Make sure you don't spring a leak in our new map, Sprinkler and try to keep your cool defending against your opponent's Bloon stream with a new set of balance changes.
New map: Celtic Knot. Bind the fate of your opponent on an all new map: Celtic Knot! Tight turns and interwoven paths mean you'll need a strategy as intricate as the map itself to come out on top.
Balance Changes
Heli Pilot
2-x Pursuit: Price $300 -> $250
No longer auto changes targeting on upgrade
Ice Tower
x-3 Ice Shards: effect will now only be passed down to a maximum of 3 layers
Bloonchipper
Base: Price $700 -> $600
1-x: Price $300 -> $250
2-x: Price $450 -> $400
4-x: Price $5000 -> $4000
Glue Gunner
Base: Pierce 1 -> 2
2-x: Damage tick rate +15%
Monkey Apprentice - 3-x:
Whirlwind attack rate +10%
Price $2000 -> $2100
Boomerang Thrower
2-x: Price $280 -> $250
3-x: Price $1300 -> $1250
Tack Shooter - 3-x
Attack speed +10%
Price $500 -> $600
Powers
Copy Eco: never decrease player's eco
Cripple: Uses 2 -> 3
Power Lock: Uses 2 -> 3
Eco Choke: Uses 3 -> 4
Lots of Glue: Uses 3 -> 2
Damage Boost:
Duration 15s -> 13s
Cooldown 33s -> 30s
Bug Fixes
Bomb Tower 4-x Bloon Impact: fixed an issue that allowed MOAB class bloons to be stunned permanently.
Happy gaming!
BTD Battles Update 6.14 - Patch Notes!
New Features
New map: Dungeon
Sandbox Mode improvements
You now have the option to reset the cooldown of powers and abilities, clear all towers and clear all bloons
Balance Changes
Tack Shooter
4-x Ring of Fire: pierce 60 -> 80
Bomb Tower
Base: projectile speed 445 -> 600
3-x Cluster Bombs: projectile speed 480 -> 600
4-x Bloon Impact: stun effect reapplied to already stunned bloons
An ancient temple turns into a battleground as you take the fight to an all new map: In Ruins. Send your bloons through the crumbling walls and broken statues to try and overwhelm your opponent. We've also added another round of balance changes to shake up your strategies, a full list of which can be found here.
Time to get popping! ːbattlesgrinː
BTD Battles Update 6.12 - NEW MAP & BALANCE CHANGES!
New Features
New map: Give your opponent a case of swamp fever in an all new map: Marsh! The tight turns of this washed up wetland makes it perfect for shutting down rushes using Tack Shooters and Apprentices and some prime water placement areas means filling the bog with Buccaneers is sure to have the opposition floundering.
New improvement: variable fast-forward speeds for replays. Tap to increase speed 1x->2x->5x->10x. Hold for 1s to reset to 1x. Speed limited to 2x and reset to 1x for the last 30s of a battle.
New tower change: Boomerang Thrower switch hand. The Boomerang Thrower can now switch between throwing right and left handed, changing of the angle and direction of their throw
There has also been a whole bunch of balance changes, a full list of which can be found here!
As always, please let us know your thoughts in the comments and happy gaming ːbattlesgrinː
Bloons TD Battles Update 6.11 Patch Notes!
What's New
New Farmyard map.
New Shipyard map (Club members only).
Rich presence for Discord and Steam.
More customization options for Tournaments, including Boosts Only, no 4th Towers and no Global Cooldown.
Lots of Glue - 5->3 uses but is now corrosive glue.
Empowered MOABs - 30% -> 35% (for both hp and speed)
Dual Eco Boost - eco 5x -> 3x
Eco Boost - 6x -> 5x
Improved Eco Boost - 7x -> 6x
Super Eco Boost - 8x -> 7x
Modes
Defense - Increased eco cap: $3000 -> $4000
Bug fixes
- The following projectiles no longer explode multiple times when a pierce buff is given to the tower: 4-x heli’s rockets, x-1 wizard’s fireballs, x-4 bomb’s assassin ability, 4-x ace’s bombs
Bloons TD Battles Update 6.10 - New Map & more!
What's New
New map! Battle it out among the wreckage of an unfortunate Buccaneer in an all new map: Shipwreck. As you might expect, naval monkeys are the name of the game in this sea faring showdown but the decks and crow's nest still offer some handy land placement areas too. Can you find the best strategy to sink your opponent?
MOAB Pit and higher arenas will no longer use the random fourth tower. This change is to help make the higher value arenas more competitive.
To prevent replay sniping, we've made a change to live replays that now hides a player's tower and Power loadout until first use.
Bug Fixes
Fixed crash when viewing replays.
Fixed an issue where high level Warchest rewards did not fit in the reward popup.
Challenge difficulty should now be clearer.
Fixed issue where road spikes could be placed off the track in some maps.
As always, we welcome your feedback and happy gaming! :D
New mode: Sandbox Mode! A new single player mode for testing strategies. Lives are unlimited, all towers and bloon sends are free and unlocked regardless of overall progress. Sandbox mode is available to club members in the Battle School menu.
New Clan Warchest: Costs 4,000,000 keys to unlock and contains 300,000 medallions.
We've also included a whole bunch of Tower and Power balance changes, a full list of which can be found in the detailed patch notes here or in-game!
As always, let us know your feedback in the comments below and Happy Holidays! ːbattlescoolː
Bloons TD Battles Update 6.8 - PROFESSOR EVIL CHALLENGE!
Welcome to update 6.8 for Bloons TD Battles!
What's New
An all-new weekly challenge event where you test your skills against an AI opponent using a preset tower loadout! Do you have what it takes to challenge the most dastardly Battles player of all time: Professor Evil? Take on this weekly Battle Challenge using preset towers and claim your prize. Let the battle commence!
Let us know your thoughts on these challenges in the comments below and happy gaming! ːbattlescoolː