"Blood of Steel" Version Update Announcement – December 21st
To ensure the stability of the game, enhance overall service quality and user experience, " Blood of Steel " will undergo maintenance on December 21st from 6:00 to 8:00 (UTC+8). During this period, the game world will be temporarily closed, and game matchmaking will be disabled around 11:45. Additionally, a comprehensive maintenance and backup of the account database will be performed. Please be aware that the maintenance start time may be subject to change based on specific work conditions. We kindly ask all players to plan the game time accordingly.
Update Details:
Christmas and New Year Event Officially Starts, Christmas Limited Edition Skins Return;
Launch of the Christmas Limited Map [Hafsid City (Night)];
Victoria's [Aura of Avalon] Skill Adjustment: Effective against catapults and napalm attacks; however, soldiers assisting with battering rams and city gates are not protected by the skill;
Fixed the Issue that Octavia in the [Shield Up] stance had no movement speed penalty;
Fixed Terrain anomalies in certain areas of the [Weiyang City] map;
Fixed Terrain anomalies in certain areas of the [Zhongzhou Forest] series of maps;
Fixed the issue that opening the Battlepass Awakening interface for the first time was abnormal after purchasing the Conquering Monthly Card;
Optimized the storage of artistic resources in the client, reducing the local storage usage of the client.
"Blood of Steel" Version Update Announcement – Dec. 7
To ensure the stability of the game, enhance overall service quality and user experience, "Blood of Steel" will undergo maintenance on December 7th from 09:00 to 11:00 (UTC+8). During this period, the game world will be temporarily closed, and game matchmaking will be disabled around 08:45. Additionally, a comprehensive maintenance and backup of the account database will be performed. Please be aware that the maintenance start time may be subject to change based on specific work conditions. We kindly ask all players to plan the game time accordingly.
Update Details:
Fixed an issue where the daily Silver collection from the Conquering Monthly Card was not functioning correctly.
Resolved a bug preventing Dian Wei's signature move "Tiger's BaneAncient" from being executed.
Corrected an anomaly in the description of the "Zulong Crate" item from Ying Zheng when stored in the inventory.
The sender name in official emails has been standardized to "System" and will now feature a special official designation.
Optimized the storage of art assets in the client to reduce the local storage footprint of the client.
"Blood of Steel" Version Update Announcement – Nov.30
To ensure the stability of the game, enhance overall service quality and user experience, "Blood of Steel" will undergo maintenance on November 30th from 09:00 to 11:00 (UTC+8). During this period, the game world will be temporarily closed, and game matchmaking will be disabled around 08:45. Additionally, a comprehensive maintenance and backup of the account database will be performed. Please be aware that the maintenance start time may be subject to change based on specific work conditions. We kindly ask all players to plan the game time accordingly.
Update Details:
Benefits Monthly Card Store Skin Rotation Exchange Update;
Hero Adjustment
Boudicca:
Boudicca's trap detonation mechanism has been modified to be switchable between automatic/manual mode (toggle with the G key). In automatic mode, when an enemy touches the red warning circle, it triggers the trap, which will explode after a very short time (less than one second). The default setting is automatic, but players who prefer manual can switch modes.
The time to set Boudicca's traps has been reduced from 3 seconds to 1.5 seconds; also, during the setup time, the health of the trap is halved.
Boudicca's [Sharp Trap] has a new red range indicator circle (visible to the player) added. In automatic mode, the trap is triggered when an enemy touches this red circle.
Corrected the description of Boudicca's passive skill [Master of Trap]. When the trap hits an enemy, there is no effect of "recovering 1% Focus for each enemy hit."
Conquering Monthly Card Benefits Adjustment:
New version of the Beginner's Conquering Monthly Card launched.
The rights of characters who purchased the old version of the Conquering Monthly Card before maintenance will not be affected until the old card's effects expire.
World Channel Speaking Level Restriction Adjusted to Level 20.
Fixed the picture error issues of Liang Hongyu's weapons [Gorgeous Light] and [Cold Frost].
Fixed the issue when Koxinga using siege equipment like a catapult, would lock onto his own war vehicle's projectiles when switching the projectile view with the Z key.
Fixed the issue with Isabella's Q skill [Slayer Dance] having an incorrect strike range.
