Brigador cover
Brigador screenshot
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Genre: Shooter, Strategy, Tactical, Indie

Brigador

The Design Bureau Update & Re-Launch Announcement!



Brigadors! We're proud to announce the game will re-launch on June 2nd as a free update, a special thanks to all of you for sticking with us.

The changes include:



  • A new intro campaign
  • New pilots and playable vehicles
  • Achievements
  • Complete rebalance of difficulty to better ease in new players
  • Localization to German, Russian, Japanese, French, Spanish, & Brazilian Portuguese
  • A few more things we're keeping secret for now


In the mean time, we've used your feedback to guide today's Design Bureau update, which includes a major rebalance to all weapons, better descriptions for weapons and campaign loadouts, more LORE (we always have time for more LORE), an FAQ section with a more thorough explanation of gameplay mechanics, and three new playable vehicles: The Spacer Zöllig Heavy mech, the Loyalist Kilgore Ultra tank, and the Corvid Canavan Light anti-grav.
A complete changelog can be found here.

To celebrate this update we've also discounted Brigador for the next 4 days, so if you've enjoyed the game please tell your friends, and if you haven't picked up the OST + audiobook now's the perfect time to do so!

We'll continue with minor updates between now and the re-launch, and remain happy to answer any questions you may have over in the discussion forums.

Thanks again, and as a small reminder if you haven't left a review for the game yet please do—recent changes to how Steam collates reviews brought us back below the minimum 500 review threshold for the Overwhelmingly Positive rating, which is pretty important for us. If you like the game, let us know, and if you don't, well tell us what we can do for you and we'll see what we can do. Otherwise, catch you all in June!

Brigador 50% off and up for Autumn Sale!



Have a friend who loves mechs but doesn't own Brigador? Maybe you've heard about the amazing soundtrack by Makeup and Vanity Set, or want to listen to a high quality audiobook. Maybe you want a combined total of 10 hours of music and audiobook for 3.49 USD--now is your chance.

Brigador: 50% off
Brigador Deluxe edition: 55% off
Brigador OST+Audiobook: 65% off

Take time out from strenuous turkey eating and naps on the couch to finish out another contract for the SNC. The Halloween Update brought four brand new campaign levels, four new pilots, a bunch of new playable vehicles, and a revised Audiokinetic Pulse ability.

And please consider nominating Brigador for The “I Thought This Game Was Cool Before It Won An Award” Award--you know you're ahead of the curve.

Brigador v1.16 - Revised Audio-Kinetic Pulse

All you who had problems with the AK Pulse and any Party Van campaign missions rejoice! The new and improved Audio-Kinetic Pulse has just arrived. The blast is in a forward cone now instead of a full 360°. Now you can properly mousehole through the environment, and most importantly the new pulse will actually kill enemy units.



Beware using it when close to the perimeter walls though, or you might get a nasty surprise...

Going forward we're going to have some more meaty updates for you leading into the holiday season, so stick around!

Brigador 1.15 Halloween Updates 4 of 4



Apologies for the late announcement, but the Halloween rolling updates are complete. Here's a complete list of changes and additions.



Oct 28th:
- Four new pilots undertake a brand new Campaign level, "It's No Game". No repeat loadouts from the campaign.
- Also includes a new playable vehicle, the Fence, a Corvid power armor/ultralight mech, also available in freelance mode.
- Volume II of the Brigador Soundtrack has been added to your library (Deluxe edition)

Oct 29th:
- Added "Kill For Love," campaign level 23
- Added Mantis, a new playable Loyalist mech.

Oct 30th:
-Added Lowmil and Roper to playable vehicles
-Added "Placebo Syndrome, campaign level 24
-Increased Killdozer earnings multiplier to 3x
-Increased Killdozer shields
-Buffed Brokenheart Corvid heavy tank

Oct 31st:
- Added "Wait for the Blackout," the final Halloween update level, and the first daylight mission.
- Added Corvid Rat King as playable vehicle
- Buffed Julius heavy mech
- Added Corvid Varlet as playable vehicle
- Added freelance pilots The Auditor, Man From Volta, Marie Locke, Johnny Five Aces
- Significantly increased objective and special win bonuses
- Added game launch sound
- Fixed bad prop sounds



Thank you so much to all our new players who bought the game during the sale, and for our existing fans for helping spread the word. Sale went well for us so we will definitely be doing more content updates in the future. Good hunting, Brigador.


Brigador 1.14.5 Halloween Updates 3.5 of 4



Rolling Halloween update continues with just one more left later tonight.

