It’s been a while since our last update. We’ve been very busy with the Gamescom this summer as well as tuning our brand new demo, still playable until the end of October. The following update is NOT in the demo, but what we did work on right after that.
Employees management We deepen employees’ management by adding more options to it, including employee satisfaction which adds further challenges. It is the stepping stone for the Union feature.
Employees’ satisfaction: Employees already had an energy need. We gave them a mood (same as clients) impacted by their needs and the beauty around them. When in a bad mood they’ll work badly, impacting the mood of the clients they interact with. On the contrary, when happy they’ll give a bonus to clients. It is then important to keep them happy (now you need to be a good boss…). We also updated their behavior while on breaks so they could finally use the coffee machine in the breakroom (we all need to be able to drink coffee).
“Unassigned” employees: An issue we had was that employees linked to specific area slots (such as bartenders or dealers) were fired when the item was sold, with no way to hire them again. With the new “unassigned” state, employees can be kept even when not assigned to any slot. Be careful then not to hire too many people!
“Roaming” employees: “Roaming” employees (custodians & guards) offered very few management options as they were. We changed a few things to make the feature more friendly and add some choices. They can now be hired in their own area (namely the security room and the maintenance room) and be assigned to a specific floor. For now, you can furnish up to 2 floors.
Pitbosses & lounge area With the come back of the lounge area comes a new employee, the Pitboss. Designed to be your right hand(s), the Pitboss can be engaged in small talk, can execute special orders, and be upgraded. Of course, they are beautiful cats, and they are overseeing the bird employees.
Lounge area: New area where particularly happy customers can come grab a snack and chill. You may notice visitors happily discussing and roaming around. This is where most of the drama will happen, as well as the Pitboss’s corner.
Pitbosses: A new (cat!) employee, who is hired from the Pitboss stand in the lounge area. They have 3 stats that’ll determine their unlockable skills. By engaging in small talk with them, you can increase their trust. You can give orders to the pitboss which will trigger a unique behavior. Finally, Pitbosses can be upgraded via their skill tree.
New decoration items A load of new decorations items! We have expanded the number of items with new space lamps, space columns, and plenty of new furniture. We know you like to customize your own place!
New languages Added new languages, now available on Steam. Some stories, research, and missions have not been translated yet as they might evolve.
Bugfix:
Added level selected by default on the level selector screen
The client counter now only counts clients inside the casino
Fixed mission descriptions on the first load
Fix issues on wallpaper
Fix the “idle” bug where suddenly all clients will stop doing anything
Fix various issues on generators & energy consumption
Fix missing localization in the research panel
Fix Tony’s animations issues
Fix bugged camera when changing floor
Fix minor UI issues
Fix a random crash issue
Fix custodians unable to repair electric generators
Fix some save game issues
Fix an issue on bar restock
And that’s all for this update. As always, do not hesitate to share your thoughts and questions as we make progress in the development of Blooming Business: Casino. We want to share with you how we progress and are always keen on feedback!
Don’t forget you can join our Discord to chat with the dev team!
The Homo Ludens team.
Blooming Business: Casino Demo Playable now!
We’ve been working on re-opening our public demo for you to enjoy! What to expect? Start with a new level that’ll help grasp the basics of the game. Then, to make it a little more challenging, play The undercover level and experience fun narrative beats.
What to expect for the demo?
Manage your own casino. From HR to PR, design to operations. You have as much control as you want.
A gleeful retro world filled with charm and animal characters. Learn more about their personalities, ambitions and keep them happy and productive.
Attract various types of customers, from tourists & police officers to mobsters, they all have distinct looks... and competitive tastes.
Meet unique VIPs, Nat the Police officer and Tony the mafia boss. They are way more exigent than the other clients!
Which side will you join ? The Police or the Mob ? The level will ask you to choose.
Monitor everyone’s specific needs and expectations. If you want to make profit, you will need to make sure that clients are happy!
Customize and decorate your casino. Invest in new slot machines and decorative items.
Research new games, cocktails and decorations to maximize your client's satisfaction and advance the story.
Join the conversation on Discord and let us know what you think: https://discord.com/invite/GHUWCJe6BT
NEW Trailer - Are You Ready Boss?
