Fix to the boat not spawning when building in certain cases. Extended the safe area in town.
Rebuilding Momentum
Dear adventurers, it's been a while since our journey began, and I wanted to take a moment to fill you in on the happenings and extend a heartfelt apology. As a solo developer, I underestimated the challenges of a commercial release. Mistakes were made: from the initial price point to the quality assurance process, and I'm here to make things right. I've teamed up with the passionate folks at Gamera Interactive, fellow indie developers who've provided insights and support.
The price has been a point of contention, and I've reevaluated it. After careful consideration and feedback from the community, Brinefall will now be available at a new price point of 7.99€/$. This adjustment brings it in line with other games of similar scope. Furthermore, I want to ensure that this adjustment is fair for all our players around the world. As a result, the price will be slightly adjusted depending on your country to account for regional economic factors. Rest assured, this change is aimed at making Brinfall accessible to a wider audience, and I appreciate your understanding.
Due to recent developments, including the development of a new project, I've considered the possibility of transitioning Brinefall to a new engine. This, however, would take considerabIe time away from the game's development. After careful consideration, I've decided to stay with Unity for Brinefall's continued journey. Rest assured, I'm committed to providing the best experience possible within this framework.
In response to the valuable feedback from the community, this update focuses on polishing and addressing various issues that have been brought to my attention. I've listened, and I'm committed to making Brinefall the best it can be. You can expect smoother gameplay, enhanced performances, and a more immersive experience overall. I've also tackled bugs and glitches reported by the community.
Thank you for your patience and unwavering support. Keep an eye out for the upcoming updates, and let's embark on this journey anew.
Michael
CHANGELOG
Game is now way more balanced [tweaked numbers and values].
Added Steam integration and 21 achievements.
Camera behavior improved.
Performance improvements for potato hardware.
Fixed bleeding effect
Fixed the roof alignment, not working properly
Fixed audio issues [volumes, missing SFX, added new music per biome].
The scout can now bring back the boat to town
Fixed the Setting menu not always working properly
Post launch improvements round-up and a new update on the way!
Hey everyone,
I hope this message finds you well! First and foremost, I want to extend my deepest apologies for the silence on my end lately. I've been nose to the grindstone at work, striving to bring you the best experience possible. Since the release, I've been tirelessly working on a series of updates to enhance Brinefall and your gaming experience. From performance tweaks to user interface refinements, every effort has been made to ensure that you get the most out of the game.
I'm thrilled to let you know that a new content update is on the horizon! This one's packed with exciting improvements that I'm sure you'll love. Your feedback has been invaluable, and I've taken every suggestion to heart.
As a solo developer, this journey has been a rollercoaster of challenges and triumphs. But let me assure you, my passion for this project burns brighter than ever. Your support means the world to me, and I'm committed to delivering an experience worth your support!
Thank you for your patience, and stay tuned for more updates. That's an overview of the fixes already available in-game i've released from launch on.
I want to take a minute to thank everyone once again for the feedback and feel free, to be honest. I'm doing this game for the player and not for me. Your feedback helps me a lot to improve the game!
Have fun, everyone!
iMPROVEMENTS AND FIXES
Fixed the runestone to now update the stats properly.
Fixed the boat in the main menu to render all the materials
Small improvement to the AI behavior.
Fixed the mana runestone to add mana.
Fixed the mana runestone to be blue.
Fixed the roof clipping issue.
Fixed the enemy to turn invincible when they walk a certain distance from their spawn point.
Fixed the chest that could be left open indefinitely .
Greatly increase the radius of the gatherable (plants and rocks) making them easier to find.
Fixed the condition to the merchants (blacksmith and merchant) to now have the crafting recipes.
Fixed a runestone being stuck underground.
Added the name above all NPCs to make them easier to find.
Added a sign to click on when you build the boat.
Reduced the cord of the boat (10 iron instead of 50).
Fixed a bug preventing attack when you quit while inside the boat.
Fixed some bugs with the cursor.
Reduced the NPCs' roaming distance.
Improved the NPC pathfinding
Fixed The Giant and Kill Argoth's quests.
Added the name above all NPCs to make them easier to find.
Added a sign to click on when you build the boat.
Reduced the cord of the boat (10 iron instead of 50).
Fixed a bug preventing attack when you quit while inside the boat.
Fixed some bugs with the cursor.
Reduced the NPCs' roaming distance.
Improved the NPC pathfinding
Added cloth to the merchant shop to make it far easier to get.
Released quick fix to prevent some money duplication.
Added the lightning spell to the game.
Greatly increase the boat speed and turning speed.
Improved the terrain to minimize the ground going above the building foundation.
Fixed a bug preventing to place building when you max level in some cases.
Improved some tree textures.
Fixed the building placement glitch of the roof.
Building placement will not behave better in general.
Reduced the NPC roaming area to make them easier to find.
Move the guide to be closer to the storage chest.
Added a "Teleport boat to town" button on the menu (in case the boat gets stuck somewhere)
Fixed the town level being stuck sometimes.
Small game balances on certain weapons.
Fixed the options menu.
Fixed the player attacking when building
Fixed some chest placement
Greatly increase the hitbox of projectile spells.
Increase the iron ore and minerals quantity found per chunk (tripled the amount).
Fixed a weapon being free to craft.
Lightning tweak on the day&night cycle.
Performance optimization
Greatly improved the camera optimization eliminating most of the lag spike.
Fixed the player getting stuck in the small town
Fixed weird lightning effect at some time of the day
There will be more iron spawning in the mine.
The enemy in the goblin camp will now drop iron ore.
Added a safe zone in the beginning so you can build freely (following the feedback)
Patch 16
Fixed the runestone to now update the stats properly. Fixed the boat in the main menu to render all the materials Small improvement to the AI behavior
Patch 15
Fixed the mana runestone to add mana. Fixed the mana runestone to be blue.
There is a bug that requires you to restart to update the values, I am still trying to find the cause.
Patch 13
Fixed the roof clipping issue Fixed the enemy to turn invincible when they walk a certain distance from their spawn point Fixed the chest that could be left open indefinitely Greatly increase the radius of the gatherable (plants and rocks) making them easier to find.
Patch 13
Fixed the condition to the merchants (blacksmith and merchant) to now have the crafting recipes Fixed a runestone being stuck underground.
hotfix
Fixed The Giant and Kill Argoth's quests.
Patch 12
Added the name above all NPCs to make them easier to find. Added a sign to click on when you build the boat. Reduced the cord of the boat (10 iron instead of 50). Fixed a bug preventing attack when you quit while inside the boat. Fixed some bugs with the cursor. Reduced the NPCs' roaming distance. Improved the NPC pathfinding
Quickfix2
Added cloth to the merchant shop to make it far easier to get.