BloodLust 2: Nemesis cover
BloodLust 2: Nemesis screenshot
Genre: Role-playing (RPG), Indie

BloodLust 2: Nemesis

Update to Version 1.993

- Removed "Boss Drops Quest Item" text for bullets
- Removed Picky Pete showing behind other menus
- 1/16 XP taken when killed on floor 1 (or outside dungeons)
- Removed "Does not save" text from hide hat checkbox
- Modifed male/girl hurt sound for man
- Varied up the "spitter" hurt fx
- modified "mask" material 2 sided
- Increase radius for blood strike

Update to Version 1.992

- Removed Double Strike skill from leaving light after used
- Less impulse for Double Strike skill
- Added writing on wall with hint to use vampire gaze in sewers
- Modified reset point for snakes in sewers
- Modified Material on Cyborg Vampire
- Added Reset Point in locations without them

Update to Version 1.99

- Fixed Bat from moving camera
- Removed Nightstrike target icon from staying on screen
- Added hint for player to make sure to always use combat attack skills with their default attack also
- You can no longer send dead minions away
- Fixed game from using too long of a character name after requiring you to rename it
- Right click only stamp on inventory when merchant window is open
- Added Double Strike Skill
- Increased chance for Varock to tell you to interrogate guards
- Added icon on taskbar when playing bloodlust
- Modified War Shriek animation
- Added Picky Pete name to trader
- Made modification to quest, Grave Digger, preventing item from not spawning

Update to Version 1.985

Too many to count but close to 100 updates while in Early Access. Getting ready to release soon. Its been crazy! Want to thank everyone who contributed with suggestions. Some made it in and others didn't (However that doesn't mean they weren't good ideas... its just tough when its such a big project and only a solo dev) - Several of my initial ideas didn't make it in either. But still very happy with the game and turned out much bigger and better than I ever thought! (too big lol)

If you feel like helping out, please feel free to...

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Latest update includes a few fixes...

- Added "Don't go too Deep!" to hints for interrogation tactics
- Lowered requirements for random quest
- Fixed flash between loading screen on fast travel pits/skip pits
- Removed warp distance symbol staying on screen
- Fixed Vial typo
- Fixed clan stash full
- Added Varock's Voice when killing guards instead of intimidating them

Update to Version 1.9846

- Fixed wall in catacombs where players can get stuck
- Auto Equips Secondary weapon when attacking but not holding main weapon or broken (some new players accidentally hit Q and then get confused why they are not holding a weapon)
- Added longer Message when pressed + key to switch hotbar bank (some new players accidentally hit + key then get confused why there are no skills anymore)
- Fixed hair styles that clip through cowboy hat (long bob)
- Test shank can no longer be spawned
- Added hint page found on Hunters

Update to Version 1.9845

- Minions no longer rotate while laying on ground
- Shield bash is now an AOE freezing/hurting all nearby enemies (added bonus damage against closer enemies using 1/8 of shield's armor)
- Modified tattoo #1 (changed to spider)
- Removed -5% speed from vampire gaze

Update to Version 1.9843

- Fixed continous click sound when holding down on skills, talents, sire, etc. tab
- Modified error sound when clicking on talents
- Fixed new character name error ("no symbols" allowed in character name)
- Modified some elements in the Restaurant area
- Fixed scrolling/disappearing quests in job board
- Hunters now turn into bats and fly away
- Secret way to keep Wraith from appearing now shown on wall after leaving Wraith's lair
- Added red monkey queen fist (very rare item - located very deep)
- Miko says "locked" when trying to access talent not available yet
- Changed new skill/talent sound

Update to Version 1.9840

- Fixed passage #4 wall clipping into ground
- Game now resets character if player loads character and returns to main menu
- Puzzle box game no longer instantly resets if player exits and returns to puzzle
- Load screen appears instantly when clicking fast travel pits

HOTFIX 1.9838

Fixed Gap in Ceiling in Burial Chambers near scorpions(starting area)
Fixed Blink/Warp into Doors

Update to Version 1.9832

- Adjusted the maximum amount of enemies at any one time in the dungeons and how they spawn and de-spawn when not close to player (This was necessary for performance reasons)
- Added NEW Spirit Strike Skill (This is a non-specific class skill that requires no rep)