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Genre: Role-playing (RPG), Adventure, Indie

Boundless

Halloween Has Come To Boundless!

It’s that wonderful time of year again, when the nights are getting darker, and things are getting a little bit spookier. We’re excited to unveil Halloween 2020 in Boundless!

From 1200 UTC on the 29th October, until the same time on the 12th November, citizens will once again be on the hunt for Spooky Orbs around the Boundless Universe. These are then used to craft Spooky Seeds and all the spooktastic props! This includes returning favourites such as the Pumpkin and Skull Lanterns, as well as the original version of Oorty the Oortling Doll! Of course, we’ve got some new additions to the festivities this year, including the spooky Cauldron prop, and the creepy hanging Bat, grown as a crop upside-down from the ceiling!

Most excitingly, there are 6 brand new Halloween Brews with various themed effects, all of which crafted in the Mixer using Spooky Orbs.
Kraken Brew: Grants the consumer double the air when exploring underwater.
Zombie Lungs Brew: Will give +2 atmosphere protection to all atmospheres when consumed.
Mummy Brew: Sets the weather to Clear for the consumer.
Yeti Brew: Sets the weather to Snowy for the consumer.
Nessie Brew: Sets the weather to Rainy for the consumer.
Gravekeeper’s Brew: Sets the weather to Foggy for the consumer.

We’ve also got some new wearables in the exchange, joining previous year’s offerings such as the Cuttlehugger mask, Oh My Button Eyes, Spiderina and more. We’ve also got two brand new Body Paints we’re really excited about. These were designed by some extremely creative community members, and we can’t wait to see them in the game! Big thanks to GeorgeGroeg and Apt for those.

Of course, we’ve also got a brand new sanctum for you all to enjoy during these two weeks. One of our very talented community members has made this, and it’s really something special!

Throughout the game, players will once again be greeted by special lighting conditions at night, horrifying weather effects, and spooky soundscape to really put you in the Halloween spirit!

Don’t get too afraid out there!

Sovereign + Creative Worlds, Dance Emotes, Unique Emoji, and more!



Hello folks,

Good news, the latest update to Boundless is now LIVE!

The release has just rolled out, so once your game has updated, it’ll be yours to explore. The headline feature is undoubtedly the long-awaited release of Sovereign and Creative Worlds. Elsewhere, we’ve got a great new batch of unique Emoji, themed around the Boundless universe, a set of Dance Emotes for Gleam Club members, and our time-limited Boundless Birthday celebrations!

Those of you who are ready to purchase your very own Sovereign World can more detail on exactly how Sovereign Worlds work, and how to purchase one, in the full FAQ here.

Our newest batch of Emoji is themed around the Boundless universe, with new symbols for many Creatures, Tools, and Resources are now available to be used straight away. These follow the same rules and conventions as every other Emoji. We can’t wait to see the creative uses you all put them to! I’m thinking of a fish tank of Cuttletrunks, or a whole new kind of shop sign that can be seen for miles around.

As of this update, Gleam Club members can strut their stuff with a whole new batch of Dance Emotes. Dab, Can-Can, or some good old fashioned Air Guitar - there’s plenty to choose from!

Elsewhere, we’ve addressed several ‘Quality of Life’ issues, including some to do with Feats/Achievements. To get the full rundown, we’ll have the full patch notes out very soon, which we’ll add here.

Those of you who have been around for some time may be aware that Boundless is currently celebrating its second birthday! September 2018 was the official launch of the full Boundless universe, and we’ve loved sharing every moment with you all since then.

To mark the occasion, we’re going to be celebrating in a number of ways within Boundless.

Several creatures around the Known Worlds will be sporting some funky little party hats. Defeat these critters to gather Birthday Gift drops, used to craft some exciting new seasonal drops. Of course, we’ll also be sharing a brand new wearable available from the Exchange too. As an extra present, we've made all previous event wearables available again, so now's the perfect time to catch up on any Halloween or Oortmas outfits you missed out on in the past!

Once again, we’d like to thank all our players who have been a massive part of the Boundless world since launch. We couldn’t have done it without you!

See you in there everyone.

Release 244 - Gleambow Racing, Stability, and Smarter Stacks

We are pleased to Release 244 with you all! You can see the full, detailed patch notes in James’ post over here

TL:DR We’ve focused heavily on stability and Quality of Life changes for this release, and content-wise, the main focus is on the new Gleambow Racing release!

We’ve made some fixes we’ve wanted to turn our attention to for a while, including the way smart stacks behave.



Hopefully, you’ll have been following our reveals and teasers on social media over the past week or so, but let’s get it all in one place.

How to Play Gleambow Racing

On Rugged and Inhospitable Lush worlds, all Meteorites are replaced by Gleambow Meteorites. A Gleambow is a unique type of meteorite made from natural Blocks in a variety of colours. They can be identified by their spectacular multicoloured trails. If you’re lucky, you may even find a pure Gleam or Glass Gleambow. Fancy!

