Bloodstained: Ritual of the Night cover
Bloodstained: Ritual of the Night screenshot
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Genre: Platform, Role-playing (RPG), Adventure

Bloodstained: Ritual of the Night

505 Games 15th Anniversary, Bloodstained AMA and More

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It’s been quite the journey to get here, so we’re taking a moment to stop and reflect. Since 2006, 505 Games has published and distributed well over 200 games, including the likes of Cooking Mama, Terraria, Bloodstained: Ritual of the Night, Control, Assetto Corsa, DEATH STRANDING on PC and many more. We’ve had the privilege to publish titles across all major platforms of the last 15 years, starting with the likes of the PlayStation 2, Nintendo DS and Xbox 360 all the way up to today’s major consoles, PC and streaming services.

As a team, we’ve grown significantly over the years, but remain relatively small compared to other publishers out there. And that’s how we like it! 505 Games started off as a team of 3 here in the UK but has since grown to a team of 250 worldwide, across California, the UK, France, Germany, Italy, Spain, China and Japan.

We’ve had the honour to work with so many incredible developers and co-publishers over the years and we wouldn’t be here doing what we do without them. So, we’d like to take this opportunity to say a huge thank you, from everyone at 505 Games!

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It’s been quite the journey to get here, so we’re taking a moment to stop and reflect. Since 2006, 505 Games has published and distributed well over 200 games, including the likes of Cooking Mama, Terraria, Bloodstained: Ritual of the Night, Control, Assetto Corsa, DEATH STRANDING on PC and many more. We’ve had the privilege to publish titles across all major platforms of the last 15 years, starting with the likes of the PlayStation 2, Nintendo DS and Xbox 360 all the way up to today’s major consoles, PC and streaming services.

As a team, we’ve grown significantly over the years, but remain relatively small compared to other publishers out there. And that’s how we like it! 505 Games started off as a team of 3 here in the UK but has since grown to a team of 250 worldwide, across California, the UK, France, Germany, Italy, Spain, China and Japan.

We’ve had the honour to work with so many incredible developers and co-publishers over the years and we wouldn’t be here doing what we do without them. So, we’d like to take this opportunity to say a huge thank you, from everyone at 505 Games!

To celebrate #15YearsOf505, we’ve got a bunch of stuff lined up! Here’s the rundown…

Publisher Sales
Everyone loves a discount, right? For a limited time, make huge savings across a number of our titles! http://505.games/SteamPublisherSale21

Shutaro AMA
Shutaro (AKA Curry the Kid), the amazing ArtPlay / Bloodstained Director and Game Designer, hosted a Reddit AMA where Bloodstained and Castlevania fans got to ask their questions and get some amazing responses. You can check it out here: https://505.games/CurryAMA



15th Anniversary Wallpapers
To celebrate our 15th Anniversary, we’ve put together a bunch of desktop wallpapers for our community, which are available to download here: http://505.games/15thAnniversaryWallpapers



Staff Spotlight
We recently asked our team of 505’ers to share their favourite memories from over the years and their responses didn’t disappoint! Check out that blog piece here: http://505.games/SpotlightOnStaff



15 Years of 505 Timeline
Time for a history lesson! Interested in knowing more on how we’ve grown over the years? Take a look at our interactive timeline: http://505.games/15YearTimeline

Shutaro AMA
Shutaro (AKA Curry the Kid), the amazing ArtPlay / Bloodstained Director and Game Designer, hosted a Reddit AMA where Bloodstained and Castlevania fans got to ask their questions and get some amazing responses. You can check it out here: 505.games/CurryAMA



#15YearsOf505
Join the conversation over on our Twitter and Instagram channels and tell us about your favourite games from the 505 portfolio. We’ll feature our favourite responses here on our website in an upcoming community blog.

On behalf of the entire 505 Games family, we want to again say a huge thank you to our players and our partners for all their support over the years! Whether you have been with us since day one, or only recently started playing our games, we are super grateful to have you play a part in our journey! The future is looking super exciting here at 505 Games and we can’t wait to show you what we’re up to.

Here’s to the next 15 years of fun!


Update 1.21.0.1 - Windows 7/8 Fix

Hi, everyone!

We have a small update today (1.21.0.1) that addresses the Windows 7/8 crash that has been reported by members of the community.

Please download the update and let us know if your issue has been resolved or persists.

Thanks for your patience and thanks for playing Bloodstained!

Update Notes - 1.21

Hello, everyone.

Today's update addresses a number of current issues. You can see the list below.




