Adjusted interaction distance between player and interactables (lootbox, exit panel)
Lowered brightness of flashlight.
Changed stats for some attachments.
Bugfix
Fixed jittery movement when player jumps.
Fixed scoreboard not showing correctly after the match ends.
Fixed some weapons animation for foregrips did not work after throwing grenades.
Fixed interaction tooltip shows up while player is not pointing towards the interactable objects.
Notes
Server needs to be updated to latest version. Please download the latest server build here. Field editor (level editor) is available here. Join Polyworld Games Discord. Check Bounters Website for more details.
Bounters Playtest Build 4 Patch Note
Added
Added shooting range.
Ammo is unlimited.
Grenade is unlimited.
There is no healing, since there is nothing to get attacked by.
There are 3 types of targets; static targets, moving target, recoil tester.
Shooting range doesn't require to host or join the server.
Added hitmarker.
Just like crosshair, shape, color, and size can be customized on settings.
Changed
Lowered jump height.
Lowered greande throwing power.
Adjusted physics on greande to look more natural.
Removed hitting sounds on field's materials. (Hitting player and hitmarker sound is still in the game.)
Notes
Server needs to be updated to latest version. Please download the latest server build here. Field editor (level editor) is available here. Join Polyworld Games Discord. Please visit Bounters website for more information.
Bounters Playtest Build 3 Patch Note
Added
Bounters Playtest Build 2.1 (Hotfix) Patch Note
Changed
Server browser is replaced to Direct Connect panel to prevent confusion about connecting to a server. (It will come back after implementing Steam-related feature.)
Official server address and port are given on Direct Connect panel.
Notes
Server does not need to be updated to latest version. Field editor (level editor) is available here. Join Polyworld Games Discord. Roadmap for Bounters is here.
Bounters Playtest Build 2 Patch Note
Added
Added scoreboard.
It displays username, # takedowns, # completed tasks, score, and ping.
Scoreboard updates after player gets takedown, or player completes tasks, or player exits the field, or player is down.
Default key: O
Added in-game time.
Server host can set day-night cycles by time or not. Whether cycle is active or not, time still goes on.
Server host can set start time. After time goes full cycle and reaches at start time, day counts.
Server host can set speed of ingame time by setting seconds per hour-ingame. (ex. Server host can set 50 seconds in real life equals 1 hour in game, so 1 day in game takes 20 minutes in real life.)
After a day passes, all lootboxes in the field become reusable.
Added new gamemode "Competition"
Earn scores by taking down players, finishing tasks, collecting bounties, and loot. The player who has highest score wins.
The match ends after 3 days. Max. days can be changed by editing gamemode config file.
Players cannot respawn in same day after player exit or is down.
Players need to exit before the day passes, otherwise player is considered as timed out and it works like player is down.
Final score will be calculated after match ends. The formula of calculation is Score
(takedowns + finished tasks).
Added new gamemode "Freefield"
There is no winner, no end. Therefore, there is no score as well.
Players can stay in field without any limit.
Server host can choose gamemode in server config. (Default gamemode is Competition.)
Changed
Changed stats for some attachments.
VFG
Changed name to Short Vertical Grip
Reduces vertical recoil 7%
Increases horizontal recoil 1%
Price: 150 loobie
AFG
Changed name to Angled Grip
Increases vertical recoil 1%
Reduces horizontal recoil 7%
Price: 150 loobie
AKM Compensator
Changed name to Diagonal Compensator
Reduces vertical recoil 4%
Increases horizontal recoil 1%
Price: 55 loobie
Dong Grip
Reduces vertical recoil 4%
Increases ergo 2
Price: 95 loobie
[Client]
Player can set master volume, BGM volume, and effect volume.
[Field]
Added details on Apartment.
Bugfix
Client
Animation of changing weapon did not play after reloading other weapon.
Muzzleflash did not show on other players.
Lootbox did not close after opened.
Player exits the field immediately after first exit.
Notes
Server needs to be updated to latest version. Please follow the guide about hosting/joining server here. Field editor (level editor) needs to be updated to latest version. Please follow the guide about creating custom field here. Join Polyworld Games Discord. Roadmap for Bounters is here.
Bounters Playtest Build 1 Patch Note
Added
Client
Players can chat.
Players can use tactical attachment that is attached to weapon. (Default key: T)
Summary, details about takedowns and incomes after end of the round UI is added.
Notification when earned loobies in a round will pop up in player's HUD.
Server
Server host can use console commands. (Available commands: kick, ban, bannedlist, unban, say, stop)
When server stops, a log will be saved on ServerFiles/Logs folder.
Changed
Client
Adjusted recoil while aiming down sight for magnified scopes.
Bugfix
Client
Animation of changing weapon did not play after reloading other weapon.
Muzzleflash did not show on other players.
Lootbox did not close after opened.
Player exits the field immediately after first exit.
Notes
Server needs to be updated to latest version. Please download the latest server build here. Field editor (level editor) is available here. Join Polyworld Games Discord. Roadmap for Bounters is here.