Once a Gleambow touches down, you’ll only have a short time before its Blocks adopt the natural colours of the World. Sprint, Grapple, Warp, slide, leap, swim and Buff your way across the landscape before it’s too late.

You’ll need specialised Tools to break your way through those super-tough Gleambow Blocks. A Gleambow Totem will do the trick, so make sure to get hold of one (or more). While you’re at it, keep an eye out for some strangely colourful Cuttletrunks, aptly known as Gleamtrunks, who’ll try to make life difficult. Don’t ignore them! You might find their pickings useful for your next race and more.

Tweak your Skills, grab your Gleambow Totem, down a Speed Brew - ready, set, Gleambow!

This time, the customary Gleamtrunks are no mere annoyance! They’ll drop Mutated Gleam Sacs once defeated, which can be crafted into new food items to provide 3 exciting new buffs!

Gleamberry Juice significantly increases the radius of your character’s pickups. This ‘magnet’ effect will be tremendously helpful with all gathering tasks. The Gleambow Jelly bestows the super fun ‘Jelly Jump’ buff, which boosts your jump and double jump height to incredible levels. This also reduces all fall damage for the duration of the buff.

Last but not least, the Gleampop will give Citizens the ability to walk on water, leaving a colourful trail of ice behind them! We can’t wait to see groups of keep Gleambow hunters, racing across the landscape with huge leaps and leaving icy trails behind them.

Elsewhere, we’ve got a brand new wearable, the Gleambubbler, which provides a fun visual effect around your character as they emit a stream of bubbles. This can be picked up in The Exchange as always.

Two brand new props are here for you to enjoy too! Perennial favourite Oorty gets a funky makeover, and there’s a shiny new Gleambow Trophy to show off in your Beacon.

If you just can’t seem to catch a Gleambow … then why not summon one! Our brand new Gleambow Augment can be fitted to a totem, then fired into the sky to spawn a Gleambow.

We’re super excited for this round of Gleambow Racing, and we hope you all are too! See you in there folks!

Release 242: Beacon Reclaims, Glass Pane Signs, and Compactness are here

Hey folks,

You’ll be pleased to hear that we’re just rolling out another update to Boundless! Those of you who have tried out the latest testing version will be familiar with what’s coming, but let’s go over it all here;

First up is the new Beacon Reclaim system we’ve implemented. From now on, when a beacon expires, the contents won’t be simply lost, but instead will be stored within the beacon itself ready to be reclaimed by the owner. The aim of the beacon system is not to punish players, but to protect land. This will provide a safety net for those unfortunate accidents when a beacon is allowed to expire.

A side effect of this is the new Spark item - any unused Spark in the beacon will be converted to a new Item, which can be bought and sold as normal.

It’s important to note that Beacons still need to be fuelled, and that the beacon expiry system is otherwise unchanged.

We’ve also introduced a new range of signs, with Glass Pane Signs now useable. Further to this, those citizens with Gleam Club membership can now use Emojis on all their signs.

After some time on testing, we’re now implementing the Beacon Compactness rules. These will ensure that players aren’t able to work around plotting restrictions, and have been described at length over here;

https://forum.playboundless.com/t/important-beacon-reservation-abuse-is-officially-banned/40465

If you’d like the video rundown, then as always here’s Jiivita with the report (s);

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And if you’re looking for a more technical breakdown of the update, then James’ full patch notes are over here;

https://forum.playboundless.com/t/release-242-beacon-reclaims-and-compactness/44553

As always, there’s a lot more to come from Boundless, and we’re already hard at work on the next exciting update. In the meantime, enjoy this latest release!

Release 239: Lovestruck and Prototype Creative Mode!

Hello Everyone,

Exciting news, it’s time for the first update of 2020!

We’ve just rolled out the latest release, which includes a huge swathe of Quality of Life changes, our experimental prototype Creative Mode for PC, and the architecture for our Lovestruck event!

We’ve really focused on fixes and tweaks to make the general experience smoother and more enjoyable with this update. Particular areas that have been targeted for improvement are;

A huge list of tweaks to the messaging system
Quality of life changes to Guilds
Several small engine fixes.

For a more technical breakdown of bug fixes and Quality of Life changes, head over to James’ patch notes here;

https://forum.playboundless.com/t/release-239-lovestruck-and-prototype-creative-mode/41409

As mentioned above, we’ve also released the first version of a Creative Mode on PC with this release. This includes support for Lua scripting, and is very much a prototype - it’s the first step into the future of Boundless, and the aim is for it to precede a full Creative Mode, more game modes, and modding support. Our more technically-minded citizens should enjoy getting to grips with this (very) early version.

