maximum of two entries are allowed per person.
  • All entries must be submitted in the Official Blazing Sails Discord #postcard-competition channel to be eligible.
  • Postcard designs including offensive, political or NSFW content will automatically be disqualified.
  • Plundering other contestants' designs will also get ye disqualified.


And here are some tips for getting the perfect shot:


  • Hold F while in game, and select the 'Inspect Yourself' option to see your pirate in 3rd person.
  • Type /hh in chat to hide your HUD. Useful for getting a better 1st person shot!
  • For the artiest of artists, try hosting your own game with yer mateys, then type /scam to enter spectator mode. You can then freely move around with your camera! Use the mousewheel to control the camera speed, and backspace to leave spectator mode.


The plunder


The legendary creators of the five best postcards will have their usernames immortalized within the Icy Caverns! That's right, if you win the contest, your name will be engraved on our brand new island.

You'll also receive a Steam key to give away -- t'is the season after all.

Examples


Below are a few examples!








That's it for now, pirates. Good luck, have fun!


MAJOR Update 1.2: NEW SHIP, Winter Event and more!

Ho ho hyarr!

We're proud to release our biggest update since Early Access launch! Better put on a warm coat and get them mittens ready because this update too just cool to handle without!

Want to get up to speed on everything immediately? Check out the trailer below!
[previewyoutube="oFc_-zPaefw;full"]


An all new ship


We love Brigs, but we also love variation. That's why we're introducing the brand-new Junk ship, inspired by ancient Chinese sailboats. The Junk is a lot faster than the Brig, best for hit-and-run tactics and boarding. Did we mention the front-facing cannon?



The Icy Caverns


Want to take your Junk ship for a spin in unexplored lands? You can! The Icy Caverns have drifted their way into Blazing Sails. This massive expanse of solid ice holds lots of loot for your crew to plunder. It's got plenty of space to have a good ol' fashioned brawl in, and lots of nooks and crannies for devious pirates.




New Cosmetics


Why be a regular pirate when you can be an angry snowman pirate? For a limited time only, you can earn a ton of unique holiday-themed cosmetics for both you and your ship!




Full Patch Notes



New ship:



  • The Junk Ship has been added! (a fast and agile alternative to the Brigantine with less firepower and a slightly weaker hull)


Main menu:



  • Ship type selector added to lobby screen
  • Tweaked the rotation of the outer left player preview so he is more facing forward
  • Added winter themed song to the main menu
  • Added winter cosmetic unlock sound and icon (snowflake)


New customisation options:



  • Added many new tattoo colors


New Island:



  • Icy Caverns have been added!


New weapon:



  • The butcher’s knife has been added!


Island changes:



  • Seadog Island has been moved to a different location (due to the addition of the Icy Caverns)


Gameplay changes:



  • Trapshot loading time decreased from 4 seconds to 3 seconds
  • Anti-cannon shot loading time decreased from 4 seconds to 3 seconds
  • Wood crates now always have 50% to have at least 1 explosive barrel
  • Wood crates now contain more trapshot and anti-cannon ammo
  • Trapshot ammo moved down from tier 4 to tier 3 (you will find more trapshot now)
  • Pickaxe damage changed to 40
  • Pickaxe attack speed changed to 0.7
  • Paddle damage changed to 22
  • Paddle attack speed changed to 1
  • Shovel damage changed to 30
  • Shovel attack speed changed to 0.9
  • Fog in night, night fog and day fog settings reduced
  • Nock gun droprate changed from tier 4 to tier 5


Visual improvements:



  • Ship wakes location updating on high waves improved
  • Water splashes when going through high waves timing improved (more accurate)


New cosmetic items:



