We are proud to say that we are no longer in the Alpha stage.
Boratium Wars in now in full release and is ready to play.
We plan to continue to make further improvements as well as add additional content.
Enjoy!
Patch Notes
Boratium Wars 0.26.36a
Alien Bandits have arrived.
Non-lethal at the moment, but quick to steal resources.
Dispatch them quickly for a handsome reward!
They are unaffected by collisions and do not take damage from concussions or explosions triggered from chain reactions. Only a direct shot from your weapon can destroy them, otherwise they will wonder and collect until they get their fill.
Added particle effects and recalculated sector planet visuals.
Enjoy!
Patch Notes
Boratium Wars 0.26.35a
Added various menu navigation enhancements.
Added HUD count down timers for Vortex Clouds, Gas Clouds, and Shields.
Fix Vortex spawn direction to match Player Ship direction.
Added confirmation screen for Ship purchases with Credits or Tokens.
Enjoy!
Patch Notes
Boratium Wars 0.26.34a
Increased weapon damage for higher level weapons.
Added 2 more shield upgrades.
Paralak Shields:
Auto Deployed shields with 50% longer duration than previous sheilds
Stoik Shields:
Auto Deployed shields with 100% longer duration than previous shields
plus Stoik shield duration is unaffected by the amount of damage it mitigates.
Enjoy!
Patch Notes
Boratium Wars 0.26.33a
Adjusted abilities of Mufuga class ships and tweaked AI aggressiveness.
Enjoy!
Patch Notes
Boratium Wars 0.26.31a
Added new A.I. Logic for enemy ships.
Added the ability to view all leader boards in game, not just the Tip Pilot list.
We will be adding more A.I. logic this week, but let us know how they are with this new logic.
Enjoy!
Patch Notes
Boratium Wars 0.26.30a
Added the talent "Phase Shift" to the ship "Bilalicus".
This allows the player to phase out of the dimension, making them immune to all damage for 1 second.
Note: No collection of any kind is possible during the phase shift.
To use the Talent, press TAB or Q, or click the LB on the controllers.
There is a 2 second cool down between phase shifts.
Enjoy!
Patch Notes
Boratium Wars 0.26.29a
Slightly changed A.I. logic for Enemy ships rushing in your sector.
Added new player ship "Bilalicus"
This ship will also have a special talent triggered by the "TAB, Q" keys or the LB button on the controllers.
We should have the special talent in on the next patch shortly.
But the ship is fast and playable without the talent.
For tips on how to play and a breakdown of weapons and strategy, as well as the Galactic high score lists, visit our website.
Enjoy!
Patch Notes
Boratium Wars 0.26.29a
Released ship #8 the "Stutok P8"
The is the first ship with a special ability.
It can Hyper Jump.
The is done by pressing "Q" or the LB on the controller.
The Ship will dematerialize and jump in the direction the ship is facing when triggered.
The distance between the two jump points is not crossed, but rather folded.
Objects in the path are missed since the ship never actually goes through the area of space.
Its very useful for getting places quickly, or out of a bad situation, and adds a whole new element to job.
Enjoy and good luck!
Patch Notes
Boratium Wars 0.26.27a
Fixed issue with Boss Level Space mines not taking damage properly.