Blood Bowl III cover
Blood Bowl III screenshot
PC PS4 XONE Switch PS5 Series X Steam Epic
Genre: Sport, Strategy

Blood Bowl III

Blood Bowl 3 | Patch-Note 5



Hi Coaches,

The maintenance is over, you can already log back in game!

Please find below the changes applied during our Maintenance:

- Corrections in ranking formula for Pre-Season Quick Match and private ladders
- Fixed an issue that could make menus unresponsive after deleting a team

See you on the pitch!

[FINISHED] MAINTENANCE



Hi Coaches,

Our servers will be under maintenance today, Thursday, March 9th, at 1.30pm GMT.

The maintenance is estimated to last until 3.30PM GMT.

We will disabled starting matches a 1pm to avoid deconnection during the maintenance.

The patch-note will be available shortly.

See you on the pitch!

Blood Bowl 3 | Patch-Note 4



Hi Coaches,

A very short note to let you know we applied the following:


-Fixed a crash occuring during a pass with interference

Customization System update



Hi Coaches,

Since the game's release there’s been a lot of discussion around the Customization system. As something our players care about, we wanted to address this topic individually. Our aim has been to provide a transparent and rewarding system for players, but we must acknowledge that the delay of the planned reward features not only presented the system in an unintended way but also revealed its weaknesses, which is something we’d like to change.

Listening to your feedback is important to us, and one of the main criticisms the system has faced is the fact that buying an item unlocks only one copy instead of unlocking it for unlimited use. Add to that the issues we faced with the game’s launch, and it becomes understandable why players assumed monetization was one of our main goals with this game.

As a result of this we decided to make some drastic changes to the customization system and how cosmetic items work in the game.

COMMON RARE AND EPIC ITEMS



All the Common, Rare and Epic pieces of equipment bought will now unlock for unlimited use among your teams, on players that share the same position. You will not have to buy multiple copies of the same helmet or shoulder pad anymore.
We also want to clarify that this rule will apply both to items bought and items obtained as a reward.

LEGENDARY ITEMS



Unlocking a Legendary item through the shop or as a reward will be less frequent than other rarity, and we want those customizations to remain an exceptional way to make your key players stand out. This is why Legendary items will not be unlocked for unlimited use. We will still change one constraint that we believe should be removed: equipping an item on a player in one of your teams will not prevent you from equipping it in parallel on another one of your teams anymore.

We are currently evaluating ways to prevent the proliferation of Legendary items, to back-up this vision through the store and customization system.

We hope you understand that changing this system will require time including refunding the players who already spent their Warpstone on items that will be unlimited after the patch. We will come back with an exact date for these changes once we’ve got all the technical confirmations we need.

FIRST SEASON BLOOD PASS FOR ALL



It remains our plan to launch the Season 1 in May 2023. A new Faction will be released and seasonal features like the Official Ladder and the Blood Pass will be implemented.
We appreciate that the launch hasn’t gone as well as it could and with that in mind, we want to start the new season right.

The Season 1 Blood Pass, including the first new faction, will be free to unlock for everyone.

We believe these changes and announcements will contribute to make Blood Bowl 3 a more fair and enjoyable experience for all our players. We know that there is still a lot of work to implement features and fix elements of the game, and we remain committed to that as our main priority.

The Blood Bowl 3 team.

Blood Bowl 3 | Patch-Note 3



Hi Coaches,

Here is the list of changes applied with our 3rd Patch Note.

Update :

In line with last friday announcement, we've credited:

- 1,000 Warpstone to all Brutal Edition players
- An additional 250 Warpstone to Early Unlock players for their troubles
Note: This is still under verification. If you were eligible to the compensation but did not receive it. Give it some time. We will post an update today.


Patch 3 PC 41302 02/03/2023



-Fixed several rare crashes related to camera rotations
-Fixed a crash related to Throw Team-mate action and specific skills interactions
-Fixed a crash that could occur during a re-roll skill usage before an interception
-Fixed an issue that could lead to an unresponsive game in case of concede from the opponent at specific timings
-Fixed an issue that could lead to an unresponsive game when using the Pass skill
-Fixed an issue that could lead to an unresponsive game when using the Pro skill
-Fixed minor navigation issue with a controller on Prayers to Nuffle pop-ups
-Fixed player sheets disappearing when using inspect mode with a controller
-Improved the Intensive Training pop-up UI
-Several minor fixes in inducement phase UI

-Fixed PickUp probability showing with a No Hands player
-Fixed "infinite" fouls with Sneaky Git (Will still be displayed in dice logs but not effective)
-Fixed Throwing a Team-Mate with the ball exactly in the End Zone not requiring a Land Roll to score
-Fixed parts of the UI disapearing after a Fireball usage
-Fixed Chainsaw not applying its +3 to ArmourRolls on blocks and fouls
-Fixed Biased referee not succeeding on a result of 7+ (after modifiers)
-Fixed Chaos Chosen not being able to buy Wandering Apothecaries during inducements
-Fixed MightyBlow and Claws interaction during Armour Rolls
-Fixed Frenzy and Stand Firm skills interactions
-Fixed an issue when using Chainsaw skill against another Chainsaw player

-Fixed standard edition having incorrect access to Deluxe edition content
-Fixed an issue preventing to progress through the campaign in offline mode
-Fixed an issue in the Team Manager that could lead to players not being displayed after being swapped
-Fixed an issue allowing to display the password of a private league
-Minor matchmaking changes
-Minor localization fixes

Known issues:



When re-launching the game for the first time after the patch, player with the standard edition will be stuck in an infinite loading due to the removal of Brutal Edition items. Simply re-launch the game.

