Unlike the ghosts -Boo Men isn't dead! A long-awaited Spring update is here!
A New Map
Wacky's Funhouse!
Your glowstick won't be of much use here, as neither will the lights! Wacky's Funhouse offers a brightly-lit environment with animated obstacles and fun to explore areas with no wrong turns!
A New Boo Man
Scamper
The skinless stalker who does not like to be seen! Scamper likes to sneak up on its victim when they aren't looking. Turn around too fast and it will be instant lights out! So keep your eyes down when running through the dark and don't look at anything looking back at you! Oh, and one more thing to note; It is only seeable by the person it is stalking...
Quality of life
3 New Masks (all glow in the dark) Cosmic (animated), Hypno (animated), Polka Dots
Added tips upon death for new players who don't read the ghost guide
Added some UI sounds to the main menu + updated load screen
Fixed jumpscare sometimes showing the Scav no matter who killed you
Fixed 'Close' button in Ghost Guide not showing on some monitor resolutions
Other minor bug fixes and changes
Additional future updates in queue (not in order):
End game stats page for multiplayer (and some for single player as well) (# of items found per player, player revives, time spent in light/number of lights turned on, power outages, etc...)
Better functioning server browser
Arnie and Scamper in PvP
Random weather effects (rain, thunder, lightning, clear)
Additional Perks
Leveling up system
Extra environment paranormal events
PvP Custom Settings
There are some things that I may have missed, but just @ me on Discord or comment here if you have anything you would like to see in game! Thank you everyone for your continued support! A lot of efforts have been shifted to a new and upcoming project which is why updates have been further apart, but I still plan on continuing updates with Boo Men for a long time! :) Happy Spring!
Holiday Fright End
Thank you everyone and hope you all had a fantastic holiday! :)
Holiday Fright
Tis' the season of giving taking! A holiday update has arrived!
Holiday Event
Holiday festivities are taking place on Riverglen! Collect all 10 gifts for a special prize! Each present will give the player a fun effect, but be warned... There are 5 naughty gifts hidden around the house as well that will grant the player a negative effect!
A New Boo Man
Santa isn't the only thing stopping by this year... Meet Arnie; a chainsaw wielding Boo Man that behaves as 2 separate entities working together as one!
Quality of Life
Big improvements to Riverglen and Leroy Est.
Players now hold actual glow sticks (and can see other player's glow stick)
Updated alarm to instead give a 4 digit number the player must guess in the correct order and they will now have 60s to disable it (use to be 30s).
All Boo Men have had slight changes to their behavior to make them more fair to play against
Minor bug fixes that I don't keep track of
Event Ended
The Halloween event has ended and updates for the holidays have begun (which is the reason for the download size). Also:
Revive doll has 45 second timer to auto revive player if it does not reach them by then
The Troll now permanently glows again and his roar cooldown has been increased
Not this update, but the unlisted one before it: the alarm system only has a 1/3 chance of spawning
Halloween Update is here!
Happy Hauntings, burglars! A Halloween update is here and features some exciting content!
A New Map: The Facility
The Facility is a randomly generated map AND you get to pick its size (small, medium, or large)!
A Halloween Event
Head on over to Riverglen to find the missing pieces to win a prize and explore fun easter eggs!
New Alarm System
Crime is rising and ghosts are starting to take security measures! Some maps now have an alarm system that needs to be disabled. If accidentally triggered, you will have 30 seconds to disarm it before the cops arrive!
Other Stuff
3 Masks have been added
Gold mask is easier to see
Death screen displays random text
Other minor changes and bug fixes
🎃Happy Halloween!👻
Overhaul Update
Hello boo-glars! As we approach spooky season, many quality of life changes and behind-the-scenes reworking needed to be done to pave way for future updates! This update took a lot longer than usual because the entire game needed to be restructured in order to pull it off + some efforts have shifted to a new and exciting project! This game will be seeing a lot of exciting updates in the near future, but for now
this update brings you:
Custom Game Mode
Not only can you now completely customize your heist (and still get paid!), but you can also play against multiple boo men!