  • Final update to randomizer seeds and addressed issues where previous seeds were invalid. NOTE: Seeds begun or saved after 1.20 may no longer work.
  • Fixed New Game+ crash
  • Classic Mode: Hit detection remaining on screen
  • Classic Mode: Miriam walking in the wrong direction after Gremory encounter
  • Classic Mode: Instances of Gebel not appearing
  • Classic Mode: Score reaches max then loops to a negative number
  • Classic Mode: Double KO during Gremory encounter
  • Classic Mode: Wolfman failing to reset
  • Classic Mode: Mini Gebel bug
  • Classic Mode: Jack (Gusion) boss not moving
  • Classic Mode: Instances where enemies and game gimmicks stop moving
  • Classic Mode: Disable the Pause Menu during the walking animation transitions
  • Classic Mode: Miriam softlock after obtaining the heart at the end of a boss battle


This update is 3.8gb

Thanks for playing!

Bug Reporting
Have a bug to report? Please submit it here: http://bit.ly/BSROTNBugForm
Troublesome Randomizer Seeds can be reported here: https://bit.ly/BSRandomizerReport
505 Support Page: https://support.505games.com/

1986 Mode Discovered!


The recently released Classic Mode hides a secret...within the update is a more difficult mode called “1986”.

Classic Mode is an homage to the classic games of yesteryear, when games were 8-bit and controllers were analog. One mistake and you’re sent back to the beginning of the level with one less life to lose. Lose enough and it’s Game Over.



1986 takes things to a new level by restricting Miriam’s abilities within the mode.

* No Backflip
* No Backstep
* No Slide
* Mid-air control is reduced
* Cannot jump off stairs
* Cannot jump on to stairs
* Extended whip is not available
* Cannot stand/crouch mid whip animation

Reducing Miriam’s abilities requires your own skills to be sharp as a sword to reach the end. The mode still has three difficulty levels to choose from, so you may want to start off on easy to get used to the controls.

To access the mode, head to the Extra Modes menu.

MAIN MENU ➡️ EXTRA MODE ➡️ CLASSIC MODE

On the Classic Mode launch screen, enter the following code:

⬆️⬆️⬇️⬇️⬅️➡️⬅️➡️🔘(X or Square)🔘(B or O)

When you have successfully entered the code, “1986” will appear at the bottom of the screen. Starting the game will reveal Miriam in a new red outfit. This lets you know that you’re playing 1989 Mode.



We hope you enjoy 1986 Mode!


Don’t have Bloodstained yet? You can get the game here
https://store.steampowered.com/app/692850/

Classic Mode and Kingdom Crossover Launch Today

Hello, Army of the Night!

Today we launch Classic Mode and a new area and boss based on the hit game Kingdom: Two Crowns. The updates (ver 1.20) is free! Play Bloodstained in a whole new (old) way!



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Miriam must once again enter the castle to confront Gebel and survive five harrowing stages and five sub-bosses that stand in her way. Armed only with a sword and whip, can she survive her journey through the demonic castle?

Classic Mode brings retro action to Bloodstained: Ritual of the Night with levels and gameplay inspired by the classic games of yesteryear.



In addition to your main weapon, you will be able to pick up special, limited-use abilities throughout the mode, but you can only have one at a time. When you pick up a new ability, the previous one will disappear.

As you advance though the castle, you will have to defeat the sub-bosses to advance to the next stage. Defeat them all and you will face off against Gebel himself!



When you finish Classic Mode, you’ll be graded on time, score and number of deaths across three difficulty modes – be sure to efficiently use Miriam’s special moves including slide, backstep and backflip.

To play Classic Mode, choose “Extra Mode” from the main menu and then select “Classic Mode”. The mode is available to all Ritual of the Night owners, you do not need to have completed the core game to play Classic Mode.




Last year we partnered with our friends at Raw Fury to transport Bloodstained: Ritual of the Night’s beloved characters – Miriam, Zangetsu, Gebel and Alfred – to Kingdom: Two Crowns.

Now it’s time to pay it forward as both publishers team up once again to merge the worlds of Kingdom: Two Crowns and Bloodstained. The Kingdom Crossover includes a new area that captures the beautiful, modern pixel art aesthetic of Kingdom.



Within the Kingdom area, you will encounter a new boss that, once defeated, will grant the new Archer Familiar Shard. This familiar will follow you throughout your adventures and attack enemies from a ranged distance. Level up the shard to get more powerful attacks!

The Kingdom Crossover will become available after you have defeated Bathin on your current save, or load an old save where you have previously defeated him. From there you will need to acquire the Crown of Creation before you will be able to locate the hidden area (it’s not shown on the map).

The Crown of Creation is equipped into the head slot and is your key to the Kingdom Crossover area. It also reduces damage at the cost of gold when worn.

We are excited for you to play the new Classic Mode and to experience the Kingdom Crossover.