Patch Note 3



Hi Coaches,

Here is the list of changes applied with our 3rd Patch Note.

Update :

In line with last friday announcement, we've credited:

- 1,000 Warpstone to all Brutal Edition players
- An additional 250 Warpstone to Early Unlock players for their troubles
Note: This is still under verification. If you were eligible to the compensation but did not receive it. Give it some time. We will post an update today.


Patch 3 PC 41302 02/03/2023



-Fixed several rare crashes related to camera rotations
-Fixed a crash related to Throw Team-mate action and specific skills interactions
-Fixed a crash that could occur during a re-roll skill usage before an interception
-Fixed an issue that could lead to an unresponsive game in case of concede from the opponent at specific timings
-Fixed an issue that could lead to an unresponsive game when using the Pass skill
-Fixed an issue that could lead to an unresponsive game when using the Pro skill
-Fixed minor navigation issue with a controller on Prayers to Nuffle pop-ups
-Fixed player sheets disappearing when using inspect mode with a controller
-Improved the Intensive Training pop-up UI
-Several minor fixes in inducement phase UI

-Fixed PickUp probability showing with a No Hands player
-Fixed "infinite" fouls with Sneaky Git (Will still be displayed in dice logs but not effective)
-Fixed Throwing a Team-Mate with the ball exactly in the End Zone not requiring a Land Roll to score
-Fixed parts of the UI disapearing after a Fireball usage
-Fixed Chainsaw not applying its +3 to ArmourRolls on blocks and fouls
-Fixed Biased referee not succeeding on a result of 7+ (after modifiers)
-Fixed Chaos Chosen not being able to buy Wandering Apothecaries during inducements
-Fixed MightyBlow and Claws interaction during Armour Rolls
-Fixed Frenzy and Stand Firm skills interactions
-Fixed an issue when using Chainsaw skill against another Chainsaw player

-Fixed standard edition having incorrect access to Deluxe edition content
-Fixed an issue preventing to progress through the campaign in offline mode
-Fixed an issue in the Team Manager that could lead to players not being displayed after being swapped
-Fixed an issue allowing to display the password of a private league
-Minor matchmaking changes
-Minor localization fixes

Known issues:



When re-launching the game for the first time after the patch, player with the standard edition will be stuck in an infinite loading due to the removal of Brutal Edition items. Simply re-launch the game.

Maintenance 02/03/2023 - 1PM GMT



Hi Coaches,

Our servers will be under maintenance tomorrow, Thursday, March 2nd, at 1pm GMT.

The maintenance is estimated to last until 3PM GMT.

Starting 12:00 (noon) you will not be able to start a match.


See you on the pitch!

Maintenance [FINISHED]




[Update: The maintenance is over. ]

Hi Coaches,

Our servers will be under maintenance tomorrow, Thursday, March 2nd, at 1pm GMT.

The maintenance is estimated to last until 3PM GMT.

Starting 12:00 (noon) you will not be able to start a match.


See you on the pitch!

The Admin tools



Hi everyone,

Today we would like to address all the members of the different leagues, and through them, the entire Blood Bowl community.

We have heard your concern about the current absence of advanced admin tools in Blood Bowl 3.

We know how important these tools are to the community, to the players who can enjoy the different competitions and to all the leagues and their admins, passionate about Blood Bowl, who enjoy creating such competitions.

Jumping from Blood Bowl 2 to Blood Bowl 3 without mentioning it was a mistake we want to correct today.

Having the advanced admin tools ready is one of our short terms objective. We didn’t mentioned it on the roadmap to focus on element understandable by everyone, so we will take this opportunity to tell you now. We are aiming at having them ready during pre-season before the start of season 1.

Our current plan is to progressively add administration features to the Blood Bowl 3 webapp, starting during the next couple of weeks by:

  • Add additional admins/commissioners onto league boards.
  • Add and remove teams to ongoing competitions.
  • Seed knockout competitions.

Followed by

  • Advance each round manually.
  • Aeset a match so it can be replayed if a crash occurs.
  • Admin specific match results, including spp and gold.
  • Ticket teams for competitions without them needing to be on an admin’s friends list.

A dedicated part of the team is currently working on those features, and we will update you as soon as there are more information to share.

As for concerns regarding readability and reconnexion to ongoing matches, we would like to reiterate that their presence at certain steps of the roadmap doesn’t mean that we’re waiting in the meantime. These issues are very high on our priority list, and the team is hard at work to fix them as much as other critical ones. We dearly hope to be able to implement them sooner that what is stated on the current roadmap. We will continue to deploy fixes and features as they get ready, at the earliest convenience.