Nightmare Difficulty
Same settings as insane, only now you are going up against 2 random boo men
Quality of Life
Regular Changes:
Random map option
Reworked The Troll to where when he roars, there is a chance it will break the lights
Moved 'Monster Mode' to the regular lobby so players can conveniently swap between modes
Item finder doll is a lot more accurate
Revive doll is a little better too I guess
Players can now equip perks in the lobby
Updated the client's lobby to see the host's selections
PvP:
Added Cynthia to PvP
Reworked The Troll to reflect changes to the actual Troll + you can now see players in the light when using your roar ability
Boo Men no longer get a hint or notification when players are on the last item
Perks:
Night Light: You get 3 flares instead of 1
Seeker: Lasts 80 seconds (use to be 30) and get an auditory alert when you are near the item
Lock Picker: Unlocking only takes 8-16 seconds (use to be 16-36)
Goosebumps: Cooldown has been reduced from 12 seconds to 8 seconds.
Bugs + other minor changes:
Fixed Ghost Girl crashing the game after killing everyone
Reduced Mimic's chase speed
Lobby options save after each round
Minor updates to regular mode difficulty payout and item quantity in multiplayer
Small Patch 5/31
Updated host + client lobby screens along with a boo guide, but those were supposed to be in the next update.
I pushed this small update to fix the lights and breaker not syncing in multiplayer along with other minor bug fixes.
The Cynthia Update
Boo!
Happy whateverdaythisupdatecomesout day! I am excited to share with you this big and fun update! There is a lot to explore, so here is the breakdown:
<*>New Boo Man - Cynthia
<*>New Map (Small) - Cubicle Gardens
<*>Helper Dolls:
Helper dolls will spawn under certain conditions (unless playing on insane) and will aid you in your heist!
The Voodoo Doll: When a burglar dies, a voodoo doll containing their soul will spawn somewhere on the map. If a living player interacts with this doll, it will revive that player (one per person).
The Item Finder: This doll will spawn at the start of every heist, but should be saved for desperate times. Interact with this doll and it will -try its best- to lead you to a random, unfound item.
The Breaker Doll: This doll will only appear during power outages (but in the same location each round). If you ever find yourself cornered and far away from the breaker, look for this glowing doll and he will take care of it for you!
<*>Monster Mode:
Added Ghost Girl
Made the Mimic slightly slower and added a cooldown for turning off the lights
The Scav can hear players through walls
Fixed Edith's ability not always working
<*>Quality of Life + Other:
Dead burglars can see other dead burglars as spoopy ghosts
Added customization options for shirt color
Light bulbs now actually glow for extra immersion
Revamped tutorial
Minor bug fixes that I will find out are not actually fixed two days from now
Remember you can hop on down to the discord posted somewhere on the store page and add feedback as the game keeps evolving! Thank you and keep stealing from old ladies!
Monster Mode Update 3
Thank you all for your feedback! This gamemode is still evolving and hopefully this update points it in the right direction!
In this update...
Added Mimic as a playable boo man
(Monster Mode only) Buffed all 3 other boo men -Scav now has a passive 'Sense' ability -Edith is faster and has a passive 'Stalk' ability -The Troll will briefly activate all glow sticks when using his roar + charge ability
Garage doors can now be opened (lazily) to allow for an alternate exit to the escape car
Fixed bug where players weren't returning to lobby after each round
Fixed audio replicating to all players instead of only the one playing as a boo man
Made Ghost Girl slower on classic mode
Thank you all and happy haunts!
Small Update
Edith is now a playable ghost. I am still taking feedback for the new Monster Mode and this update currently doesn't reflect on that feedback (other than interact to kill being less spammable). Future updates to this new mode will eventually reflect on feedback as I include more playable ghosts!