Hey everyone! I have been working for a long time on Bottle: Pilgrim's enhancements. Today I have released a major update.
The game looks, sounds, and plays much better than the original version now. I won't write them down one by one here; if you want to know more about the changes, head over to the link below: https://steamcommunity.com/app/735350/discussions/0/3002173313622227882/
This is a free major update of one of your favorite games. Even its name has changed, now it is Bottle: Pilgrim Redux. If there was something weak for you in the previous version, why don't you give it another try now? It's much better in many aspects with the new update.
With love and respect, Tonguç
Update
Hey everyone, It's been almost 3 years since the release of Bottle: Pilgrim... and today I have updated it, making it easier to find your way around the snow level!
With the additional hint of footprints in the snow and ice, you won't get so lost locating the branches in order to progress. So anyone who's been held back by that particular level can now complete the story and see how it resolves.
Enjoy! Tonguç
Little Brother Jim Store Page is Live!
Hey everyone,
Soon my next game "Little Brother Jim" will be released! This time some -slightly challenging- driving and parking awaits the player as well as my traditional exploration game style.
Below is the link to its store page so don't forget to wishlist it!
Hey everyone,
After a long wait, the game you love Bottle: Pilgrim now comes with Steam trading cards!
Enjoy!
The Dead Tree of Ranchiuna Released!
Hey everyone!
I just released my new game "The Dead Tree of Ranchiuna".
I have been working hard for this title for a very long time through its story, animations, environments, mechanics and everything. I want to thank my friends who supported my all the way. I hope you'll like the final result, when you give it a try.
https://store.steampowered.com/app/1015430/The_Dead_Tree_of_Ranchiuna Lots of tests have been made on its beta but still there can be bugs, so I've opened a thread for it on the game discussions page. After all with this project I have tried many technical things I didn't dare in the previous ones. So here you go!
With love and respect,
Tonguc
Full Controller Support
Hey walkers!
Right after Drizzlepath: Deja Vu, now Bottle: Pilgrim too has full controller support. So now you can dive into this heartbreaking pilgrimage just by using your controller. Especially recommended for Steam Link owners.
Again, if you need localized menus for the game, you'll have to go to game properties, select Betas tab, and from the dropdown menu select "localui" branch. If you don't do that, the game will still have the option for German or Turkish subtiitles, but the localui brach is only for the additional localizations for the menus.
Have a great weekend wherever you are, and stay safe! :btlbottle::btlglass:
Steam Developer Page Live!
Hello walkers!
Steam now has a new feature, and it is the developer pages!
I have set up my own developer page here:
https://store.steampowered.com/developer/tongucbodur/
Check it out and make sure you hit the Follow button at the top, so you won't miss my announcements in the future such as upcoming projects and stuff. If you want to follow me on social media, the links to my Twitter and Youtube pages are also on the developer page.
Also from that page you can view which one of my games are on sale,
so you grab'em at lower costs.
If you want to support me further, why don't you also share the page on your Activity Feed
so your friends hear my games, too!
Thanks everyone, and game on! :btlthumbup:
Tonguç
Third Nephise Game Now Available!
Nephise: Ascension, the third game in the Nephise series, has just been released!
http://store.steampowered.com/app/803150/Nephise_Ascension/
Join Nephise in her longest and most dangerous adventure so far, with a richer story than previous Nephise games thanks to the involvement of Bottle: Pilgrim writer Michael Bowser.
This also promises to be Tonguc Bodur’s most interactive game to date, with more puzzles and even some light “platforming” elements added to the mix.