Range weapon Laser now require +35% more ammo to keep it live.
Explosive modification 'Mine' Replaced with 'Radiation Print' (Spawn Radiation area after explosion, if there was enemies).
Explosive modification 'Safety' improved: now will turn bomb into mine, if there no enemies around and player in area of effect.
Laser's modification 'Slow Down' replaced with 'Wind Wall' (Create wind wall around player while laser exist; Wall will damage all overlapped enemies constantly).
New content:
'Thorns' now have new modification 'Path' (Thorns now will be turning into direction of near enemies).
Level 06 rebuilded (third iteration).
Level 16 rebuilded.
22.03.2022 Update
Various improvements:
Various bug fixes.
Box generator, Energy dispenser, Plastic boxes, Shelves visually updated.
Box generator now can produce two types of resources (ammo and energy). Box generator now can be broken or even destroyed.
Enemies on level 14 now have reduced base movement speed -15%.
Range weapon Laser updated: reworker tension, spread and magnetism. Now very hard to miss enemy.
Rebalance:
Various balance changes.
Some levels got bigger time between waves.
Active aptitude 'Bench' energy requirement reduced from 600 to 100.
Laser's modification 'Pressure' replaced with new one - 'Luck' (Killed enemy has 1.5% chance to drop a random buff).
Laser's modification 'Fast charge' give player ability to hold charge.
Laser's modification 'Reloading while' now increase reloading speed by 20% while laser exist, make him ammo-free and force specific reloading animation to happen.
New content:
Added injury 'No numbers' (Will make interface information distorted).
Level 10 rebuilded.
Level 13 rebuilded (third iteration).
16.02.2022 Update
Various improvements:
Various bug fixes.
Camera Changes: Removed base wobble, returned FOV to 90, reworked damage wobble, moved camera back to rotation center, added camera motion smoothing and its abjustment, added camera field of view adjustment.
The laser's life time can now be extended by holding the fire button.
Rebalance:
Various balance changes.
Base Ice Enemies' Ice Resistances have been lowered.
Laser's modification 'Accuracy' replaced with copy of 'Walking' .
Bullet's modification 'Safety' replaced with new modification 'Magnet' (Harder to miss with shot on big distances).
Hypnosis now give targets melee speed buff (100%) and no longer reduces damage (-15%), but increases it (+25%). Damage mod increases scaling to 75%.
Trio Generator now generate resources faster with 'Clock' modification.
Bullet's modification 'Rack' improved: recoil reduced by 66%.
Modification 'Economy' of active aptitude 'Run' now reduce running energy consumption by 35%.
New content:
Level 02 rebuilded.
Level 04 rebuilded.
Level 11 rebuilded.
22.01.2022 Update
Various improvements:
Various bug fixes.
Active aptitude 'Barricade' visualy updated.
Basic door visually updated.
Buffs icons updated.
Rebalance:
Various balance changes.
Spawn rate progression of enemies reduced on Level 15.
Active aptitude 'Repair' now can charge traps.
Modification 'Barricade - Door' replaced with new one - 'Barricade -Spikes' (Attacking enemies will receive 30 melee damage on hit).
All hypnotyzed Dinos and base enemy Reaper now have AOE attack.
Health of all Dino's masks reduced (50% max health loose).
New content:
Level 01 rebuilded.
Level 03 rebuilded.
24.12.2021 Update
Various improvements:
Various bug fixes.
Injuries now showed in statistic.
Model of range weapon "Bullets/Laser" rebuilded (range weapons done!). Old with no modifications and old fully modificated : New with no modifications and fully modificated (all 36 modifications of this weapon will change it visually):
Character menu updated.
Rebalance:
Various balance changes.
On Level 14 enemies have no speed buff any more (was 36%).
New content:
Level 08 reworked.
23.11.2021 Update
Various improvements:
Various bug fixes.
Model of range weapon "Fire/Explosives" rebuilded (One weapon left!). Old with no modifications and old fully modificated : New with no modifications and fully modificated (all 36 modifications of this weapon will change it visually):
Rebalance:
Various balance changes.
Some levels must be easier.
Dinos can't appear more often than 10 seconds.
Active ability "Time slow" reworked - now all range weapons will not require ammo while time slowed. Pitch of sounds are changed, while time slowed.
New content:
Added a new role for Dino Have very weak mask. Will add status "Path of knives" to player on mask drop or melee attack (Player will take damage every move).