Bug Fixes and Spanish (Spain) in Hotfix Update 1.1.1
This small update adds a new Spanish (Spain) translation from our wonderful community translators. We also fixed a few spicy bugs from yesterday's Grilling Spree Update.
Update 1.1.1 Patch Notes
NEW FEATURES:
Added Spanish (Spain) community translation
BUG FIXES:
Fixed error when unlocking hats for new characters
Fixed Hot Sauce's walk animation when holding two boomerangs
Fixed missing footsteps on Burger and Hot Sauce
Fixed ill-fitting baseball caps on Carrot
Fixed errors in Simplified Chinese translation
As always, if you'd like ask questions, share ideas or report bugs for future updates, jump into the Steam Discussion or join our Discord community:
The Grilling Spree Update is OUT NOW
[previewyoutube="UhpTPof_eoo;full"] Our first major content update has arrived! And it's 100% free!
NEW CHARACTERS
Introducing two spicy new characters: Burger and Hot Sauce! Play a few matches to unlock these two characters fresh off the grill.
NEW ARENAS
We added six new arenas to the playlist. There are some fun tricks and traps in there that we think you'll really like.
UNLOCK COSTUMES
Every time you play a match, you will now earn experience points that let you unlock hats and costumes to garnish your favorite characters with. There are over 20 unique outfits to collect while you slice and dice your friends with boomerangs.
Update 1.1 Patch Notes
FEATURES:
Added unlockable outfits!
Added new playable character to unlock: Hot Sauce
Added new playable character to unlock: Burger
Added 6 new arenas!
BALANCE TWEAKS:
Sudden Death: the final position when Sudden Death activates is now on a random location on the map instead of dead centre
Coffee looks 5% smaller (but physics and damage colliders are still the same)
Golden Boomerang: golden timer fills up at 1/3 speed while players are out of bounds (to nerf players running straight out of bounds to buy more time)
Golden Boomerang: maximum cap on collected power-ups increased by 33%
Golden Boomerang: maximum cap on collected power-ups continues to increase with every round
BUG FIXES:
Fixed players with Move Faster double-dashing in mid-air (and then falling through the floor afterwards as a result of these shenanigans)
Fixed visible dead body after dying out of bounds while Disguised
Fixed slightly wonky menu navigation for custom power-ups
Improved collisions with rotating obstacles
Stopped rotating obstacles squishing players at extreme speeds
Switched "Taunt" button on single Joy-Cons from bumper to trigger to reduce accidental "Taunt" presses
Fixed Watermelon's double shadow
As always, if you'd like to ask questions, request features or report bugs for future updates, jump into the Steam Discussion or join our Discord community:
<3 Cranky Watermelon
Adjust the Power-up Spawn Rate in the Latest Update
This month's update comes with a bunch of balance tweaks and bug fixes that have been requested by the community. Want more chaos in your matches? Crank the power-up spawn rate to 2x and find out what happens when you read too many magical glowing recipe books.
Update 1.0.8 Patch Notes
NEW FEATURES:
Added adjustable power-up spawn rate to Modifiers menu
BALANCE TWEAKS:
Golden Boomerang: players don't cause slow mo effect unless they are holding the Golden Boomerang
Golden Boomerang: in matches with 2-3 players, players must hold the Golden Boomerang for longer to win
Players spawn in slightly faster at the start of each round when there are 5+ players in a match
BUG FIXES:
Fixed slow power-up spawn rate with default Modifiers
Fixed friendly fire making teammates' dead bodies disappear
Fixed auto-balance shield replacing earlier power-ups after collecting a 3rd power-up
Fixed pause menu freezing if opened during in the final second of a Golden Boomerang round
Stopped Boomerang trails disappearing after several matches are quit early on rare occasions
If you'd like ask questions, request features or report bugs for future updates, jump into the Steam Discussion or join our Discord community:
Vote For Boomerang Fu In The Steam Awards 2020
Hey foodie friends!
If you've enjoyed pulverizing your pals in Boomerang Fu this year, we'd love your vote in the "Better With Friends" category in the 2020 Steam Awards.
Thank you for making Boomerang Fu's launch such a success this year. The game keeps getting better and better thanks to all the suggestions and help we've had from the community, and we can't wait to share more exciting updates with you all soon.
Thanks from the Cranky Watermelon team!
Slice and Dice with the Devs
To celebrate The Fighting Game Sale we'll be pulverizing our pals in Boomerang Fu and answering your questions.
Boomerang Fu is 20% off during The Steam Fighting Game Sale, so now is the perfect time to try out our frantic physics party game. Join a crew of your favorite foods as you grill, chill and spill your enemies. Discover ridiculous power-ups and stack them together in deadly combinations to become the ultimate Boomerang Fu master.
Performance Improvements and Bug Fixes in Update 1.0.7
We've been hard at work fixing bugs and making everything run a little faster behind the scenes. This is particularly good news if you like to play Boomerang Fu on a potato computer or a 1 million hertz monitor.