For anybody looking for documentation on this, we’ve got some on this thread;

https://forum.playboundless.com/t/boundless-creative-mode-lua-scripting-documentation/39255

We’ve got big plans for Boundless in 2020, and this update lays the foundations for much of that. We’re excited to talk about the next updates with everyone, and we’ll have more news to share as soon as we can.

Cheers everyone, enjoy the update!

Oortmas is Here!



It's here folks, Merry Oortmas!

For the next two weeks, wintry snow will be seen throughout the Known Worlds, and many Creatures will be seen sporting little Oortmas Hats. You’ll want to keep a keen eye out for these, as they’ll drop extra-special Green Candy Canes.

Green Candy Canes can be used to Craft decorative Gift Boxes and festive Oortmas Trees. Red Candy Canes are gained through special Snowball Meteorite events (more on those in a moment) and are used to Craft Snow Citizens. This year, Citizens can also Craft special Twinkles to deck the halls of their Builds!

Of course, we’ve got a whole host of new Wearables coming to the Exchange for a limited time only. Once again, the ever-popular Father Oortmas beards, Rudolph the Red Nosed Wildstock antlers and Snow Citizen mask will all be available. These are joined this year by the Oortmas Hat and three designs of Winter Scarf.

We’ve also introduced the brand new Candy Totem, which is grown from special Candy Seeds before being harvested and used as a Tool. Pretty Sweet, huh!

Now, more about these Snowball Meteorites! For the duration of the Winter Event, special Snowball Fight Meteorite events will occur on Starter Worlds. Rather than a regular strike, a giant Snowball will crash to the surface of the World, bringing with it a swarm of special Snow Spitters, which will launch their chilly projectiles at Citizens, and are impervious to regular Weapons.

You’ll have to fight snow with snow! Gather enough Ice from the Meteorite to Handcraft a Bag of Snowballs, and give the icy critters everything you’ve got! These will do direct damage to one target, and are only effective against Snow Spitters. There will also be no Defeat Penalty on these events, with Players instead building up ‘embarrassment’ from being hit, before heading to the sanctum having lost their ‘Meteorite Life’. As well as Red Candy Canes the rewards for these Snowball Fights include Food, Brews and Gifts. Poorly behaved Citizens may end up with Coal…

See you all in there for a snowball fight!

Release 237: Stability and Oortmas Preparations!



We’ve just released an update to Boundless - this one is focused on stability for the coming holiday season, and contains some fixes for the presentation of Beacon Fuel and Gleam Club duration.

Today's update is less based around features, and more around stability/quality of life. It does, however, include all the architecture for our upcoming Winter Event...

For full patch notes, head over to James’ post here;

https://forum.playboundless.com/t/release-237-oortmas/38486

Now, onto the Winter Event...

It’s beginning to look a lot like Oortmas! To celebrate the holidays, Boundless is getting festive for two weeks. Starting on the 19th December and running to the 2nd January, we’ll be reliving all the fun of last year’s event, plus a whole bunch of new goodies!

Wintry snow will be seen throughout the Known Worlds, and many Creatures will be seen sporting little Oortmas Hats. You’ll want to keep a keen eye out for these, as they’ll drop extra-special Green Candy Canes.

Green Candy Canes can be used to Craft decorative Gift Boxes and festive Oortmas Trees. Red Candy Canes are gained through special Snowball Meteorite events (more on those in a moment) and are used to Craft Snow Citizens.

Of course, we’ve got a whole host of new Wearables coming to the Exchange for a limited time only. Once again, the ever-popular Father Oortmas beards, Rudolph the Red Nosed Wildstock antlers and Snow Citizen mask will all be available. These are joined this year by the Oortmas Hat and three designs of Winter Scarf.

We’ve also introduced the brand new Candy Totem, which is grown from special Candy Seeds before being harvested and used as a Tool. Pretty Sweet, huh!

Now, more about these Snowball Meteorites! For the duration of the Winter Event, special Snowball Fight Meteorite events will occur on Starter Worlds. Rather than a regular strike, a giant Snowball will crash to the surface of the World, bringing with it a swarm of special Snow Spitters, which will launch their chilly projectiles at Citizens, and are impervious to regular Weapons.

You’ll have to fight snow with snow! Gather enough Ice from the Meteorite to Handcraft a Bag of Snowballs, and give the icy critters everything you’ve got! These will do direct damage to one target, and are only effective against Snow Spitters. There will also be no Defeat Penalty on these events, with Players instead building up ‘embarrassment’ from being hit, before heading to the sanctum having lost their ‘Meteorite Life’. As well as Red Candy Canes the rewards for these Snowball Fights include Food, Brews and Gifts. Poorly behaved Citizens may end up with Coal…

We’ll be unveiling the new props over the coming days, so keep an eye out for those...

Release 235: Chiselable Glass, and the return of Gleambow Racing!



