Following the recent release of the third game in the Blocks! collection, Hammer of the Scots, we have updated Richard III with the improvements brought in the last product.
Those mostly concern improvements of the multiplayer engine. Also, we have added improvements to the retreat procedures.
Work is going on, thanks to the current ongoing early access campaign, on the other engine features that are still in demand, and that will be ported back into this game when completed.
At the same time as the JC patch, some of the added feature on multiplayer has a minor patch here.
[MULTIPLAYER] Fix game occasionally stuck on Battle Retreat phase ("Retreat from Pool" message)
New Blocks! game soon
The Blocks! collection gets larger...
[previewyoutube="GqEPX7hW0To;full"]
Our partner Columbia Games is presenting their second title ported on the Blocks! engine, Julius Caesar.
The real good news here, besides enlargment of the collection, is that with the success of this campaign we hope to get the multiplayer function (exclusively on Steam) to be working on the game.
And of course, Richard III players will benefit from it in the next major update on this game.
After an overwhelming positive response since launch last week, we are pleased to announce the first patch for Richard III, including a few fixes (details below) and translation of the game into Spanish!
Release offer ends very soon, make sure to grab your copy swiftly!
Patch Notes [BUG/FREEZE] Fixed AI occasionally unable to play (leading to stuck game) [BUG] Fixed blocks on map not reset to full strength when reloading a save after end of 1st campaign [INPUT] Disable Joystick inputs moving camera [RULE] Reset mercenaries to appropriate origin exile area instead of closest exile area [RULE] York now starts as King in 1483 Campaign [RULE] Add manual PDF access from Options menu [BOARD] Card hand on map board is clickable to look into it during player turn
BLOCKS!: RICHARD III is available
The game has been presented this summer in a succesful Kickstarter campaign, followed by 2-months long beta testing. We feel it is now ready to face the public, and we are confident that you shall enjoy it.
Please do not hesitate to comment, as we want to take every opinion of value into account and strive to continually support and update the game and its engine.
With Richard III success, there is room for quite a few other successes from Columbia Games to be ported on the Blocks! engine.
Store Page Opens
Hello fellow players and welcome!
We are pleased to display our new Steam page for the upcoming first game of our BLOCKS! series, a faithful adaptation of the famous Richard III originally developped as a boardgame by Columbia Games.