Oct 28th: "It's No Game" level, 4 new pilots, the Fence Corvid mech, Vol II OST added

Oct 29th: "Kill For Love," level, the Loyalist Mantis mech

Oct 30th: "Placebo Syndrome" level, Lowmil and Roper playable vehicles, balance tweaks

Oct 31st:
- Added "Wait for the Blackout," the final Halloween update level, and the first daylight mission.
- Added Corvid Rat King as playable vehicle
- Buffed Julius heavy mech
- Halloween pilots added to Freelance coming later this evening!

Just so much to get in for this update, we couldn't fit it into a single patch. So play the new level and stay tuned for the four new pilots to officially be added to the Freelance selection later tonight.

Brigador 1.14 Halloween Updates 3 of 4


Rolling Halloween update continues!

Oct 28th: "It's No Game" level, 4 new pilots, the Fence Corvid mech, Vol II OST added

Oct 29th: "Kill For Love," level, the Loyalist Mantis mech

Oct 30th:

-Added Lowmil and Roper to playable vehicles
-Added "Placebo Syndrome," mission 24
-Increased Killdozer earnings multiplier to 3x
-Increased Killdozer shields
-Buffed Brokenheart Corvid heavy tank



Oct 31st: ???

Please check back daily for each update. It's almost Halloween!

Brigador 1.13 Halloween Updates 2 of 4


Rolling Halloween update continues!

Oct 28th: "It's No Game" level, 4 new pilots, the Fence Corvid mech, Vol II OST added

Oct 29th:
- Time to play "Kill For Love," level 23. The same four pilots are tasked to clear the district of Morafeno, but there's a nasty surprise waiting for them out among the graves.
- Added Mantis, a new playable Loyalist mech.

Oct 30th: ???

Oct 31st: ???

Please check back daily for each update. Happy Halloween, Brigador.

Brigador 1.12 Halloween Updates 1 of 4



We've got a special event for our players. Not only is the game on sale for the lowest price yet for the whole Steam Sale (running until November 1st), but each day until Halloween we'll be adding a new playable level and other content.

Oct 28th:
- Four new pilots undertake a brand new Campaign level, "It's No Game". No repeat loadouts from the campaign.
- Also includes a new playable vehicle, the Fence, a Corvid power armor/ultralight mech, also available in freelance mode.
- Volume II of the Brigador Soundtrack has been added to your library. If you don't have a copy of the audiobook/OST, be sure to pick it up on sale!

Oct 29th: ???

Oct 30th: ???

Oct 31st: ???

Please check back daily for each update. Happy Halloween, Brigador.

Brigador v1.11 patch and new movement scheme

Hello everyone! We just went live with a big update. In addition to some balance changes and new Lore entries, we now have alternative control schemes available in the game. In addition to the controller support added last patch, we now have a more traditional 'twin-stick' style movement scheme - pressing 'W' will move your vehicle up on the screen rather than forwards at your current orientation. We also have some additional variants for how this alternative control scheme orients on your screen.

We still strongly recommend tank controls, as this is what the game is designed for and once learned we believe will provide the best player experience, however we've received a lot of feedback regarding controls and based on that have made these changes.

If you're playing with the new control scheme and are having issues with vehicle orientation, we have a toggle in the settings to set your vehicle to *always* move forward. Additionally, I'll be looking to fine tune how and when exactly each playable vehicle chooses to move forwards or backwards based on player input - the current update is a broad pass that I'll be going through again over the next week.

To anyone who refunded the game or gave up based on difficulty with the controls, we hope you come back and try out this new scheme.

Thanks!

Brigador 1.1 notes



Thank you so much to our veteran and new players alike, we’ve got our 1.1 update for you. Take a look at what’s new:


  • Controller Support with fully rebindable mapping
  • Time Scaling - slow the game down by as much as 50%
  • Steam Trading Cards
  • Updated and revised Intel unlock descriptions
  • Second half of the Brigador Audiobook is now online (Deluxe edition/DLC only)
  • Additional unreleased Makeup And Vanity songs written for Brigador added as the Uplink EP. (Deluxe edition/DLC only)
  • New Splash/Promotional image
  • Minor bug fixes and tweaks

Time Scaling is an additional option given for players to enjoy the game the way they want to, up to 50% slower if you care to try. We know that learning the control scheme takes time, or maybe the game seems excessively difficult? Try dialing down the game’s overall pace a little bit, until you get the hang of it.

This the first of a rolling set of updates through September. Volume II of the soundtrack is coming, Loyalists spawnlists for Freelance mode, and additional Lore entries are all in the works.
Please continue posting your feedback and comments in our Steam forum, it’s been great to hear what everyone has to say about the game.