  • Snowman Pirate Sail Emblem
  • Snowflake Pattern Sail Emblem
  • Reindeer Side Sail Emblem
  • Present Sail Emblem
  • Candy Cane Cross Sail Emblem
  • Ginger Cookie Sail Emblem
  • Green and Red Sails
  • Red and Green Sails
  • Cyan and White Hull
  • Red and Black Hull
  • White and Cyan Hull
  • Black and Red Hull
  • Green and Red Hull
  • Red Hull
  • Holly Flag Emblem
  • Candy Cane Cross Flag Emblem
  • Ginger Cookie Flag Emblem
  • Green and Red Flag
  • Red and Green Flag
  • White and Cyan Cavalier
  • White and Cyan Bicorn
  • Bright Cyan Bandana
  • White Bandana
  • Red and White Bicorn
  • Red and White Tricorn
  • Red and White Cavalier
  • White and Cyan Tricorn
  • Red Santa Hat
  • Blue Santa Hat
  • Green Santa Hat
  • Angry Snowman Hat
  • Happy Snowman Hat
  • Black and Brown Holly Tophat
  • Black Tophat
  • Red and White Holly Tophat
  • White and Cyan Holly Tophat
  • Purple and Orange Tophat
  • Black and Red Tophat
  • Black and Cyan Tophat
  • Black and Green Tophat
  • Green and Yellow Tophat
  • Left Cyan and White Boot
  • Right Cyan and White Boot
  • Left Black and Red Boot
  • Right Black and Red Boot
  • Left Red Candy cane Pegleg
  • Right Red Candy cane Pegleg
  • Left Blue Candy cane Pegleg
  • Right Blue Candy cane Pegleg
  • Left Green Candy cane Pegleg
  • Right Green Candy cane Pegleg
  • Fancy White Pants
  • Fancy Red Pants
  • Torn White Pants
  • Uneven White Pants
  • Cyan and White Jacket and Shirt
  • Cyan and White Vest and Shirt
  • Cyan Shirt
  • Yellow and Purple Vest and Shirt
  • Beige, Brown and Cyan Vest and Shirt
  • Beige, Blue and Purple Vest and Shirt
  • Beige and Red Vest and Shirt
  • Beige and Blue Vest and Shirt
  • Beige and Black Vest and Shirt
  • Beige, Brown and Blue Vest and Shirt
  • Beige, Brown and Red Vest and Shirt
  • Yellow and Purple Shirt
  • Beige and Cyan Shirt
  • Beige and Purple Shirt
  • Beige and Dark Gray Shirt
  • Beige and Black Shirt
  • Beige and Red Shirt
  • Beige and Blue Shirt
  • Purple Waist Strap
  • Cyan Waist Strap
  • Light Purple Waist Strap
  • Dark Gray Waist Strap
  • Black Waist Strap
  • Red Waist Strap
  • Blue Waist Strap
  • Purple Vest
  • Brown and Cyan Vest
  • Blue and Purple Vest
  • Red and Dark Gray Vest
  • Blue and Dark Gray Vest
  • Black Vest
  • Brown and Blue Vest
  • Brown and Red Vest
  • Purple and Red Vest
  • White, Red and Black Jacket and Shirt
  • White Waist Strap
  • Black Vest and Shirt
  • Green Waist Strap
  • Snowflake Tattoo
  • Pointy Eyes Tattoo


Options:



  • Max audio channels option added (32 and 64) to sound options (using 32 max audio channels may improve performance on systems with a weaker CPU)


Bug fixes:



  • Leader ship customisation should now always work when joining a game with a party
  • Fixed a bug in video options that caused very low preset button not to work
  • Fixed a bug with the swivel cannon that caused it to be unusable after rotating it in a certain angle
  • Fixed empty click sound when trying to fire with blunderbuss and nockgun
  • Fixed a bug that caused voice pitch to not be correctly saved sometimes




Like this update? Let us know on Discord!

Sneak Peek: NEW SHIP!

Ahoy landlubbers!

We're proud to announce our upcoming new ship type: The Junk Ship!
This ship will be dropping along with our soon to come major winter update!

This design was inspired by ancient Chinese sailing ships. In comparison to the brig, the junk ship is smaller and trades in some firepower and ship health in return for incredible speeds. You also won't have to fiddle around with TNT barrels when going straight ahead, as the junk has a FRONT FACING CANNON! And no, that ain't a swivel -- that's a full-blown upgradeable cannon!

Here's sneak peek tour:



[previewyoutube="UyB6jYcbKyw;full"]

Is it better than a Brig?



We're going to be monitoring things carefully to make sure both ships are viable and balanced. In a straight firefight, the Brig still has an edge, but the Junk is able to maneuver around much faster, dipping in and out of range! Boarding should also be easier for the Junk ship, as you can quickly drop off some mean looking lads, then get out before the brig can respond.

So to answer that question: it's not supposed to be better -- just different.


Wasn't it supposed to be a 2-3 person ship?



That was the initial idea, but then we noted one issue: there's a lot of premade 4-man crews out there, and we don't want to deprive them of our beautiful Junk (heh). We're still open to other options (it is Early Access, after all) but for now, the Junk can also be manned by up to 4 players!

That said, because it has more of a focus on boarding, 3-player parties should still be able to win if they use the Junk effectively!


How many cannons does it have?



Right now the Junker is equiped with a total of two normal side cannons, and one in in the front. You also have the ability to install swivels of course! One on each side (behind the normal ones) and one in the back. (like with the Brig)


Does it sink faster?



Yes! The playstyle we want encourage with this ship type is agile and fast, but not tanky. So you better watch them repairs when playing with the Junk Ship!


Does the Junk have a cork?



Does a pirate poop in a bucket? OF COURSE!

Hope you pirates are excited for this addition! We'll share more info on our upcoming winter update very soon. Stay tuned!



Like this sneak peek thingy? Let us know on Discord!