With only three more days till the early access launch we are working hard to bring you the most enjoyable build we can. Our early access journey did not even really start and we already having a blast seeing our testers and some Let's Players trying out our game.
That said, of course there were a few bugs to find for this kind souls.
With this update we are addressing the most urgent ones and also bringing improvements to the onboarding/ Tutorial.
Patchnotes: - We managed to find 2 potential game breaking bugs and fixed them.
One would reset your progress and the other would start the game several times paralell.
Both bugs where connected with the Interface which would press buttons in the background without the user notice.
- Fixed Merchant bug where you buy health or ammo but didnt get the buyed amount
- Improved the Tutorial with more instructions and explanation
- Tutorial is now also skipable with F10
- If you want to check it out you will have to reset your progress (Attention! - You will lose all your progress)
- Fixed Teleporter
- Fixed a few minor bugs at the level boss
- Balancing changes to weapon and prices
Botlike Early Access starts on 14th of September
Hi guys,
Botlike's early access is around the corner. The time for S.I.R. is near to get his revenge and doing some rampage.
Next week all of you can start to go mad and shoot robots. Collect weapons, powerful items and explore the world of Botlike.
Planned release date is Thursday, 14th of September.
We are very excited and a little nervous at the same time. We had a last bigger test run with the current build at a local indiedev meetup and the feedback was very positive. So we are starting with confidence into the upcoming Early Access phase. The build runs smooth and stable on all testing machines. We will use the last couple of days to fix some minor bugs and then its time for you, our trusted community and supporters, to head out and step into S.I.R.'s footsteps. We are already looking forward to your feedback.