My old friend Gamera Games has been upgraded to Gamirror Games. Congratulations on their 7th anniversary as a publisher! All my games will also be discounted during this period. Welcome to check it out!
Liujiajun April 18, 2025
Welcome to follow my Steam developer homepage and social media:
I've recently put together my own Discord channel, and it should become available, so if you normally use it, try logging in, I'll be in the channel often, and I look forward to working with you all to create a good community. Meanwhile, the Discord link has been placed at the top of the store page for easy access.
This is a precise placement game that requires both hands to operate. The game will be available on Steam on July 17.
About the Steam Next Fest
The game will be released in the recent New Products Festival demo, so that you players to go free experience, while the new festival demo will be than the prologue to provide another two new small mode.
Endless mode, players can be in the endless mode, and constantly have to generate the cat into its litter, to reach the ultimate boredom!
Electromagnetic Maze, where players need to help ghost cats dodge obstacles and finally ascend safely to the sky to feel the ultimate heartbeat!
Finally
I am completely self-researching and self-publishing this "Balance 100", so the release publicity is limited, so I hope you will help and promote it. Please Wishlist Balance 100, and give me the Triforce to develop more interesting and very new Gameplay triangle, I am also very willing to explore more possibilities of game development with you players.
See you soon!
LiuJiajun June 13, 2023
Bubble People - A Game for Social Phobia
Hi everyone, I recently had a chat with a friend about a few issues at the "Indie Game Art Week" event hosted by GWB.
Here are some miscellaneous conversations and pictures from the development.
I don't like to make games with mature gameplay, I prefer to continue to explore my unknown gameplay, sometimes it's a bit strange to make something unstable, so please advise me. Bubble People and Mouse People are both riddler games with a core gameplay, one is "long click" and the other is "press and release". Bubble People is inspired by one of the items on my own development wish list, the first sentence of which is "A click-and-eliminate game for social phobes", with the note "bubble wrap for delivery". In the beginning of the game is to eliminate the things you don't like easily, and then continue to do so, is what you see now.
By the way, the later update of 1.5 "A Little Love Story" is also a whim to update, sometimes the whim is indeed a stroke of genius.
《泡泡的人》灵感来源我自己的开发愿望单的其中一条,第一句就是“献给社恐者的点击消除游戏”,并备注“快递的泡泡纸”。 在游戏的开始是把不喜欢的东西轻松消除掉,后面继续做着做着,就是现在大家看到的样子了。 对了,后面更新的1.5“A Little Love Story”也是心血来潮想更新的,有时候突发奇想的确是神来之笔。