Genre: Fighting, Hack and slash/Beat 'em up, Adventure, Indie, Arcade
Bud Spencer & Terence Hill: Slaps and Beans
Last hours to preorder and support Slaps And Beans 2!
š£Dear fans, we are now a few hours away from the closing of the Kickstarter campaign: Slaps and Beans 2 can only become a reality thanks to your support! If you haven't already done so, there is still time to choose a reward and contribute to the realization of the game, helping us to reach the next goal š
š³"Can't you see it's almost over, man?" "You say it's over? For me, we're just at the beginning!"
The free The Darkest Tales - Into the Nightmare prologueās been launched!
Hey, everyone! Hope youāre doing great.
Today we are glad to introduce to you The Darkest Tales - Into the Nightmare. Itās a free prologue of The Darkest Tales - an action-platformer set in a dreamy yet dangerous world of childhood nightmares where you play as a stuffed plush toy Teddy trying to save his little owner Alicia.
Check the official prologue trailer: [previewyoutube="J-eqhJxowHo;full"]
Key Features:
ā Get your hands on sharp enchanted weapons and jump, slice, and dash your way through anyone who stands in your way. ā Develop your skill tree to learn a ton of new tricks that include faster healing, more damage, and much more! ā You may remember them differently⦠Do battle with a ton of once-friendly, now deadly, fairytale characters turned evil bosses. First up? A double blade-wielding, deceiving Little Red Riding Hood ā Fully voiced characters, a rich storyline filled with recognizable fairy tale lore, and gorgeous yet haunting landscapes and levels. All progress saved in the prologue will be automatically carried over into the full version of The Darkest Tales upon launch. Download The Darkest Tales - Into the Nightmare for free today and donāt forget to share your feedback in this form https://forms.gle/7pvZzC31rX7U8A6C9 or our official Discord server https://steamcommunity.com/linkfilter/?url=https://discord.gg/vYQaVv4X53
Happy gaming time!
New mechanics in Slaps And Beans 2
In Slaps And Beans 2 the combat system and its progression will be enhanced and improved. This will be done through the use of new environmental interactions (especially with Terence), improved combos to create single or co-operative attacks, and the addition of new power-ups. Here are a few examples:
[previewyoutube="3VNAJlbi1Zg;full"] Improved Terence's dodging ability. When Terence dodges a hit near a wall or obstacle the enemy will be confused and vulnerable.
[previewyoutube="wsURVfHSEXA;full"] Terence will be able to use his speed to "lock" hordes of enemies and lead them towards Bud or a trap.
[previewyoutube="Nk4gPIS_VEs;full"] New power-ups will temporarily increase players' abilities and certain gameplay parameters (strength, speed, damage resistance, time running speed, etc.).
Slaps And Beans 2
Today, September 16, 2021 the Trinity Team and Buddy Production are launching the Kickstarter campaign for the long-awaited follow-up project: the second part of Slaps And Beans, the official video game of Bud Spencer and Terence Hill.
Upon reaching the campaign objective of Slaps And Beans 2, there will be a brand new story, new mini-games, a 4-player party mode and many other new features. The most interesting stretch goals include voice synchronization (with voices of Michele Gammino, Tilo Schmitz and Dennis Schmidt-FoĆ) and a release for the latest generation of consoles.
To support the project and to find out more details, visit the following page https://www.kickstarter.com/projects/1684041218/bud-spencer-and-terence-hill-slaps-and-beans-2
Back our project now! Some bonuses at special prices are only available for a limited time!
UPDATE 0.99
Added Japanese language
Achievements fixes
"THE LAST VALZER"
"MY NAME IS NOBODY"
Minor bug fixes
Added SFXs
Optimizations
Beer and sausages minigame tweaks
Fixed some typos and fonts errors
FULL RELEASE IS HERE!
Today, āBud Spencer & Terence Hill ā Slaps and Beansā comes out to slap from the Early Access!
We particularly want to thank all the fans all over the world who have helped us to improve the game in these months, and we invite them to play it again: they will find new minigames, improved graphics and combat system, new areas to explore, new enemies, more than 30 achievements, Steam Cards and much more! We have also translated the game in plenty new languages, including Chinese and Russian (and Japanese is coming!)
Full Release does not mean that we will abandon the game: we will continue to support it with new updates and content as we have always done, so it's a simple change of label that the game now deserves thanks to everyone's passion.
So, thanks to you all and enjoy the full release of Slaps and Beans!
UPDATE 0.95
Levels & Graphics:
- Beer and sausages minigame!
