Dark days have fallen in the world of Broforce. The lands are suffering from a great evil. There are only a few (actually twenty six) heroes who can save the planet. Your theme for the final Weekend Workshop Brodown is:
BRO WORLD X
Build a scripted campaign of three levels, invent plot twists and make your story go down in history! Use triggers, cut scenes, movie references - now is the time open the veins of your imagination and let your creativity gush forth (within a three level space so don't flood your room with that creative goo). Use the doodads, parallax and backgrounds to create the feel of your story. And go!
THIS IS THE FINAL WWB!! We may open it again, but make this one count!
Just when you thought you'd eradicated all traces of aliens from otherwise liberty-loving soil, reports confirm to the contrary - THE ALIEN INFESTATION IS SPREADING! New areas are being ravaged, and the enemies are evolving!
This update brings you new levels, new enemies and an exhaustive list of bug fixes (with plenty more fixes still pending)...
NEW ENEMIES
Broodworms! Worms erupting from the terrain, spurting facehuggers out their mouths, dripping in acid saliva!
Screechers! Acid filled aliens rush screaming towards you and EXPLODE!
Mega Sandworms!
Explosive Eggs! Alien eggs oozing acid!
Jetpack Mooks!
OTHER NEW STUFF
Online Chat
Boss Health Bars
As well as maggots...and new Level Editor triggers (quick triggers for aliens, force trigger swap bro / add more specials)
BUG FIXES
Campaign Map * After completing level 4, camera moves to level 5. Camera stays focused on 5 & only moves to show full map when chopper moves away.
* Level 5 colour differences in chopper in entry screen & in Bro Dredd
* Arcade city level that goes downwards: After killing Satan, the cages aren't breaking
* City level: Rescue chopper comes in from left, when bro is on ladder, it turns right & the bro flies away midair
* User Generated Island sometimes missing
Enemies * Elevator boss: Issue with camera following boss while player still able to move
* Goliath mech boss freezes when beaten, won't allow player to move on from end screen
* Mook Kopter AI pattern
* Mooks not scared of aliens at close range
Aliens * Area liberated scene now shows aliens
* Killing aliens sometimes leaves red blood on terrain
* Improved alien AI (including Xenomorphs better suspicion & investigation states before fully alert)
* Sandworms now swallow grenades
* Aliens sometimes getting stuck against a high wall
* Facehuggers bugging out when something happens to host (float)
* Thrown facehuggers disappear for a frame
* Reduce facehugger health by 1 (now they are always 1 shot kill always)
* Facehuggers hug cars then bug out
* Xenomorph corner animation
* Reduce Xenomorph health by 1
Bros * Double Bro 7 skipping lazer
* Missing bro crouching with facehugger animation
* Ash Brolliams killing aliens with chainsaw makes his face full of red blood
* Killing aliens with some bro attacks makes them bleed red blood
* Bro Max boomerang taking too long to return
* The Brode's special VS Sandworm
* McBrover satchel packs stick to turrets and sandworms
* Bronan's shockwave now affects turrets & other machine-based terrain
Environment * Saw blade turrets & rocket turrets not getting activated by aliens
* Saw blades only show red blood
* Spike traps making certain bros float when they do specials & knifed mooks floating up when on spike traps
* Spike traps exploding when dropped from underneath
* Knifing terrain no effect (a "ping" and some sparks to illustrate that the bro is having an effect)
Level Editor * Trigger switch bug with activating
* Quick triggers not working at super check points
* Add option to spawn remote cars from ammo crates (or not)
WEEKEND WORKSHOP BRODOWN COMPETITION
WWB has been some incredible fan-created levels being submitted. It's been rad playing your creations! We are finishing the competition with our last theme next week. All our winners to date have been added to the mysterious User Generated Island, so if you haven't already, go check them out!
Gather your knives and swords! Bronan, Mr Anderbro, The Brode or Brade - you have the freedom to choose! ... within these limits... Your theme for this Weekend Workshop Brodown is:
MELEE MAYHEM
Cater your level to the strengths/weaknesses of an individual melee bro or use all of them! Use Bronan to crunch down in victory or slice wildly into hundreds of mooks with The Brode or punch your way to liberty with Mr Anderbro! DO IIIIIIIT!!!
You hear explosions above and you see earth itself falling down on your head. he only question is, "Is there any exploding paraphernalia that's going to fall on me?" Your theme for this Weekend Workshop Brodown is:
CHAIN BROACTION
Make chain reactions in your leve!l So the first thing you might be thinking is "Propane tanks! Awesome!" Think outside the propane tank, bro. Barrels, traps, falling boulders, mook doors, scaffolding, huts or even throw a suicide mook in to get things started (but propane is fully allowed).
VOTE ON GAMEPLAY AND THE CHAIN REACTIONS! Make it fully loaded and ready to explode, but don't break the game dudes.
Our bros of liberty and justice have found themselves trapped in a deep cave. They don't know what's ahead of them, but they know going up means getting out. Your theme for this Weekend Workshop Brodown is:
BROSCENSION
We want to see you guys using the background art! Take your pick of enemies - aliens or dogs or traps or mooks or all of them. Start your level low and go high, make those explosions look even more awesome with rad backgrounds. VOTE ON GAMEPLAY AND AESTHETICS!
The Broforce world has been turned downside up by the arrival of screeching acidic slime beats from outer space. Your theme for this Weekend Workshop Brodown is:
FIRST CONTACT
Give everyone a brosome first reveal of the unwelcome interstellar freedom smashers eg. You're crawling under an enemy bunker when you spot an ominous shape lurking in the dark; or You've just crushed 54 terrorists and you come across a strange pulsating egg...
Make it creepy. Make it liberating. Make it yours.
IT'S OUT! The world of Broforce has become infested with aliens - new alien enemies, deathly traps and boss fights! This is our biggest update yet, and it's definitely been challenging. We are pumped to finally be getting it into your hands, and can't wait to hear your feedback!
Deadly spike traps kill instantly. Facehuggers, on the other hand, aren't as kind. Be a bro, and kill your team mate before they burst into even bigger problems.
We figured doing a WWB right now wouldn't be fair on people who build levels now and others who build levels with more alien content to work with at the end of this week:
WWB6 ON HOLD
It may be obvious what the next WWB theme is. But maybe it's not. At all. Don't count on it being pure alien, just know that aliens will be involved. We'll be waiting in the dark with the eerie glow of explosions flashing across our faces...
Remember all those times a barrel landed on your head an exploded? Everyone does. EVERYONE. Your theme for this Weekend Workshop Brodown is:
XTREME UNDERGROUND!!!
It's time to go deep Bro's. Make your level go down, down, dooooowwwwwn! Set up over head traps and tough navigation paths - make an impact on evil. And make it a deep impact.
We're back on Bros! We've changed it up so you now get two weeks to submit your level. Submissions now close on the second Monday after this announcement! Your theme for this Weekend Workshop Brodown is:
ACBROBATICS
Use the Bros' advanced maneuvers to scale high rise buildings or navigate treacherous jungle depths! This one's about big jumps, tough landings and riding shock waves.
Don't forget to Add WWB4 in front of your level name!