Changes:
Fixed 3D spatial audio on target and apple spawners
Action Mode Update Coming Soon!
We've heard all your feedback and are committed to giving our fans the best experience we can, so we're excited to announce that we've been working on a free upcoming game mode along with various improvements to existing mechanics.
This mode will be focused on a more active action-oriented experience. Standing atop a tower in the clouds, hold off a goblin balloon assault as long as you can while keeping yourself and your tower safe from arrows and bombs. Be prepared to break a sweat!
Minor Update - 4/12
Changes:
Temporarily swapping controls toggle to menu button and camera toggle to touchpad button to be less disruptive to gameplay while working on an ingame options menu
Leaderboards Update - 4/11
Leaderboards are now in, try and set some new records or beat the dev challenge high score!
Changes:
- Added global leaderboards for each mode, shows top 5 + local player
- Changed controls/instructions in the lobby to be more visual
- Changed bow to unnock arrow if the bow is released
- Tweaked challenge mode to despawn targets and pots when time runs out instead of after
- Changed position of exit button
- Adjusted button materials
Minor Update - 4/8
Changes:
- Added simple bow and arrow control option, toggle with touchpad button
-- No quiver, just draw bow string and an arrow will automatically be nocked
- Fixed non-flying arrows being able to hit menu buttons and juggle apples
- Tweaked quiver and hand hitboxes
Minor Update - 4/7
Changes:
- Added automatic left hand mode for bow and arrow, lefties rejoice!
- Adjusted apple juggling physics to be more floaty and less punishing
- Added delay between apples in juggling mode
- Changed spectator camera to be off by default, press menu button to turn it on
- Increased haptic strength for object grabbing and bow draw
- Clarified controls description