The Mac version has been updated and has the accessibility features!
Except one: positional audio unfortunately had to be disabled as it causes crashes, due to a bug in GameMaker. Until there's a fix or workaround this was the only solution. The game is still playable without this feature.
UPDATE 1.3.1
1.3.1 -------------------- - Accessibility: added a "no screen shaking" option. - Accessibility: added an "automatically ask to skip fights" option. - Accessibility: you can now press the repeat buttons again to stop the current speech. - Accessibility: the attack stat was not rounded when speeched. (Rvs 17840)
UPDATE 1.3.0.3
1.3.0.3 -------------------- - Accessibility: automatic play is now enabled when selecting all options. - Accessibility: fixed sewers machinery puzzle repeating some useless sounds. - Accessibility: holding skip button for too long would repeat the choice and softlock the game. - Fix: Displaying chapter select tutorial in menu then exiting the menu would not allow to open the menu again. (Rvs 17833)
UPDATE 1.3.0.2
1.3.0.2 -------------------- - Fixes a softlock with accessibility on Border Post if "puzzles adapted" is active but not "simplified rooms". (Rvs 17830)
UPDATE 1.3.0: Accessibility - BROK is now fully playable by blind gamers!
1.3.0 -------------------- ACCESSIBILITY UPDATE
BROK is now the first full-fledged adventure game to be fully playable by blind or visually impaired players!
- Fully narrated via text-to-speech and audiodescriptions. - Puzzles adapted for blindness. - Positional audio for fights, which of course can be skipped. - No online connectivity required. - No specific device required, play with keyboard or a controller. - Additional options for larger fonts and increased contrast. - To enter the accessibility menu, press SPACE (or Y on a Xbox controller) on the title screen, then follow the audio instructions.
IMPORTANT: Accessibility speeches are only available in English, so you must understand this language.
- Past conversations are now spoken (for everyone) - Picking up items with keyboard now requires to press ALT (or the redefined key) to avoid picking them up by accident instead of attacking. - Fixed: If we managed to skip the drones fight in Chapter 3, hints would get stuck on it. - Fixed: Switching player or to summary when outside the school in chapter 2 would not restore the state properly when back. - Fixed: Vibrations level was truncated to 0% / 100% / 200% when saved instead of the real value. - Fixed: Chapter select now restores the Tramp prescription if he's still alive and we no longer had it. - Fixed: Shay no longer talks about help with materials if we already gave them. - Fixed: An ad in Dr. Mink's room was invisible. - Fixed: An ad still appeared at night at Border Post even if already picked up. (Rvs 17829)
BROK the InvestiGator now available on consoles!
BROK the InvestiGator is now available on Steam, PS4™, PS5™, Xbox and Nintendo Switch™.
Time to make some noise, folks! Tell your friends, tag your favorite streamers!
Store pages: https://linktr.ee/brokgator
UPDATE 1.2.9.1
- Added 62 fanarts.
BROK won "Best Concept" and more at the Aggie Awards 2022!
Glad to announce BROK has won "Best Concept" in the Adventure Gamers awards! https://adventuregamers.com/articles/view/the-aggie-awards-the-best-adventure-games-of-2022
It also took three Readers' choices: - Best Gameplay - Best Character - Best Concept
Thank you, everyone who voted 🥳
OVERWHELMINGLY POSITIVE!!!
BROK just reached that crazy milestone. Thank you so much everyone!
I would like to mention that this was achieved despite: ➡️ Self-published ➡️ Small budget ➡️ Creative risks (some would say this game is a niche inside a niche)
Those 6 years of work paid off! 👊
For the future of BROK, you'll be glad to know that I have... ➡️ Several small short-term projects ➡️ One big mid-term project ➡️ One huge long-term project My schedule is already full for the next 5 years or so XD
Be sure to follow me on Twitter for updates! https://twitter.com/COWCATGames
UPDATE 1.2.9
1.2.9 -------------------- - Improved performance when calling the same event repeatedly (especially was a performance issue in front of the hologram in Drumer Street on lower performance systems) - Fixed: Unable to load immediately after unlocking extras if we don't exit the menu first (on asynchronous systems) - Fixed: Localized the message informing about Mania difficulty unlock. - Fixed: Ott's colors during the concert. - Fixed: Brok could fall during cutscene near the end according to player position. - Fixed: Player could stay displayed at an angle if grabbed and the ally character interrupts the grab. - Fixed: Graff hovers over the ground in one of the endings. - Fixed: Lives counter was incorrect size if the OS language was China (or another Asia territory) - Fixed: Graff could not jump high enough on the balance plates to reach the top platform unless doing an "uppercut". - Also adjusted Chinese font for names to fit the HUD better. - Updated Ott's parents look during the fair. - Spanish localization fully proofread (thanks to Inspector Arai) (Rvs 17761)