Boom! Maze cover
Boom! Maze screenshot
Genre: Indie

Boom! Maze

Update v 1.0.6

-crates now explode into fragments
-changed season back to original
-updated core framework


If there are any problems please let me know.

WINTER Update and WINTER SALE

Get the new Winter update. Play in a winter wonderland and get Boom! Maze at 30% OFF





HALLOWEEN UPDATE and Halloween Sale

Get Boom! Maze with the new Halloween Update. Play in a spooky atmosphere during November and get Boom! Maze at a discount during the Halloween Sale.





v1.0.3

•added teleport + rotate locomotion
•switched touchpad walk hand controls (left is now movement, right is rotation)
•fixed ui pointer for oculus and wmr

Out Now

I am happy to say that Boom! Maze is now available on the Steam Store.
https://store.steampowered.com/app/789490/Boom_Maze
I hope you like it.

The game is playable with a VR setup as well as without one
(just hit ctrl . (ctrl period) to switch at absolutely any time).

There are 5 VR locomotion types:
Teleport
Dash Teleport
Arm Swing
Drag World
Touchpad Walk


If there are some mechanics that you don't like or you find some issues please let me know (on facebook.com/Lucid-Pixel-170868577018414 for fast response) before hammering it in the review. Because I have made some decisions that I can change if they are not to everyone's taste. As an example the bombs snap to a grid. You can free throw the bombs with a power up. But I can remove the power up and just keep free throw all the time if people feel thats better.



There are a few improvements that are on the way after I release my other games.
This is a tentative Roadmap and will be shaped by the feedback:
-make bombs throwable without a powerup?
-grab power ups to pick up instead of collide with them?) I felt that if a negative power up is in a way it shouldn't just be avoidable by not grabbing it, but instead you need to blow it up
-UI improvements?

-more types of enemies?
-new types of power ups?

-multiplayer? (if enough people express interest)

Almost ready

Hi,
getting Survival Simulator ready for submission took a little longer than expected, but Boom! Maze will be published before the end of this week. Part of this is that Boom! Maze will have a shared foundation with Survival Simulator and so there will also be 5 locomotion methods (teleport, dash teleport, arm swing, drag world, touchpad walk).