I've chosen to take the game down from the Steam marketplace for a handful of reasons, the main one being that the quality of the title does not meet my current standards. I would have liked to make some improvements to the game, but due to a series of unfortunate circumstances the source code for the game is lost, and I don't have the time or resources to rebuild it.
Thank you to everyone who played and enjoyed the game. It will still be in your library going forward, but no longer available on the Steam store on Sunday, May 1st.
v1.0.6
Howdy folks,
Here is an update!
Block Spawning has been changed
New block colors begin spawning earlier
Starting block drop rate increased slightly
Some special blocks have had their spawn rates very slightly changed
Audio
Setting sound effect volume will properly change the volume of the block drop sound effect
Steam
Steam screenshots are now functional
Misc
Disappearing blocks will now stay on screen when paused
Entering the erase data menus will no longer mess up the menu when returning to High Scores and Records
v1.0.6
Howdy folks,
Here is an update!
Block Spawning has been changed
New block colors begin spawning earlier
Starting block drop rate increased slightly
Some special blocks have had their spawn rates very slightly changed
Audio
Setting sound effect volume will properly change the volume of the block drop sound effect
Steam
Steam screenshots are now functional
Misc
Disappearing blocks will now stay on screen when paused
Entering the erase data menus will no longer mess up the menu when returning to High Scores and Records
v1.0.5
Hey all,
This update is pretty small, mostly pushed out to fix issues with key rebinding.
Spooktacular Mode
Ghost blocks can no longer spawn immediately after a Jack-O-Lantern or Great Pumpkin.
Controls
Rebinding an action to a key that is already being used will now cause the two actions to swap keys. Rebinding keys should no longer cause issues with controlling the menu.
This update adds a new game mode, new blocks, and new costumes!
New game mode: Spooktacular Mode! Spooktacular mode can be selected by pressing Shift/RB in character select. This mode can be played solo, cooperatively, or competitively.
The bottom row of the playing area in Spooktacular Mode is covered in spikes, so you must use blocks to stay safe!
The following blocks are new to Spooktacular Mode:
Jack-O-Lantern: Begins to count down after touching the ground, exploding in a 3x3 area afterwards.
Ghost Block: Pushes you away if you get too close. Can only be destroyed by explosions.
Great Pumpkin: A 2x2 block that can crush blocks under it before beginning a 10 second countdown for a massive explosion.
Spider: Descends from a web and can pull blocks up and out of the arena. Drop a block on it to squish it.
Steam leaderboards for this mode will come in a later update.
Each character has also recieved a new Spooktacular costume, which can be obtained by getting 10,000 total points in the Spooktacular mode with that character. Surviving longer and unlocking costumes on other characters can give you bonuses towards your round totals. You can see your costume unlock progress in the character select menu when Spooktacular Mode is selected.
New level: Spooky! You can unlock the new map by getting 20,000 total points in the Spooktacular Mode. This map will always be active in the Spooktacular Mode near Halloween.
Blocks
Goat Blocks have recieved an updated sprite to make them more noticeable.
Unlocks
Fixed an issue where obtaining enough points to unlock an alternate costume would only unlock it for Macy.
Points needed to unlock chracters 5 and 6 have been reduced by 500.
Points needed to unlock alternate costumes have been reduced by 1000.
Other Fixes
Fixed an issue where resetting data would cause the game to crash upon unlocking a new character
Fixed an issue where Lamby would not be able to be selected after resetting data.
Returning to the main menu from solo character select will default to Play Game being selected instead of Play Multiplayer.
v1.0.3
Howdy ya'll,
This update has two primary goals: to fix issues with unlocking Character 4 and to attempt to make Arcade Blocks more appealing to use.
Blocks
Basic Blocks created from a Squirrel Block should now correctly count towards unlocking Character 4.
Fixed an issue where Player 2 would be moved by Player 1 being pushed by a Squirrel Block.
Changed how Arcade Block combo points scale: +.5 per 45 combo points per Digital Block line instead of +3 per line at 150 and +6 per line at 300.
Arcade Block no longer heavily favors leaving the Digital Block gap on the right side.
Audio
Block dropping sound reduced in volume slightly.
Block landing sound now varies in pitch slightly.
UI
Fixed an issue where player one's UI text would be green when either player activated an arcade block in competitive multiplayer.
Have a good rest of the weekend!
v1.0.2
Hey folks,
Here's another small update to end the weekend.
Gameplay
You can no longer place blocks in spaces the other player is occupying in cooperative multiplayer.
Blocks
When activating an arcade machine with additional arcade machines on the field, the extra ones will be destroyed and grant 20+(2*combo) points.
Menu & UI
NO PEEKING: Fixed an issue involving locked characters in multiplayer character select.
Added additional characters to the game's font.
If your game does not automatically update, try restarting Steam.
v1.0.1
Hey everybody!
This small update is coming a few days earlier than planned to fix a crashing issue. Some other small quality of life changes were thrown in as well to polish up some rough areas and to make unlocking some of the characters less frustrating.
Characters
THE END IS COMING: The longer you go without unlocking Character 3, the more likely he will be to appear.
The number of squirrels that must be tricked to unlock Character 4 has been reduced to 20 from 25.
Blocks
Block matching improved to account for certain situations that were resulting in blocks not being matched correctly.
Fixed an issue where blocks could crash co-op games.
Menu
You can now move left/right in the level select menu with a controller.
If your game does not automatically update, try restarting Steam.
Release Update!
Hey everybody,
Sorry for the lack of info about the game's release, there were some last minute unforeseen issues that had to be resolved, but those are taken care of and the game is on its way now.
The game's new release date is Tuesday, September 12th at 9am PDT / 12pm EST. Additionally, the game will be 20% off for the first week.