Welcome to Brisk Square update 0.600! New upper environment, new skins & optimizations In this update we are introducing a new upper level and jump mechanism, an experimental mode & 2 new weapons
What's new:
We have added a new upper environment together with jumping mechanism
2 new weapons
Experimental mode (activated in settings tab)
Disable gore settings
Fade in transition when changing scenes
Increased initial speed and 2x speed
Changed tunnel appearing frequency
Other Bug Fixing
Asset Optimization
Texture Optimization
Update 0.590
Welcome to Brisk Square update 0.590: New scoring system and enemies In this update we are introducing multipliers for the scoring system and a new look for the bad guys.
What's new:
New Scoring system, with multiplier being introduced
We have added turns in "Brisk Mode"
New look for enemies
Removed Christmas Pack
Increased telekinesis control sensitivity
Heat regen reduced in "Dual Wield Mode"
Added blood visual effect
Other Bug Fixing
Asset Optimization
Texture Optimization
Update 0.580
Welcome to Brisk Square update 0.580: New Turns Environment In this update we are introducing turns.
What's new:
We have added turns available in "Dual Wield Mode". Turns will be added later also in "Brisk Mode".
Enable turns setting. You can switch turns on and off in the settings tab.
Enable hints setting. You can switch in-game hints on and off in the settings tab.
Enemy kills player after cut bug fixed.
Christmas tree obstacle removed from game.
Heat regen extended in "Dual Wield Mode".
Texture overlap when entering the tunnel bug fixed.