Blind is 60% off this week (as well as other great games from Fellow Traveller)!
Hello everybody!
in September last year, we released Blind, our weird and unique way to tell a story in VR. We never would have done it without our friends and publishers: Fellow Traveller! That's why we sincerely happy to join them in a weeklong discount on a ton of amazing and unique games in their catalog, all made by truly passionate and creative developers.
Be curious and enjoy!
PATCH 1.09 IS OUT
Hi boys and girls!
We are happy to present some new features for Blind that will change the way you can play the game. It took some time, but we were finally able to take care of some changes which you guys requested since the game was released.
Added 3dRudder controller support
Enhanced User Settings with additional comfort and controller options
Implemented restricted field of view with vignetting when rotating and/or moving
Movement Orientation can now be Head Oriented, Controller Oriented or Playspace Oriented
Minor bug fixes
Let us know what you think and what you'd like to see in the future!
Thank you for Attending LudoNarraCon!
THANK YOU for coming the to first #LudoNarraCon! 💖😍
This was a great experience for our team, and we were thrilled to share it with you. We hope you enjoyed it -- we did! And if you didn't get to see any of the panels from the main stage, you can now view them all on YouTube!
Games as Storytelling 🎮 Patrick Ewing (creative director of Chance Agency)
🎮 Cassandra Khaw (scriptwriter at Ubisoft Montreal)
🎮 Whitney “Strix” Beltran (narrative director at Hidden Path Entertainment)
Romance in Games ❤️ Tanya X. Short (Captain of Kitfox Games)
❤️ Kate Gray (narrative designer at KO_OP)
❤️ Nina Freeman (game designer at Fullbright)
Writing for Short Games ✏️ Ben Wander (founder of A Wandering Band)
✏️ Bruno Dias (writer and narrative designer)
✏️ Ryan Green (developer, co-founder of Numinous Games)
✏️ Amy Green (writer, co-founder of Numinous Games)
Death in Games 💀 Lottie Bevan (co-founder & COO of Weather Factory)
💀 Alexis Kennedy (co-founder of Weather Factory)
💀 Coyan Cardenas (director of Lambic Studios)
💀 Will O'Neill (founder of WZO Games)
and more!
Tune in when the fun starts, at 10am PDT on Friday May 10!
⭐✨ Join us for LudoNarraCon this weekend! ✨⭐
We’ll be attending LudoNarraCon this weekend, a digital convention for narrative games hosted right here on Steam from 10 - 13 May.
We will be ‘exhibiting’ at the event and streaming right here on the Blind Steam store page. It’s being put on by indie games label, Fellow Traveller, and we’re really excited to be taking part alongside so many great games like Orwell, Boyfriend Dungeon and Mutazione!
We’d be thrilled if you can join us this weekend, and be sure to check out the rest of the event for more behind-the-scenes content, demos and really cool panels. More info here: LudoNarraCon
6 More Games Announced for LudoNarraCon!
A whole bunch more games are exhibiting during LudoNarraCon!
Check out the full, updated list of games you can see behind-the-scenes content for during LNC, on ludonarracon.com 💖
16 Games Announced for LudoNarraCon
Fellow Traveller presents #LudoNarraCon, hosted right here on Steam on May 10-13. Come celebrate narrative video games from around the world with us!
We’ve announced 16 of the exhibiting games to be featured: Neo Cab, Boyfriend Dungeon, Mutazione, Heaven’s Vault, The Church in the Darkness, Sunless Skies, Where the Water Tastes Like Wine, Beholder, Genesis Noir, and more! Check out the full lineup on ludonarracon.com.
An initiative of indie label Fellow Traveller, LudoNarraCon is digital convention that aims to create a platform to showcase and celebrate interesting and innovative narrative games, replicating as many of the aspects and benefits of the physical convention experience as possible within a digital format.
Learn more at ludonarracon.com!
ANNOUNCING ⭐✨LudoNarraCon✨⭐
We are beyond thrilled to announce 📢 ⭐✨LudoNarraCon✨⭐
a new online-only convention coming this May, right here on Steam, celebrating
🎮narrative video games🎮 the people who make them, and the folks who love them. Join us for panels and other fun content with your favorite developers and influencers from the industry, as well as downloadable game demos that will be available ONLY during LudoNarraCon.
Want to come? IT’S FREE. Visit ludonarracon.com to sign up and let us know if you’ll attend, and to get updates on who’s gonna be there & what games you can play!
STEAM CARDS ARE HERE (Happy New Year!)
Hello boys and girls! Happy new year from Blind's dev team!
We wanna start this 2019 with the right foot so here you go: Blind's Steam Trading Cards just got released and now you guys can finally collect some badges.
We just wish you the best!
BLIND OST IS OUT TOGETHER WITH A REWORKED ENDING FOR THE GAME (patch 1.06)
Hi you wonderful humans, Blind's dev team here!
First of all we are excited to present you Blind's OST composed by Fulvio Chiara, Aram Jean Shahbazians and Simone Pellegrini. Music is such a key component of Blind's identity: it's fundamental in a lot of puzzles, but most importantly it perfectly sets the tone and helps you dive into the atmosphere we crafted for our game.
That's why releasing over 40 minutes of original music is a big deal. Those are the songs which accompanied us during our journey in making this game and that became the soundtrack of our adventure even before narrating Jean's one. We really hope that you guys will enjoy that!
Secondly, we decided to make a bold move and rework the ending of our game. Our main objective with Blind was to tell a good story following an unexplored path during development, discovering new possibilities. Unfortunately many players found it hard to relate with Blind's last section and gave us some feedback regarding that. We thought about it and we all agreed that the most important thing was to get the message through, even though that would require a lot of work.
Decisions like this can be much tougher than one may think, but we found the courage to take it on, thanks to your feedback. We're very grateful!
Hopefully you'll enjoy the new ending. Let us know what you think about it.
And of course, we've included just the sort of changes you'd expect to find in every patch, ever:
- Minor gameplay adjustments
- Minor bug fixes
So there it is: patch 1.06! Enjoy and stay tuned, we've got some more huge changes coming in the next few months!