Blooming Business: Casino has a new trailer showcasing the coolest casinos and introducing you to frequent visitors you might see entering your establishment. Remember you can manage your staff, guests, and unique VIPs so everyone is happy, and the cash keeps flowing! It might be harder than you think to keep all clients happy. How will you make sure the house always wins?
-Don't forget to join the 𝗰𝗼𝗺𝗺𝘂𝗻𝗶𝘁𝘆 𝗽𝗹𝗮𝘆𝘁𝗲𝘀𝘁 for an exclusive early peak of the glitz, the glamour, and all the money!
Be a part of our community and chat with us & other future business owners. 𝗝𝗢𝗜𝗡 𝗨𝗦 on Discord.
Gamescom 2022, here we are!
Hey there all!
We're currently at #Gamescom2022 presenting our brand new demo for lucky people to play it and get to know the game!
If you'd like to play or have a chat, come meet us at Curve Game's booth in Hall 10.2 !
Dev Update #14 “Diamond in the rough”
Hello Owners!
It’s been a while since our last playtest. So what's new for this one?
Generators area
Electricity - Electric (slot machines, lamps, etc) items now consume electricity to function - If you consume more than what you produce, the electricity will shut down
Generators & circuit breakers - To produce electricity you can buy generators in the basement - The circuit breaker will allow your janitor to bring electricity back up in the event of a shut down
Marketing area
A new area in the basement that allows to mine for a new currency, the DeNiros, and spends them to buy marketing effort
Engineer: A new employee that has the skills to use the terminal to mine DeNiros. However, they tired quickly and will need the best breakroom to recover as fast as possible.
Mainframes & terminal: Mainframes augment the computing power. The terminal allows the engineer to use the powers of the mainframes to mine DeNiros
DeNiros: A new special currency that can only be spend to unlock marketing effort
Research: In the marketing area panel, you can open the research panel to unlock new bonuses through marketing efforts
Tutorial & and level update
Tutorial: A new level that’ll help grasp the basics of the game. You should start here!
Level update: The undercover level has been updated to make it a little more challenging & add a lot of fun narrative beats.
Bugfix:
New animations for Nat Kiddin
VIPs cannot arrive at the same time anymore
Fixed a bug where clients would immediately cash out after cashing in
Fixed issues on the bar restock
Clients cannot throw litter under items anymore
Fixed custodians behaviors
Fixed the beauty sorting in the catalog
Fixed the restock truck behavior
Fixed some magical money issues
Fixed broken AI problem
Fixed some random crash
Fixed bugged animations on stairs
Realigned some icons on buttons
Fixed some issues where the camera would be stick on the wrong fmloor
And that’s all for this update. As always, do not hesitate to share your thoughts and questions as we make progress to the development of Blooming Business: Casino. We want to share with you how we progress and are always keen for feedback!
Don’t forget you can join our Discord to chat with the dev team!
The Homo Ludens team.
Go All-In On The Upcoming Blooming Business Playtest!
We’ve got some great news, Boss!
A Blooming Business: Casino playtest is on the way. And we’re inviting you to participate from July 20th at 8 am PDT / 5 pm CEST / 4 pm BST to July 26th at 12am PDT / 9am CEST / 8am BST.
We’re aiming to create the best casino tycoon game out there, but we can’t do it without your help. We want you to play the game so you can tell us what you like, what you dislike and what you think needs a bit of polish. This will be crucial information to help guide Blooming Business’s development.
If you’d like to join the playtest, just sign up using the link below. 👇
Not everyone who signs up will be granted access immediately. We’re going to roll the playtest slowly starting with just a select few for the first one. We have many playtests planned before launch, and we’ll open up the playtester pool gradually leading up to the release.
If you don’t get in this time around, don’t worry. You may still get in next time.
Keep an eye on your email—if you’re selected to participate, you’ll receive a code on July 19th to start playing on July 20th!
We’ll roll out more info about the build you’ll be playing before the 20th , but if you’d like to join the Blooming Business: Casino conversation, feel free to join our Discord!
We can’t wait to visit your casino! See you there.
The Summer Sale is now on! Wishlist Blooming Business: Casino Now!