- Graphics addings and polishing in City level
- Scrolling sky background and clouds over the roof of building
- Fixed police guy animations
- Fixed supermarket minigame
- Harbour level
- Graphics tweaks
- Fixed platform part
- Isle level
- Graphics tweaks
- Expanded
- Lab level
- Tweaks & checkpoints in stealth part
- Fixed āBankā Building roof in Western level
- Fixed wrong direction during running animation
- Custom clothes colors now works also in Western level
- Added hits animations to āFatā and āMuscledā enemies
- Fixed sprite shaking
- Bakers names in Dune Buggy race
- Fixes on HUD and HUD improvements in Chase level and Dune Buggy race
- Desynchronized enemies idle animations
- Fixed navmesh in Tutorial level
- Fixed navmesh in Western level bridge
- Graphics addings in Western level ( Mariachi band etc.. )
- Portraits in Dune Buggy race
Gameplay:
- Fixed friend character stealing powerups
- Added more surfaces for Terenceās back kick attack.
- āBatmanā attack is now deadly
- āFatā and āMuscledā enemies can now stand up if stunned
- Now 2 āMuscledā enemies can grab and throw a āFatā enemy
- Bud scrum attack have now higher priority
- Bud wonāt flip randomly if Terence is on an higher platform
- Fix attack direction hitting a scrolling environment props and removed friend fire
- Terenceās points increased
- Fixed 2° controller bug in Chase level
Audio:
- Added several sfx here and there
- Added audio options ( Music volume and Sfx volume )
Menu:
- Added audio options ( Music volume and Sfx volume )
- End game credits updated
- Added Dune Buggy race leaderboard
- Added skip button icon during cutscenes
- Adjusted clothes colors screen
- Polishing
Languages:
- Added Russian and Chinese
Extras:
- Trading cards & emoticons
UPDATE 0.94
GENERAL ADDITIONS
Train level extended!
Removed placeholder row in leaderboard
Removed loading screen between tutorial and western level
Level complete screen with stats
Fixed bug in multiple dialogues
Graphics tweaks in western level
Graphics tweaks in lunapark level
Fixed Terenceās frontal dodge against obstacles and walls
Terenceās back kick fixes
First batch of achievements
Added kickstarter user portraits
Terenceās input changes: now special attack do always slaps sequences until charge bar itās not empty, else it will do a single heavy slap. Hammerfist and double hammerfist are now triggered by combo (light+heavy attack and viceversa)
Added BANANA-Item in island level
LEVEL WESTERN
fixed a bug that blocks Terence by pausing the game during he is climbing the bridge
LEVEL TRAIN
added multiple changes to the level based on the chosen difficulty
improved horses chase minigame
added new cutscenes
added new sections of the TRAIN
added new minigames
fixed several bugs on the BOSS fight
LEVEL DOCK
fixed forklift several blocking bugs
refined intro cutscene
fixed a bug that blocks characters by pausing the game
LEVEL AIRPLANE
improved motorcycles minigame
added new sounds and improved soundtrack
LEVEL ISLAND
added HP Bar in Zoltan BOSSFIGHT
fixed Zoltan auto-heal
UPDATE 0.93
Removed Unity launcher: now input keys and resolutions can be changed directly in game
Added support for 4:3 and 16:10 aspect ratios
Dune Buggy: fixed collisions on haystack
Dune buggy: Added function to put the overhead machine back on track
Dune buggy: Increased grip and removed some obstacles based on difficulty level
Terenceās blocks are not random anymore: now they are selected by movement direction and run state.
Tweaks on item throwing: increased collisions and damages
Terenceās Horse
Jump movement is not automatic anymore. Player has to press the Block/Defense button to do it.
Fixed Terence AI bug on Western level Bridge
Fixed rocket bug in Lunapark boss area
Added āHit Stopā option, to enable/disable an animation pause on hits effect.
Fat enemies fall animation tweaks
Tweaks on thrown enemies (increased damage and forces)
Second batch of backer names update in credits screen
Tweaks on enemies distribution (less chaotic)
Fixed entrance cutscene to the supermarket
Review of Hungarian and Italian texts
Latin-American Spanish
Fixed input on Mac in driving levels
Fixed force feedback option in diving levels
NOTE: On first run, the game will open using the same resolution of desktop: if you encounter any performance problems, please set a lower resolution from OPTIONS/VIDEO game menu.
UPDATE 0.92
PATCH NOTES:
Added Checkpoints (two each level in easy mode, one in normal difficulty usually before bossfight, none in difficult mode)
Added Gamepad vibration on/off in options menu
Fixed bug that caused Player 2 to activate instead of the CPU in some configurations
Fixed audio issues and crashes on Budās shove attack
Adapted the impcact of Budās shove and Terenceās kick attack. Still too powerful vs bosses, this will be fixed in next version.
Fixed blocking bugs on fair level boss area
Updated English language
Updated backerās names in Credits
NOTES: You can fast forward the cutscenes by holding down the key used to grab (we will add hints with the button in the next updates)
Please donāt use the āInputā menu on game launch! This menu will be removed in the next version
In the next update we will add complete support to a large amount of PC gamepads that are not recognized at the moment