More optimization that increases overall performance.
Blink patch 1.01
Hello everyone!!
Our first patch consist of some slight optimization and bug fixes. We are currently a team of 2 and don’t have access to a lot of different testing hardware. We greatly appreciate all the feedback to help make blink and the following chapters the best they can be!
• Adjusted shadow settings for better performance • Fixed a few lights that we not properly casting correct lighting elements • Fixed UI bug that would not display icons • Fixed UI not fully accounting for ultra wide monitor (Should be fixed in Theory) • Updated a few textures • Updated the way sub-levels load • Fixed issues with a few meshes not properly loading