Blood and Zombies cover
Blood and Zombies screenshot
Genre: Shooter

Blood and Zombies

Alpha 0.8.5 is now available!

Hello dear players!

We are pleased to inform you that we have released the Alpha 0.8.5 update. This update has changes to a large number of old bugs and bug fixes in the network game. It fixes an issue in multiplayer where over time the player stops streaming data and objects start to freeze or players start to move very fast. It also fixed an issue that players often encountered after the release of the multiplayer game, this is the inability to reload weapons. If you encounter something similar, please write to us in the discussions and we will try to quickly fix them.

Added to some types of weapons the ability to shoot through a lot of zombie bodies and other objects, that is, the bullet will pass through and kill enemies that are behind the objects. Weapons with such cartridges are shown with a special icon in the weapon shop.



List of changes:
- Added penetrating ammo to sniper rifles, automatic rifles and revolvers.
- Fixed door bug
- Fixed a bug with the damage zone for flamethrowers
- Increased boss movement speed
- Minor changes to some elements on the character screen
- Bug of building elements (after several waves, objects stopped attaching to each other)
- Zombie sound priority bug
- Aim bug (AIM)
- Disable colliders on zombie heads after they are destroyed (head explosion)
- Fixed a bug with the destruction of fences by enemies
- Bug with turning the camera upside down
- Offset weapons for connected players
- A bug with the construction of connected players (money was withdrawn, but objects were not built)
- Zombie freeze bug for connected players
- When holding down the Shift key, there was a sound of running
- Fixed a bug with a network game freezing (ping increased and data stopped being transmitted)
- Fixed a bug with saving the mouse sense.
- Fixed bugs that could cause a bug with reloading weapons (if anyone encounters Alpha version 0.8.5 or higher in the future, please write to us in the discussions)
- Edits on game maps
- Editing player animations
- Turn off indications of damage to building objects over the network
- Reduced time to explosion for grenades
- Bug with showing the repair window after the end of the wave

Thank you for being with us and we wish you a pleasant game!

Increasing the cost of the game May 17, 2022

Hello dear players!

We plan to increase the cost of the game on May 17 this year, after the release of the co-op game mode. You can purchase the game before the price increase at the old price.

Thank you for being with us!

Alpha 0.8.1 bug fixes!

Hello dear players!

We are pleased to inform you that we have released the Alpha 0.8.1 update. This update has changes to a large number of old bugs and bug fixes in the network game.

List of changes:
- Fixed a bug with the breaking sound of the last shot
- Fixed bugs in the main menu related to the lack of a live background and switching buttons
- Removed the button to start the penultimate wave after the victory
- Fixed disappearance of bosses shooting zombies and flamethrowers in multiplayer
- Fixed the bug of invisible kamikaze on the hard level of the game and in the network game
- Editing textures on locations
- Editing the sight of Johnson
- Disable damage after network repair
- Increased the recoil of weapons when firing through an optical sight
- Fixed a bug with the destruction of built objects from connected players
- Fixed a bug of shooting when pressing the Q key
- Fixed a bug with reloading weapons
- Fixed the bug of reducing the player
- Fixed a bug when shooting while running
- Optimized turret shooting
- Fixed laser fence bugs
- Fixed strong drawdowns when the player takes damage
- Fixed bugs of the starting amount on locations

Thank you for being with us and we wish you a pleasant game!

Blood and Zombies Going Rogue

Hello dear players!

We're delighted to let you all know that after launching our HUGE online co-op update, Blood and Zombies is now on sale as part of the Going Rogue sale. Along with getting to play with your friends, you can also get it for 30% off!

If you want to check out our announcement about online co-op, you can read it here:
https://store.steampowered.com/news/app/1739880/view/3186869726432314135

Thank you all for being with us and we wish you a pleasant game! Don't forget to also leave us a review letting us know your thoughts.

Online co-op update Alpha 0.8.0!

Hello dear players!

We are pleased to inform you that we have released the Alpha 0.8.0 update. This update adds the possibility of a four-player multiplayer game. A lot of things have changed in the game, but mainly in order to be able to realize the possibility of playing together. We also added the possibility of cross-platform games, now you can play with players from other stores.