"Blood of Steel" Version Update Announcement – November 21st
To ensure the stability of the game, enhance overall service quality and user experience, " Blood of Steel " will undergo maintenance on November 21st from 09:00 to 11:00 (UTC+8). During this period, the game world will be temporarily closed, and game matchmaking will be disabled around 08:45. Additionally, a comprehensive maintenance and backup of the account database will be performed. Please be aware that the maintenance start time may be subject to change based on specific work conditions. We kindly ask all players to plan the game time accordingly.
Update Details:
Fixed an issue where the "Fan Lihua Awakening" skin's accompanying emoticon pack was not displaying properly.
Resolved a clipping issue where the cloaks inherent to characters Qin Qiong and Zhao Yun overlapped with certain other cloaks.
Addressed a bug in Agrippina's " God's Pretige" ability where silencing enemy generals was only effective during the first 0-12 seconds of attack; post-fix, the silence effect is active for 18 seconds.
Fixed an issue with Victoria where, after her shield breaks and switches to a spear, she was unable to revert back to her sword.
Corrected an issue in the “Returning Quests” where battlefield tasks were not completable.
Fixed an issue where incorrect popup messages were displayed after reconnecting from a disconnection.
Fixed an issue where email titles and contents were incorrectly encoded in certain scenarios.
"Blood of Steel" Version Update Announcement – November 9th
To ensure the stability of the game, enhance overall service quality and user experience, "Blood of Steel" will undergo maintenance on November 9th from 09:00 to 11:00 (UTC+8). During this period, the game world will be temporarily closed, and game matchmaking will be disabled around 08:45. Additionally, a comprehensive maintenance and backup of the account database will be performed. Please be aware that the maintenance start time may be subject to change based on specific work conditions. We kindly ask all players to plan the game time accordingly.
Update Details:
Hero Adjustments: a. Inahime
Modified the animation model when using a short sword.
Fixed the issue where Inahime's sprint attack did not consume stamina.
b. Koxinga
Adjusted cannon voice: Limited the number of voice emissions and reduced sound distance attenuation.
Optimized command voice lines, voice volume is affected by distance after optimization.
Optimized the visual effects of all explosions within the game environment, reducing the particle effects generated by explosions that were causing game lag.
Improved the overall continuity of the w+alt running process, eliminating the intermediate stuttering.
In the competitive mode, the maximum number of items that can be listed for sale in the Market has been limited to 20.
Fixed the issue where some players' frames were abnormally disappearing.
Fixed the issue where it was still prompting to install games on a solid-state drive (SSD) even when the game was already installed on an SSD.
Fixed the problem of abnormal level restrictions in some game modes.
Fixed an issue where some heroes could quickly cancel their actions and continue to attack rapidly after hitting the target.
Fixed the mismatched hit path of Qin Liangyu's skill [Fighting Xiongnu].
Fixed an issue with abnormal damage for Spartacus in some scenarios.
Fixed the issue where it was not possible to reconnect properly after a disconnection.
Fixed the problem where login failures did not provide a return option, requiring the client to be restarted.
Fixed the issue where Han Xin's banner could not be attacked properly.
Fixed the issue where Open World Battlepass tasks were not refreshing correctly.
Fixed the issue of abnormal [Focus] recovery speed in special scenarios within the Open World.
Fixed the issue of the client becoming unresponsive after reconnecting in the Open World.
Temporary Maintenance Announcement November 2rd
is scheduled for temporary maintenance today at 14:25, to repair the existing avatar box anomaly, maintenance is completed, we will be the first time to open the service. Please understand the inconvenience caused by this.
In addition, we will also be on November 3 for the affected players issued silver * 10000, diamond * 100, skin pieces * 3 as compensation, thank you again for your support of our game!
Update Maintenance Extension Announcement Nov 2rd
In order to ensure the stability of the game's operation and to improve the overall service quality and experience, the maintenance operation of , which was originally scheduled to be carried out on November 02 at 09:00~12:00 (UTC+8), will be extended to 15:00 (UTC+8) (North American & European services only), so please make reasonable arrangements for all monarchs to schedule their time.
