Bryan Olson - Brok 🐊 Michael Kovach - Graff 🐈⬛, R.J., Guard Austin Schmidt - Dr Mink 🦦 Joshua Cookingham - Da rats 🐀
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BROK is -30% for this winter sale. Happy holidays!
Merry Christmas, everyone!
UPDATE 1.4.6.1 (HOTFIX)
1.4.6.1 HOTFIX -------------------- - Fixes a crash happening when hitting objects in adventure mode (mea culpa) (Rvs 19288)
UPDATE 1.4.6
1.4.6 -------------------- - Fixed taking damage several times if we pause during specific moments (like getting hit by spikes) - Fixed double hurt voice during specific moments (like getting hit by spikes) - Fixed interrupting a grabbing character could sometimes lead to getting frozen. - Fixed timer during interrogation in Chapter 2 that wouldn't appear so was impossible to fail. - Fixed issues if we started co-op during a fight and we hadn't seen the co-op tutorials yet. - Added 67 new fanarts. (Rvs 19287)
UPDATE 1.4.5.1
1.4.5.1 -------------------- - Fixed unable to click on the player with the mouse (to get back on feet when thrown or special attack.) (Rvs 19230)
UPDATE 1.4.5
1.4.5 -------------------- - Fixed possible softlock if coop character pressed a button on the bunker ball game at the same time as main player while off. - Fixed throwing an item which would fall on Lia would crash the game. - Fixed skipping the whole museum part while on the mini game would have the mini game parts still on screen. - Finishing the mini game could also result in a part still flying on screen. - Fixed closeup staying on screen if coop character jumps on a certain corpse several times in Chapter 4 while a closeup is on. - A certain robot killing the guard during a cutscene in Chapter 4 would give XP to the player. - Fixed trash can visible on the light in hacker back street even when it shouldn't be there. - Pressing print screen on Steam was not handled by Steam itself. - Pressing back button while displaying fanarts could sometimes get it stuck on screen. - Shadow ads could spawn on bed locations, making them impossible to grab. (Rvs 19200)
UPDATE 1.4.4
1.4.4 -------------------- - Fixed possible softlock if we would jump on the bunker button exactly when the countdown was over in chapter 4. - Fixed crash if companion character would get close to the nuclear areas on the map. - Fixed ad not appearing correctly in the box in the laboratory (sprite error) - Fixed dialogue crash in chapter 4 if we waited the end of this line (Graff coughing) instead of skipping. - Fixed potential issues with the rolling spike not letting the character get up or die. - Fixed unable to jump sometimes after getting crushed by the rolling spike. (Rvs 19169)
UPDATE 1.4.3
1.4.3 -------------------- - Fixed: Switching page on the artbook with L/R would cause a crash. - Fixed: Doing this also caused the pointer to not move the page around sometimes. - Fixed accessibility: Sewers panel accessibility sounds were not working correctly. - Fixed accessibility: New controller detecteed speech would prevent audiodescription from playing. - Fixed one potential issue with the management of several controllers. - If a player is disconnected and a controller which isn't used by anyone is found, they automatically pick it up. - Switching pages while zoomed in now keeps the zoom. (Rvs 19139)
UPDATE 1.4.2
1.4.2 -------------------- - Fixed: Final boss was rarely doing the slide attack anymore. - Fixed: Brok's skin colors for co-op characters and "chocolate skin" were incorrect. - Fixed: R.J.'s run sprite lacked weapon display - Fixed: Jumping right after a flying uppercut with Brok resulted in an incorrect low jump next. - Fixed: In Dr Mink's room, the coop players could move the camera too, causing issues. - Fixed: In Dr Mink's room, fixed depth issue visible with several players. - Fixed: Giving food to ally not active during the fight was possible. - Fixed: Giving food to ally would sometimes cause not being able to use food at all. - Fixed: Final boss could move while trying to attack. - Fixed: Final boss could grab player from very far. - Fixed: Characters would sometimes not move down during a cutscene at the end. - Co-op players can now join during fights. - Co-op players now have more defense. - Final boss combat now indicates where player(s), ally and boss are to make it easier to follow. (Rvs 19135)
UPDATE 1.4.1
1.4.1 -------------------- - Fix tribot stuck / fight not starting if we fail the piano puzzle twice. - Fixed potential crash if the item sprite does not exist. - Fixed potential crash after solving the museum puzzles. - Fixed coop character able to pick up ad inside of the sentry box while being outside. - Fixed: cannot punch Dee - Fixed: tribots in police department stop moving if we die when trying to save Sin. - Fixed minor issues in fanarts. - Coop character loading now waits until textures are loaded to avoid a delay with them being invisible. (Rvs 19123)