The history of beer is long and rich, it started as far back as in the times of Ancient Sumerians. Watch the video we’ve prepared, if you knew all five facts, then you can consider yourself an expert!
Your brewery, and how to make it OUTSTANDING
Hello!
Piotr here once more. We’re picking up where we left off in the last post. First of all, thank you for sharing your ideas and excitement about the game with us! You may find that some of them already exist in our concept. ;) So, let’s talk about our in-game brewery where you cook all the tasty things.
We start off with a very small pub and with time we can expand it. We do it by tearing down walls and buying additional space for both the pub area and the brewery. But you’re not limited to the inside of the building. For example, next to your pub there is an abandoned construction site. Seems like a perfect place to set up your outdoor seating area, don’t you think?
Of course, as you expand you’ll need help in keeping the pub and brewery running. You’ll be able to hire employees who will take over menial tasks. Sure, if you like some particular kind of activity, you can still do it – it’s your choice what the employees will work on.
As you’ve probably already seen, you can decorate your pub area however you like. There’s one catch: your decorations will attract different kinds of customers so you need to think carefully about who you want to appeal to.
There are also ways to attract new customers, or to make them choose you over your competitors. But we’ll talk about it in the future. Until then, consider following our project here on Steam, and adding it to your wishlist.
See you soon! Piotr
Who we are & what’s special about Brewpub?
Hello, everyone!
First of all, thanks for following our game. Soon you’ll learn a lot more about it. But first, since we believe that games are a work of art and they carry the voice of their creators, we’d like to say hello.
I’m Piotr, I’m leading the production of Brewpub Simulator. This means that I lead the programming part and care for the code structure, but I also sometimes design things. That’s me, hard at work:
And this is (some of) my team: Kuba, Arnold, Alex, Piotr, Tomek, Kasia, Kuba, Michał, Krzysiek.
So, hello! It’s fantastic to meet you. Tell us something about yourself, too, in the comments. What kind of gamer you are, what brought you here, why do you like the idea of the game? We’re curious to know!
And while we’re at it, I can share our perspective on why we’re doing all of this.
Brewpub Simulator is not an… obvious game to make. We hope it enriches its genre, and perhaps even breaks some boundaries. How so?
Brewpub isn’t just a sim. It’s a mix of simulation and tycoon, all seen from the first-person perspective.
The initial idea for the game was pretty different. We knew we wanted to make a game about brewing because we dig the subject. I brew my own beer, for example! But at first, we thought it would be a classic tycoon. You know, isometric point-and-clicky type of game.
This first attempt was more about the logistics of brewing, the strategy etc. But eventually, we realized that it’s nothing special when you present it like this. It could be about anything. Pizza, macaroni, whatever, just a different skin. To us, craft brewing is more personal. It’s about choosing the recipe. About the moment when you add carefully measured ingredients to the pot.
It’s also about carrying the pot and having trouble with the door because you didn’t plan it out.
This is the fun stuff! And so, the game became Brewpub Simulator, still keeping its tycoon roots.
I can’t wait to show you more, but this post is long enough already. See you later, Brewers, and don’t forget to tell us something about yourselves!