The game works on the principle that one player creates a game, others connect to it and all this via the Internet. The single player mode works the same as before, there are also three attempts left for revival. There are no such attempts in a joint game, but a player can be reborn if other players pass the wave, which does not limit the number of attempts to revive. If all the players die, then the players will have 10 seconds to win if they have turrets or other traps to win the wave. If this does not happen, the game ends and sends everyone to the main menu.





We have created a group to discuss network bugs in the game so that you can write to us about them and we will try to fix them soon.

Thank you for being with us and we wish you a pleasant game!

Cooperative game (work report)

Hello dear players!

I hope you will be pleased with the news that we are currently adding a cooperative game mode for 4 people.
The first working recording of a network game (please do not pay attention to many shortcomings, since the network mode is still being implemented):

[previewyoutube="k6qjzPXvjGI;full"]

At the moment we have already implemented the following points:
- Create a lobby to connect players and create a new online game
- Added network scripts to the game
- Added communication between players
- Added avatars of online players
- Added basic animations for network character avatars (they are still in the process of work)
- Implemented the transfer of player positions, the change of animations, the change of weapons, the sounds of players, the creation of bullets and effects from the shot and from hitting objects.

In the coming month, we plan to finish the main work on adding a network game and release an alpha version, where you can already play with friends.
Thank you for being with us!

Alpha 0.7.4 is already available (game optimization)!

Hello dear players!

We have released the Alpha 0.7.4 update. This update has a lot of work to optimize the game code, which gave a smoother game, without strong FPS drawdowns.

What has been added or corrected:
- Fixed drawdowns at the time of firing the turrets (especially noticed when there were a lot of turrets)
- - Fixed a bug saving new turrets, now they load like all other objects.
- - Fixed FPS drops when loading a saved game.
- Optimized enemy physics.
- Optimized enemy code.
- Changed the logo in the main menu and added a new background to the pause menu.

Thank you for being with us and we wish you a pleasant game!

Alpha 0.7.4 is already available (game optimization)!

Hello dear players!

We have released the Alpha 0.7.4 update. This update has a lot of work to optimize the game code, which gave a smoother game, without strong FPS drawdowns.

What has been added or corrected:
- Fixed drawdowns at the time of firing the turrets (especially noticed when there were a lot of turrets)
- - Fixed a bug saving new turrets, now they load like all other objects.
- - Fixed FPS drops when loading a saved game.
- Optimized enemy physics.
- Optimized enemy code.
- Changed the logo in the main menu and added a new background to the pause menu.

Thank you for being with us and we wish you a pleasant game!

Alpha 0.7.3 is already available!

Hello dear players!

We have released the Alpha 0.7.3 update. This update we have added two turrets, small and powerful. The simplest turret can be built after the first wave, and a heavy turret has the greatest damage and the highest cost.
Also, the game had a large optimization of the code and physics of the game engine, which gave a good increase. At the moment, many players will be much more comfortable playing, since a large number of enemies will not significantly reduce performance. In the future, we plan to continue optimizing heavy sections of code so that the processor requirements are less.







Some waves have been changed, the number of bosses in some waves has been reduced and the amount for passing some waves has been increased so that players can play more comfortably.

We hope that you will like this change in the game balance!
Thank you for being with us and we wish you a pleasant game!

Alpha 0.7.3 is already available!

Hello dear players!
We have released the Alpha 0.7.3 update. This update we have added two turrets, small and powerful. The simplest turret can be built after the first wave, and a heavy turret has the greatest damage and the highest cost.
Also, the game had a large optimization of the code and physics of the game engine, which gave a good increase. At the moment, many players will be much more comfortable playing, since a large number of enemies will not significantly reduce performance. In the future, we plan to continue optimizing heavy sections of code so that the processor requirements are less.
Some waves have been changed, the number of bosses in some waves has been reduced and the amount for passing some waves has been increased so that players can play more comfortably.

We hope that you will like this change in the game balance!
Thank you for being with us and we wish you a pleasant game!