Bloop Reloaded cover
Bloop Reloaded screenshot
Genre: Simulator, Indie

Bloop Reloaded

Jinga Online


Hello everyone!
After a super long hiatus, I'm finally back with a new game! Jinga Online will be available by the end of November, but until then there are screenshots, a trailer, and even a pre-release demo, check it out!

In short, it's a hand-physics implementation of the popular party game, with single and online multiplayer with up to 6 players, multiple distinct environments, and a light unlock-system for cosmetic items to keep you engaged!

Even though Jenga is super fun, the videogame versions of it are either painfully clunky or just straight up not implementing the ruleset at all(which is a shame as Jenga is a really well-balanced game(no pun intended, I swear!)), so almost 4 years ago I made a prototype in a few days, one thing led to another and here we are. :)

[previewyoutube="JKH7-d6hQP8;full"]

Bloop Reloaded - Update 1.1[visuals, gameplay, performance]

Phew, it's been a while!

Added

  • Freehand platform drawing(as opposed to the old point-to-point method)
  • Linux support(tested on Ubuntu 16.04 and 16.10, if you experience any problems please let me know)
  • Korean and Hungarian language support
  • New post effects


Take a look at the updated visuals



Changed

  • Upgraded to Unity 5.5(from 4.6)
  • Colors have a lot more depth now
  • Tutorials have been simplified
  • Options menu have been simplified(since the effects are way less taxing)
  • Tweaked some of the levels
  • UI bugfixes
  • Post effect optimization(up to 7 times faster than before)
  • various small changes


Long story short, it runs better, looks better, and plays better. Have fun!

PS: huge thanks to Dolppin for the Korean translation! <3

Trading Cards, Achievements, and more!

Dear Potion Maker!



I'm glad to announce that finally you can get your long awaited Achievements, Trading Cards along with some performance improvements(mostly addressing low-end systems, post effects can eat those tiny Intel GPUs pretty quickly).

Also some other changes have been made:


  • Removed Exit to Desktop button from the ingame menu
  • Added Go Back to Level Selector button to the ingame menu
  • Added the ability to scroll with arrows or W\S(you can still use the scroll wheel of course)
  • Fixed some level designing issues
  • Fixed a rare sound glitch
  • Improved bloom performance



If you have any questions or just want to say hi feel free to stop by on the forums.

Love and kisses,
-2SD