Bone's Cafe cover
Bone's Cafe screenshot
Genre: Simulator, Strategy, Indie

Bone's Cafe

Major Development Update

Finally, Bone's Cafe first official update announcement! We've been rather quiet but hard at work on the game, here is a summary below of the updates we've made. An early access demo for the game will be released within the next few days. We hope you try it out and enjoy it! If you have any feedback to share, you can easily access us (developers) in the Bones Cafe Discord server here.


  • All cinematics cut scenes have been improved with speaker voices and names.
  • Tutorial has been updated to teach the players more efficiently, by using less text.
  • Main menu got a make over.
  • Hub menu goals page has been updated to be prettier and include next level unlocks.
  • Added a renovation fee which is required to unlocked the next level.
  • Added two new recipes : Fried Tomatoes and Fried Meatballs.
  • HUD display updated (money, souls, clock, serve combo).
  • Assistants bug fixes and AI improved.
  • Balanced all times, costs, rewards, unlocks, spawn rates.
  • Added a summon cut scene to explain summoning.
  • Added "context hints" to help players learn the controls.
  • Added Neon open sign to let player start the day in a natural way.
  • Added chalk board menu to allow player to edit the cafe menu.
  • Gave all skeletons holding item animation states.
  • Made a proper credits roll.
  • Made coin transaction more visually appealing.
  • Made chopping up customers more visually appealing and fun.
  • Countless tweaks to art.
  • Countless bug fixes.