Hey folks,

It’s here - Release no. 235 of Boundless is hot off the press and ready to go!

This update brings the rest of our suite of closed storage items, with Wicker, Stone and Gleam versions all ready to be added to your builds. These are all available in Plain, Stylish or Ornate variants, so with such a wide range of storage items available, there’s something to fit everyone’s beacon.

The second new piece of content this time out is three new Glass blocks, available in Plain, Stylish or Ornate variants. These look similar to the Glass Panes you may be familiar with, but in block form this time. These can be chiselled and tinted, so we’re looking forward to seeing what creative uses you can all come up with for this new addition to the Boundless builder’s toolkit. With a full colour palette with which to tint them, these blocks will lend a new dimension to the way interiors are lit in the game. We’ve also removed the placement restriction on Glass Panes, so we can’t wait to see what you can do with these!

This update also includes all the new Gleambow Racing goodies, which will be unlocked when the event starts at 1200GMT on Thursday the 28th November.

Alongside all this, we’ve got the usual raft of fixes, tweaks and updates. For more on those, head over to the full patch notes here;

https://forum.playboundless.com/t/release-235-chiselable-glass-and-gleambow-racing/38043

If you prefer to see this all in action, then Jiivita has done a sterling job as always with a full video rundown of the release from the testing servers;

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Thanks all, see you in there!

Release 233: 6x Closed Storage and 42x Building Blocks!

Hello Everyone,

It’s that time again, we are currently rolling out the latest update to Boundless! Next time you head into the game, you’ll find some great new content to play with, alongside all the usual tweaks and fixes that go into a regular release.

For a while, players have been asking for a wider range of decorations for your Builds, so we thought we’d put together something which both adds style and function for your Beacons.

We’ve expanded the suite of Storage options available to all Citizens. This first batch includes a Plain Chest, Ornate Box, and Stylish Barrel in Wood, and a range in Stone. Now you can keep your Resources stashed away while displaying the pride of your collection on Shelves and open Storage Blocks.

A huge range of new Blocks are making their Boundless debut with this update. Concrete, Metal Filigree, Trellises and a Decorative Frieze are just some of the new arrivals. From vast Fish Scale Mosaic decorations to elaborate sci-fi designs resembling Circuit Board, we can’t wait to see what Citizens can come up with!

With such a wide selection of materials available for building, we can’t wait to see what some of our super creative citizens can come up with this time. Be sure to share your screenshots with us!

This release also contains the architecture for our Halloween event, kicking off on Thursday! For all the details on that, you can head to our separate thread, and check out what’s coming to spook you this year in Boundless.

If you’d like to see the detailed patch notes, they’re available on our forum as always;

https://forum.playboundless.com/t/release-233-6x-closed-storage-and-42x-building-blocks/36277

If you prefer a video rundown, then here’s Jiivita as always!

[previewyoutube="lpqADp76M3k;full"]

Thanks all, enjoy the new additions and I’ll see you in there

Release 229 is here! Windows, Latticing, and Beacon Maps are go

Hello folks,

Release 228 is here! Windows, Latticing, and Beacon Maps all await.

The new Window panes are designed to slot together in whichever configuration you choose, with plain, ornate and decorative styles all ready to be placed throughout your beacons. These are crafted via the Refinery, and all can be tinted to allow for a variety of shades.

The window’s patterns will tessellate together intelligently, so any panes which connect will create a consistent visual shape however you place them. These act in a similar way to signs, but with increased transparency. We can’t wait to see what citizens can do with these - and judging from what we’ve seen on the Testing branch it’s going to be a great addition.

The new chisel boon ‘Latticeworker’ is going to be another significant change. With this, blocks are now able to be altered into lattice frames. Any block that can currently be chiselled can be used in this way. These will start life as a (say it slowly with me) Tetra-hemi-hexa-cron. Further chiselling will cycle through four different diameters of the arms, allowing for even more variety. Then use your standard Square and Bevel Chisels to add and remove the arms.

These will add a totally new angle to builds of all sizes - some of the more imaginative uses we’ve seen so far include ladders, strip lighting, and decorative art installations. This system will allow for a whole new layer of subtlety in building, with more intricate shapes open to citizens. We’ve seen some awesome uses of these on Testing (you can see some in Jiivita’s customary excellent video below!)

The final major change for this update is the addition of a 2D beacon map. This is a top-down view of the beacon you’re currently in, which will appear on-screen whenever builder mode is active. This plot map will visualise the local Beacons, Settlements, Guild alignment, and Reserved Plots - The map is helpful for spotting plots flagged as roads which will split your Beacon out of a Settlement.

The forum has full patch notes and a video summary, courtesy of Jiivita;

https://forum.playboundless.com/t/release-229-is-here-windows-latticing-and-beacon-maps-are-go/34736

Thanks all, enjoy!