Version Update Announcement – November 2nd
To ensure the stability of the game, enhance overall service quality and player experience, will undergo maintenance on November 2nd from 09:00 to 11:00 (UTC+8). During this period, the game world will be temporarily closed, and game matchmaking will be disabled around 08:45. Additionally, a comprehensive maintenance and backup of the account database will be performed. Please be aware that the maintenance start time may be subject to change based on specific work conditions. We kindly ask all players to plan the game time accordingly.
Update Details:
A. Competitive mode
New Hero: Koxinga is officially introduced.
Rank, Territory War, and Elite Contest will conclude the current season and commence a new season, accompanied by a change in the seasonal map.
New seasonal Battle Pass are now available.
Added a hero proficiency sorting function.
Introduced a specific Halloween-themed battlefield map.
Monthly card shop skin rotation has been adjusted, and the entry point is now available in the "Store-Skins" tab.
Map Optimization: Artistic resources for certain maps have been revamped, and map structures have been adjusted.
Xiliang/Xiliang Night
Sicilia
Orleans/Orleans (Rain)
Hero Optimization: a. Zhao Yun
Removed the "Rest" skill and introduced a passive effect [Out-of-combat Recovery] for the unit.
Introduced the legion skill "[Dilu]": when mounted, restores the hero's mount to full HP; when dismounted, summons a warhorse when used, and automatically mount up.
Enhanced the effect of "Sprint", resets the cooldown of "[Crouch Lance]" once after used, and shortens the cooldown of "[Crouch Lance]" to 20 seconds during its duration.
b. Edward
Added [Out-of-combat Recovery].
[Arrow Rain]: reduced the cooldown from 30 seconds to 20 seconds.
● [Longbow Mastery]: Edward's use of a bow to hit/kill enemies decreases the cooldown of [Arrow Rain] by 3/6 seconds instead of the previous 5/10 seconds.
c. Bai Qi
Soldiers gain a normal state "[Down attack]" against targets, with a preference for using it against cavalry.
[Projection]: Reduced the focus cost from 50% to 40%.
[Forward Observer]: hitting/killing enemies with a light crossbow increases the focus by 4%/8% instead of the previous 6%/12%.
d. Qi Jiguang
[Musket] now fires in a single volley, with a reduced cooldown of 45 seconds.
Adjusted the formation layout for [Mandarin Duck Formation].
e. Guan Yu
The legion skill [Drag Blade] has been transformed into a status skill. In the drag blade status, it increases the minimum starting speed of the horse.
[Diamond Formation]: revised the formation style to enhance impact force and reduce defense.
Reduced the movement speed restriction while maintaining the drag blade, allowing it to be maintained at a lower movement speed.
Basic Combat Optimization:
Reduced the attack stagger caused by heavy attacks from polearms (Zhang Fei, Zhang Bao | Zhang Xingcai, Qin Liangyu, Joan).
Improved the sense of responsiveness after landing from a jump.
Enhanced the smoothness after performing a slide.
Improved forward sliding: immediately accelerates to maximum running speed after sliding.
Unifying the stamina consumption of heavy attacks with other stamina consumption rules. Now, they can be used in a vigorous state and can be continuously consumed until reaching a weakened state where they cannot be used.
Weapon Type-Related Optimizations:
Mochizuki Chiyo: Double Blade - Improved the animations for four-directional attacks.
Spartacus: Dual Swords - Modified the animations for four-directional attacks, allowing them to deal double damage with adjustments to damage amounts.
Qin Qiong: Dual Maces - Modified the animations for four-directional attacks, enabling them to deal double damage with adjustments to damage amounts.
Dian Wei: Double Halberd - Modified the animations for four-directional attacks, making them capable of dealing double damage with adjustments to damage amounts.
Liu Bei: Dual Swords - Modified the animations for four-directional attacks, allowing them to deal double damage with adjustments to damage amounts.
Yuan Chonghuan: Three-Eyes Gun - Added charged attacks that can raise the attack level.
Frederick I: Hammer - Altered the hero's weapon grip animations.
Li Yuanba: Hammer - Added charged attacks to increase the attack level; Two-handed hammer - Modified the animations for four-directional attacks, enabling them to deal double damage with adjustments to damage amounts in the case of the.