From 23rd June until the 7th July get up to 90% off to an endless list of titles like Human: Fall Flat, Golf Gang, For The King, Lawn Mowing Simulator and many more!
Be sure the wishlist Blooming Business: Casino to not miss out on any info and join our Discord to find out all the tips & tricks you need to run a successful Casino, see you there!
Enjoy the sun!
Join the Blooming community: Discord: https://discord.com/invite/GHUWCJe6BT Twitter: https://twitter.com/BloomingBiz Reddit: https://www.reddit.com/r/BloomingBusiness/
Blooming Business: Casino now has a publisher!
Dear community members,
We recently announced some great news! We are now partnering with Curve games to publish our dear Blooming Business: Casino and support us in boosting the game awareness to the world! See full article here.
What's changing?
For us, a lot! We are really happy to have Curve Games onboard and are confident it will help us deliver a better game while respecting our core community engagement with the community: collaboration, transparency and commitment.
For you, not much; We will continue to have an open and transparent communication with our community and will continue to share regular pre-launch dev updates and blog posts.
We will launch the game directly in full release. We have many ideas to enrich the game by bringing new systems and will work closely with you to help us make the best decisions about what features to refine and implement next. Opting out of early access will have no impact on this approach and we will continue to organize closed Playtests for those that want to take an active part in the journey of making Blooming Business: Casino a great game for all!
When will the game come out?
No release date has been announced yet. We encourage you to keep an eye on our Discord and/ or by following us on our Twitter account!
Want to be a playtester?
If you want to have a chance to take part in Playtests, make sure to join our Discord and register as a playtester. We will be back with more information very shortly!
You’re a content creator and want to get in touch?
If you’re a content creator and want to reach out, you can do so here: https://curvegames.com/contact/im-an-influencer/
If you have any question, do not hesitate to join the Discord community #general channel to chat with the dev team. We will be happy to answer your questions.
It is us again, with a new post on our recent development progress! After the huge last update and the thrills of our past playtest, we took a breath and came back with a smaller one. But smaller doesn’t mean it isn’t exciting, far from it. We actually added a whole new level! And color variations on decoration items!
In past playtests, we experimented and presented different types of levels (“the Med”, Sandbox,…), to gather your feedback on our first iterations on what could be our game modes. This time, we worked on a new type of level.
A whole new level
We also previously introduced one of our VIP Nat Kiddin, Las Venas’ own Deputy Sheriff. And this time, she needs your help! In this new level, she will entrust you with a capital mission: placing some undercover agents in your casino, in order to spy on the mobsters that famously visit your casino. But your ol’ friend Tony might not be happy about that... Will you tip him off? The choice is up to you.
Apart from this unique mission, this level is also full of challenges to make your business thrive.
You love all our decorative items (and who in their right mind wouldn't ?) but you always thought to yourself “if only I could have it in green, it would match SO WELL my vibe!”? Then consider your prayers answered.
We added new colors for almost every decoration item AND for some walls & floors as well! You want to build a casino full of blue or green items? We got you covered.
With this new feature, we are certain we will unlock your inner artist!
Client types & VIP families
Our client UI got a makeover! With this new UI, we show how client types and VIPs are articulated between them. This menu showcases which type of visitors you can attract and how to satisfy them. It should be a lot clearer as well as prettier.
Bugfix:
VIP will not leave your casino without reasons (on some occasions, they may have been stubborn and did not want to enter)
Items cannot be placed outside their designated area
Fixed some issues with areas when loading a save
Added a confirmation pop up when selling an area
Fixed some issues where the “client footstep” icon would appear in place of the “employees footstep” icon
Fixed some missing texts
Fixed some issues with the catalog filters
Fixed issue where some items and FX could be visible from another floor
Added area borders
And that’s all for this update. As always, do not hesitate to share your thoughts and questions as we make progress to the development of Blooming Business: Casino. We want to share with you how we progress and are always keen for feedback!
You might feel like it is the theme of one out of every two updates (and maybe you’re right), but the areas’ designer tool got a do-over, and we strongly believe (and hope) this will be the last of them. It has come a long way since the Tetris pieces, and we hope that you’ll like it as much as we do. Your feedback in previous playtests was instrumental in improving this key feature.