We wish to continue offering the community the right environment to create even more content than in the previous game, and for the many years to come.

Thank you,
The Blood Bowl Team.

Community Update: Adressing the main topics of discussion



Dear Coaches,

Blood Bowl 3 has now been out for everyone for 24 hours.

Let me start by thanking you for your support and for playing our game. We have had an overwhelming amount of players since the Early Unlock and despite the issues, that is something we are very grateful for.

The game’s release has had its problems and it seems important for us to address some of those main topics of discussion :


  • The Monetisation
  • The Brutal Edition
  • The game state
  • The server Issues
  • The Faction Leaks
  • The Blood Bowl team


We’d like to start with where the game is at launch and what players can expect from us as we move forward. We know there are some features missing that players expect, being able to reconnect in a game for example, and we are working hard to get those features added.

The functionality of the game is our main priority and rest assured we will do our best to address any bugs or broken elements as soon as we can.

We hope that Blood Bowl 3 will be a game that is ever-evolving. Even the end of the roadmap is not the end of the road. We will continuously add content and events. We have big plans and ambitions for Blood Bowl 3 and these initial stumbling blocks don’t change that.



Next, we’d like to talk about monetization and appreciate this is a sensitive topic among the community. This is something we tried to communicate ahead of the launch, but we intend to implement features allowing players to be rewarded either with cosmetic items or Warpstone through play as well as purchase.

We know that we will probably not be able to convince all of you but we truly believe that our system is fair, rewarding and optional and that’s understandable.

Let’s be concrete. Here are the details of what you will be able to unlock for free through upcoming features.

With the leveling system, while reaching the maximum level, you will get:

- 1,000 Warpstone
- 8 Common items (same quality as the ones in the shop)
- 24 Uncommon items
- 8 Epic items

This includes not only players’ parts, but also pitches, grandstands, coaches, cheerleaders, balls and dugout among other things.

Once we hit Season 1, The Blood Pass will also bring its fair share of free rewards, including Warpstone. As a reminder, you will also be able to get the new team Faction of the season for free when reaching the last tier of the Blood Pass.

We can’t stress this enough; we want players to be able to unlock a lot of content for free. Yes, there is a possibility to pay for content, and we have premium items, including a few legendary ones that are more expensive. But they are cosmetic only, they do not give any advantage. They are meant to stand out on the pitch, equipped on your key players.



We’ve also seen some of the leaks regarding future teams in the game and the suggestion that these are already finished.
As we’re sure you understand, the development of a game is complex. The factions we plan to release for Blood Bowl 3 are still under development each at varying degrees of completion.

In order to meet our season release date, we have a dedicated team working on the future factions with a high focus on the next one coming with Season 1.

At the current stage, 1 team is at a more advanced stage of development with still a lot of testing and validation to make.

We will share more about each team when they are finished and ready to be revealed.



As you may or may not be aware, an error on Steam caused all players to incorrectly receive the Brutal Edition of the game regardless of the version they purchased.

This error is really unfortunate but we don’t want to punish players for the mistake. With that in mind, we will not remove the 1000 Warpstone players who hadn’t purchased the Brutal edition received. However, we will have to remove the cosmetic bonuses that are only available to players of the Brutal Edition.

We’d also still like to further reward players who brought the Brutal Edition to apologize for the mistake

We will credit:

- 1,000 Warpstone to all Brutal Edition players
- And an additional 250 Warpstone to Early Unlock players for their troubles

This way, Brutal Edition players will still have a 1,000 Warpstone bonus. With this bonus and yesterday’s compensation, this will make a total bonus of 1,500 Warpstone for the Early Unlock players, which we hope seems fair.

We understand this does not solve everything, but we hope that it will at least ease this feeling and show our gratitude. We will always follow this policy with our community.



We’d also like to take this opportunity to apologize for the server issues leading up to and during launch. This has been our main concern since the start of the Early Unlock. Since yesterday’s patch our servers are more stable.
(patch note here: https://store.steampowered.com/news/app/1016950/view/3633879261305107830?l=english)
We had no general crashes of them. It’s not perfect yet, but we will continue to work on it until it is as our main priority.



And finally, we’d like to speak to the concern that the issues with Blood Bowl arose from the development team’s split attention, with the release of Chef Life on the same day.

Just to clarify - Chef Life and Blood Bowl 3 have always had two completely separate teams. The fact that the two games were released on the same day may have created that confusion, but that’s just a coincidence of the calendar.


Thanks for reading and that’s it for today. We will continue to communicate in the future as often as it’s needed. You will have a lot of updates, might it be via news, videos, or live stream during the Pre-Season to address everything and keep you aware of all our progress.

Thank you for your time and for being so passionate about Blood Bowl. No matter the disappointment, we can always see the passion behind it and that is something that keeps us going and motivates us to turn things around.

The Blood Bowl team.