Fixed message for no turret being displayed even when a turret is placed on a building.
Version 1.1.76 released
Implemented the ability to copy turret assignment information to a building by SHIFT + right click and paste it to another building by SHIFT + left click.
Version 1.1.75 released
- 1.1.75
Added research to introduce the concept of maintenance and operating costs to the turret.
- 1.1.74
Added the ability to change the Value0 parameter of the enemy in custom mode.
Added support for players to register maps for ranking.
Version 1.1.73 released
2024-07-12 - 1.1.73
Fixed the problem of enemies sometimes moving fast on the cliffs facing the base.
When determining the depth to build a stone wall, the height is now used in 8 directions instead of 4 directions around it.
2024-07-10 - 1.1.72
Reduced the overlap of enemies.
Reduced by half the number of times an enemy vomiting small snakes can attack.
Version 1.1.71 released
Icon is now displayed when the turret runs out of arrow ammunition.
Version 1.1.70 released
When playing a new game, it is now possible to specify the direction in which the enemy will not attack, even outside of the normal mode.
Version 1.1.69 released
Fixed UI to the next stage being displayed by pressing F1 even outside of the campaign.