And for more fresh news, we added a whole new underground floor! This new basement will be yours and your employees’ headquarters, where all the important stuff happens.
Third (or fourth, who’s counting anyway ?) iteration on areas!
If you’ve been following us since the start, you might remember when we first put areas in-game. They were actually advertised in our very first dev update, under those words: “Constraints boost creativity which is why we added two new area types, for bars and restrooms. By giving you a frame in which to fashion your games, it will help guide your building while allowing you to better manage your casino.” They went from random “Tetris” like pieces to squares, to a drawer tool, to what you’re seeing today. What a journey for our little areas, kids grow so fast!
Minimalist HUD Building HUD has been streamlined into 3 slick buttons.
Create areas: under this menu, you’ll find all areas.
Store: under it, you’ll find every item you can buy in-game.
Build: this is the place to go for walls & floors.
Improved catalog The overall look of the catalog has been reworked. You’ll also find some new sorting and filters options.
Areas ready to go When building an area you’ll get easy access to its specific items. You can take all the time you need to build the perfect area, and finalize the creation only when you’re happy with it.
Areas sizing Sizing and resizing areas have been quite a hassle in the past. With the new tool, you can quickly expand your areas with the side arrows, or be more diligent and give it the exact shape you want with the “segment” feature.
DOORS You’ve been heard! YES, YOU ARE NOW ABLE TO PLACE DOORS AS YOU PLEASE! Game devs often joke about doors, but they truly are challenging. It took us a while, but we finally did it and we are as relieved as you to finally be able to place them as we want without resorting to tricks and bug exploits.
Basement
Welcome to your new headquarters! In your basement of course, as any self-respecting billionaire would do. A whole floor for you and your employees to manage your business as you please, out of sight.
Employees areas All employees' restricted areas will be moved to your basement, as well as the warehouse. This is where employees take their break and have their locker from now on.
Vault area With all this cash going on, you needed to have your own super-secure vault, one cannot trust bankers amiright ? We added a vault area in the basement, the perfect place for you to store your precious money, and for your Clerks to do their job. Clerks love money, they’re magpies, after all.
Cash & chips As you may know, in a casino, clients don’t use actual cash to pay for things, if they did they might actually notice how expensive everything is and probably stop right away. They use chips instead. How does it work?
When entering the casino, clients cash in, changing their bills against shiny chips. Then they use those chips for all their transactions into the casino and change back when leaving (usually for a lot less than they had when entering).
But the casino only has a limited amount of chips, and if running out you won’t be able to welcome any more clients.
That’s where the Clerks come in! Those little magpies will retrieve chips all around the casino, and after counting them, bring them back to the cash register.
They also get the cash stocked in the cash register and carefully count it before safely storing it in the vault, where you can grab some for more investment in your casino.
Clerk
We just talked about this new employee taking care of the vault, you can here admire the magnificence of the magpie!
Bugfix:
Fixed animations issue where Nat Kiddin T posed during transitions
Fixed an issue where Nat Kiddin would not exchange her money for chips when entering
VIPs can no longer enter the casino when it’s closed
Th cleaning frequency of restrooms is now correctly saved after being changed
Fixed some missing localizations
Fixed some issues where mural objects would overlap
Fixed some issues with broken scroll bar in UI panels
Items spawning sound is no longer played twice
Added a missing panel on breakroom area
Fixed a display issue on the in game news pop up
Added a driver to the restock truck
Fixed some issues where items on the second floor where visible in the ground floor
Selling an item near a wall no longer sell the wall woith it
Fixed some items that were clipping through walls
Fixed issue with client types spawn conditions whe the text did not match the actual behavior
Fixed saved game whith VIPs in it
Fixed issues where VIP will immediately leave befaire entering the casino
Fixed a bug where keyboard command (camera, timer) would still be active when typing inside a textbox
Fixed some issue with story events where the tooltip would not match the actual behavior
Fixed some animations issues on bartender
Fixed some performance issues
And that’s all for this update. As always, do not hesitate to share your thoughts and questions as we make progress to the development of Blooming Business: Casino. We want to share with you how we progress and are always keen for feedback!