Item Adjustments: a. Advanced Battle Pass -- Self-Selected Soldier Chest
Added: Richard I [LionHeart SkyWarriors], [LionHeart PrimeWarriors]; Yuji [Assassins.Felicity], [Assassins.Dance] c. Battlepass Weapon Self-Selected Chest
Removed: Gerald[Spear from Shining Meteor], [Light in Dark Field Sword], [Fast Shadow of Star's Heaven]; Cecilia[Heaven's Instruct from Burning Sun], [Light's Edict]; Spartacus[Lion's Bite], [Traitor], [Head-Smashing Shield]
Added: Mochizuki Chiyo[Dusk Cut·Full Autumn], [Dusk Prick·Rainbow's Mess]; Edward I[Bow of Breezing Wind], [Branches of Green Vine]; Zhang Bao[Hard Silver Spear], [Cloud Raker], [Celestial Tiger's Shield]
d. Battlepass Hero Self-Selected Chest
Removed: Gerald, Cecilia, Spartacus
Added: Mochizuki Chiyo, Edward I
e. Battlepass Skin Self-Selected Chest
Removed: Gerald[Dominator Over Dark Field], Cecilia[Saint's Rhyme of Light], Spartacus[Lion in the Cage]
Added: Mochizuki Chiyo[Wave of Red Cloud], Edward I[King of Forest Elves], Zhang Bao[Celestial Tiger]
Optimized Huoyi map for the defense side by adding eight respawn points, which can be chosen during the third stage.
Optimized Crac des Chavaliers map for 6v5 and 10v8 modes, where the attacking side will no longer refresh Two-handed Sword NPCs during the third stage.
Fixed an issue with invisible patrolling guards (NPCs) on the Athen Acropolis map.
Fixed an issue in siege battle mode after Spartacus being replaced, allowed other heroes to pick up supplies.
Fixed a rare issue that Godfrey could become immune to damage after being attacked by fire or poison in Zeal mode.
Addressed an abnormal time issue in battlegrounds under special circumstances.
Fixed the issue with Mania Maids's model not displaying correctly after being knocked down on the battlefield.
Resolved an issue with Bu Lianshi's Triple Clutch, where multiple crossbow bolts hitting the same target did not increase damage.
Fixed an issue with Boudicca's Rapid Shoot skill, which displayed arrow models abnormally when activated.
Fixed a bug with Inahime's Focus not automatically recovering.
Fixed a bug where Xiang Yu's Q skill did not have a knockdown effect while dismounted.
A. The Open World
The Open World starts Season 4.
The Open World initiates a new Battlepass for the season, and permanent servers will have the option to purchase it as well.
Open World Function Optimizations:
The Open World Battlepass will continue to provide the function of dropping Collecting Decrees from the Babel Tower.
Jade Cards in the Open World have been modified to activate progress chests as daily mission rewards, and they will no longer overlap with the Battlepass in activating Collecting Decrees from the Babel Tower.
Open World Combat Adjustments:
Close-range headshot damage multiplier increased to 1.2x, while close-range leg shot damage multiplier decreased to 0.8x.
Long-range headshot damage multiplier increased to 1.25x, while long-range leg shot damage multiplier decreased to 0.75x.
Update Announcement Oct. 26th
will conduct a hot update maintenance on October 26th at 09:00, after the hot update, all players can experience the latest update maintenance content by logging back into the game.
Update content:
Competitive Mode
Fix the problem that attacks from other directions are easily determined as left attacks when the general is attacking;
Efficiency Optimization
Optimize the storage of art resources in the client, and reduce the occupation of local storage by the client.
Update Announcement October 19th
To ensure the stability of the game operation and improve the overall service quality and experience, will be on October 19, 09:00 ~ 11:00 (UTC +8) for maintenance operations, when the game world will be closed, around 08:45 will be the first to shut down the game matching and can not be logged in, and additional comprehensive maintenance and backup of the account database! We do not rule out the possibility of opening earlier or later due to specific work conditions, please organize your time wisely.
Updated content:
Competition Mode
Fixed the issue that some generals probabilistically could not perform characteristic moves (e.g. Godfrey [Whirlwind Slash]) properly;
Fix the problem that cavalrymen were abnormally pulled back after dismounting under special circumstances;
Efficiency Optimization
Optimize the storage of client art resources and reduce the occupation of local storage by the client.