Boppio cover
Boppio screenshot
Genre: Simulator, Indie

Boppio

Release 1.0.1

Hello again everyone!

This release is mainly focused on bug fixes. I know the 1.0.0 release was way more buggy than it should have been, but the game will continue to improve in the future. Thank you to everyone who submitted bug reports for the 1.0.0 release.

Bug Fixes



- Fixed issue where players could not mine titanite
- Hotbar is now saved in between saving and loading
- Fixed issue with destroying transport tube when your inventory is full
- Buildings will now request from cache chests first if they can, starting with the logistically closest chest
- Orbit Launcher/Orbit Lander requests now work
- Keyboard rebindings now working
- Entering and exiting vehicles can now be rebound
- New items can now be added to cache chest filters (space panel, titanite, refined titanium)
- Fixed issue where zoom was active while the full screen map was showing\\
- Fixed an issue where typing in the cache menu would activate the hotbar

Other Changes



- Added "Press F to enter vehicle" on the Armadillo and launcher/lander
- Added "Produces a small amount of power" to the habitat tooltip

Conclusion



Moving forward I'm currently working on the 2022 roadmap, when that is finished I will publish it as another steam update. Thank you to everyone who submitted feedback and reviews for the game, I read all of the feedback and reviews to help make the game better.

Happy New Year,

Boppy

YouTube: https://www.youtube.com/channel/UCCwEkbpmzIaxdEfdVTQEINw
Discord: https://discord.com/invite/yY9wHNn
Twitch: https://twitch.tv/boppygames
Website: https://boppygames.gg

Release 1.0.0 - Technology Tier 3

Hello everyone!

I'm excited to announce the 1.0 release of Boppio! There is still a lot to do, but the game has been ready to leave Early Access for quite a while now and I think its a great time to make the transition now.

I want to also make this clear: I'm still actively developing Boppio, this 1.0 release is not the final release. There is a 2022 roadmap in the works right now, when that is more developed I will post a link to that in a future steam update.

Thank you to pops and other members of the discord who helped test the build before sending this out. If you are on the beta branch you will also receive the Technology Tier 3 update.

Lets build in space!



Take off from Ondor and expand into space! Build new buildings, construct new items and finish the tech tree in the Technology Tier 3 release!



There are new items and buildings that can only be constructed in space, including the space ship. Expand into space and complete the construction of your space ship!

Stacker



The stacker allows the player to stack multiple transport tubes on top of each other. The player is also able to walk under tubes attached to a stacker, making it easier to keep your base clean.



Balance Changes



I have spent quite a bit of time balancing the game this time around. I'm hoping these changes are enough to get people to Catador more quickly. There will likely continue to be more balance changes in future patches.

- Blast Furnace power requirement 12500W => 850W
- Steam Engine power output 12500W => 16250W
- Module rubber requirement 15 => 5
- Rebar crafting speed 2/m => 10/m
- Rebar steel requirement 3 => 2
- Reinforced Concrete crafting speed 1.5/m => 6/m
- Rubber coal requirement 3 => 2
- Rubber oil requirement 15fl/m => 30fl/m
- Steel crafting speed 4/m => 10/m

Other Changes



- Alumina changed to Bauxite and model was improved
- Ctrl + clicking an item will transfer all items of that type to storage, building, etc.
- Hotbar added - you can now drag + drop tools and buildings onto the hotbar
- New items added that can only be constructed in space

Conclusion



Thank you to everyone who has helped test out this patch before sending it out. I'm sure there will be some bug fix patches over the next few days for this release, but it should be completely stable in the next few days.

Happy Holidays,

Boppy

YouTube: https://www.youtube.com/channel/UCCwEkbpmzIaxdEfdVTQEINw
Discord: https://discord.com/invite/yY9wHNn
Twitch: https://twitch.tv/boppygames
Website: https://boppygames.gg

Release 0.5.2 Beta

Hello everyone,

This is another bug fix release, available on the beta branch. Here I mostly focused on issues preventing players from getting to the late game because of frustrating issues. Thank you again to pops for reporting so many issues, that's helped improve the stability of the game immensely.

Bug Fixes




  • Fixed an issue where rerouted items would cause hangups in the item delivery system, this would cause buildings to just never receive items even after rebuilding them.
  • Fixed a weird issue with the portal transition


Balance Changes




  • Oil per resource space 100 max => 1000 max
  • Deuterium 200 FLI => 150
  • Deuterium Crafting Speed 2 => 1.75


The Deuterium changes were net zero but were required due to some weird issues with the physics in the fluid calculations.

Known Issues




  • There seems to be a common crash on integrated graphics, I am still looking into this. Likely an upgrade to the unity engine version will fix this.


Conclusion



This will likely be the last bug fix patch for this release, especially with 1.0 coming in less than a month. However if there are some more very substantial issues I'm more than willing to send out another release next week.

Thanks again everyone and have a great weekend,

Boppy

YouTube: https://www.youtube.com/channel/UCCwEkbpmzIaxdEfdVTQEINw
Discord: https://discord.com/invite/yY9wHNn
Twitch: https://twitch.tv/boppygames
Website: https://boppygames.gg