Thank you for playing Bloodstained: Ritual of the Night AND for playing Kingdom: Two Crowns!

Vote for Bloodstained: Ritual of the Night In This Year's Steam Awards

Army of the NIght!

The Steam Awards are here and we would love your help!

We'd love you to nominate us for the "Labor of Love" award. Labor of Love is the category for games that launched in a previous year and continue to update the game and add new content. If you think we are worthy of any of the awards please consider voting for us. Votes are open until December 1st at 10am PST (24 hours from this post)

Once again thank you all for your continued support as we continue to update Bloodstained!

Bug Fix - "Downloadable Content Required" Issue Fixed

We have posted a steam update to resolve the "Downloadable Content Required" issue that was affecting some players. Once you have this update, your old saves should work normally.

Thanks for your patience and thanks for playing Bloodstained: Ritual of the Night!

Bloodless Rises!

Greetings, Army of the Night!

Bloodless rises to become the newest playable character in Bloodstained: Ritual of the Night!

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The Bloodstained community has shown us incredibly support, patience, and understanding as we’ve worked to complete each new stage of development and complete content. To thank the community, we are releasing Bloodless today as our latest playable character! Bloodless is an additional playable character that wasn’t included in the previous Development Roadmap. We still have the unnamed playable character that you see on the Roadmap in development.




Bloodless is available to all players, even if you haven’t previously completed the game. Just start a new game and name the save file BLOODLESS (make sure to use ALLCAPS). You will hear Bloodless’ voice and see her as a character option. Choose her, select your difficulty and start the game!




As you explore the castle, you will discover crystal globes that will grant Bloodless new skills and improve her attributes. Each addition making her more deadly to her enemies. Increase your power and defeat your enemies!




Bloodless is launching for free across all platforms along with updates for Randomizer Mode and bug fixes.

Update Notes


Version 1.18 will address the following issues:
In addition to Bloodless, we are rolling out significant improvements for Randomizer!

Randomizer bug fixes



  • Fixed the algorithm so it wouldn't create invalid seeds
  • Implemented safety chests and lamp, so previously invalid seeds can now be completed. These safety chests will contain the required item to complete.


Randomizer number of possibilities.

1152 combinations from settings:

3 GOAL x 2 KEY ITEM x 2 SAVE/WARP x 3 ITEM x 4 ENEMY DROP x 2 CRAFTING x 2 SHOP x 2 QUEST = 1152 combinations

65,536 combinations per set

The seed consists of 31 bits. 15 of those bits are used to store the settings generated by the initial choices the player makes. The remaining 16 bits are used to generate the randomness in the seed.

2^16 = 65,536 combinations.

Total number of possible combinations for the entire mode:

1152 settings x 65,536 seed combinations = 75,487, 472 total combinations.

Other Changes



  • Fixed issue with clan names showing in Save File Selection Screen
  • Fixed an issue with clan names in credits
  • Fixed minor audio issues




Thank you for playing Bloodstained: Ritual of the Night! We hope you enjoy playing as Bloodless!

Development Roadmap Update

Hello, Army of the Night!

We have updated our Development Roadmap though the first quarter of 2021. The new schedule kicks off (likely) next week with the surprise release of Bloodless as a playable character and improvements to Randomizer.



When you compare the new Roadmap with the previous one, you’ll see that several modes are now planned for the first quarter of 2021. We are still expecting the Crossover Content and Classic Mode to launch in November for all platforms except for Switch, which will drop in December. This change gives us more development time on Chaos and Vs Modes.

As always, the Roadmap is subject to change. We will always let the community know whenever the schedule adjusts.

Due to the change in the Roadmap, we thought it would be a nice bonus for the community to release Bloodless as a playable character! We should point out that Bloodless is an additional playable character. She does not replace the “???? playable character” that you see on the Roadmap.



Along with Bloodless, the next update includes a number of positive improvements for Randomizer. New behind-the-scenes ‘safety chests’ will ensure that items critical to completing a seed will be available. Additionally, the algorithm has been further updated to ensure generated seeds can be completed.

That’s it for now.

Thanks for playing Bloodstained: Ritual of the Night!

Soundtrack Update

It isn't often we get to announce an update for a soundtrack, but here we are!



If you own the Bloodstained: Ritual of the Night soundtrack and have previously downloaded the FLAC version, you will notice a fairly sizable update (879.5 MB).

While you may not be able to hear a difference on your earbuds or phone speaker, these new files eliminate some audio issues. You can see the difference between the old and new versions when you analyze the audio.




We hope you enjoy the soundtrack!

https://store.steampowered.com/app/1101300/Bloodstained_Ritual_of_the_Night__Soundtrack/