Update 1.0.7 Patch Notes
NEW FEATURES:
Added Dutch community translation
Remapped Switch controllers so Y and A are both "Slash" and L/R are "Taunt"
Updated fire and steam particles for a more cartoon look
Updated leaf particles to look more like the hex plants
BUG FIXES:
Dash Through Walls: stopped players changing direction while dashing through long walls
Dash Through Walls: stopped players using slash attack while inside a wall
Fixed players occasionally collecting 4 power-ups at once
Fixed glitch in Watermelon's death animation
Fixed invisible collider in Clouds level
PERFORMANCE IMPROVEMENTS:
Improved fire system performance
Improved boomerang spawn performance
Improved hex plant performance
Improved explosion performance
If you'd like ask questions, request features or report bugs for future updates, jump into the Steam Discussion or join our Discord community:
New Options and Languages in Update 1.0.6!
Thanks for a fantastic launch week, everyone! We're beyond excited that so many people have enjoyed slicing and dicing their friends with boomerangs already. We got some great feedback from the Boomerang Fu community, so here's a whole bunch of new options and languages by popular demand!
Update 1.0.6 Patch Notes
NEW OPTIONS:
Added Key Bindings menu to Options to let you configure custom keys. If you hate WASD + JKL, you’ll LOVE this!
Added an option to the Team Up menu to make all bots join Team Chill. Recreate your favourite Terminator movies by fighting a team of 5 hard mode bots all by yourself!
Added "disable slow mo" to Options menu. A lot of people requested this and I can only assume they thought Boomerang Fu wasn’t fast-paced enough.
Moved "save replay" folder from Desktop to My Documents due to popular demand. Apparently I’m the only one who mainly uses their Desktop as a gif storage facility. Who knew!
NEW LANGUAGES:
Added fan translations for:
<*> Brazilian Portuguese <*> Turkish <*> Polish
Many thanks to our wonderful Discord community translators for their efforts!
BALANCE TWEAKS:
Power-ups spawn 20% less often per power-up already collected. This is to avoid big power-up stacks in the early game.
Power-ups spawn less often if fewer power-ups are enabled in Custom power-ups. This is to avoid everyone having the exact same stack early in the game.
Reduced the revive time in Team Up mode so it's a little easier to resurrect your fallen comrades
Players can now only steal a boomerang off a dead teammate’s body if the dead body is holding two boomerangs. This is to prevent you accidentally disarming your teammate while you're reviving them.
Rotated Big Island level a little to make it more aesthetically pleasing.
BUG FIXES:
Fixed the ironically broken “Ice Breaker” match award and achievement
Disabling Bamboozled power-up in custom power-ups menu actually disables it now
Fixed custom power-up selection getting mixed up in Golden Boomerang mode
Removed Dash Through Walls power-up in Golden Boomerang mode
Fixed players with Dash Through Walls be able to hide in garden beds in Pier and Temple levels
Fixed rare cases where one power-up could be collected by two people at once
Fixed z-fighting when milk and coffee get spilled in the same place. We fight with Boomerangs, not Zs.
D-pad on dual grip Joycons and Switch Pro Controller can now navigate the Lobby
Players with disconnected controllers now get kicked from the lobby
If you'd like ask questions, request features or report bugs for future updates, jump into the Steam Discussion or join our Discord community:
Boomerang Fu is OUT NOW!
Slice and dice your friends with boomerangs today
We're running a 10% discount during launch week, so why not dive in to some frantic physics action right now!
We can't wait to hear what you think of the game. So once you're done fighting friends as food, leave a review on Steam or join our Discord and share your first impressions.
Boomerang Fu - Release Date Announcement
Slice and dice your friends on August 13th!
[previewyoutube="kRy73T2RlwE;full"] Boomerang Fu, the frantic boomerang brawler starring adorable yet lethal food creatures, invites up to six local players to duke it out on Steam, Nintendo Switch and Xbox One on August 13th 2020.
Select one of 12 unlockable food characters from the mighty Milk Carton to the awesome Avocado, then leave a delightful mess by tearing each other apart in fast-paced food fights. Learn the simple controls in minutes, then deftly dash away from danger and unleash a barrage of bladed boomerangs.
Power up boomerangs with flames, frost, or explosives to obliterate opponents, then take it a step further with telekinesis, multi boomerangs, or teleportation. Learn how each of the twelve power-ups work, find a spectacularly ridiculous combo and destroy the competition.
Try playing with your Steam friends online using Remote Play Together on Steam. The video quality and input lag may vary depending on your internet connection, but some players are getting excellent results.
Join Boomerang Fu's designer and developer, Paul Kopetko, for questions and chit chat about Boomerang Fu in our cosy Discord channel during our Steam Game Festival Office Hours.
Sunday 21st June 7:30pm PST in the Boomerang Fu Discord channel:
Boomerang Fu is coming very soon, so wishlist now!