Fixes: - Training mode - Increased distance between spawned enemies to avoid initial unnecessary collisions - Highscore - Fixed presentation of names (escapeUrl problem) - Battle - Looked over smartbomb damage on bosses (damage instead of instant kill) - Battle - Fixed achivement, now given if a smartbomb gives the final damage on a boss
Release 1.0 (full release)
Release 1.0, here it comes!
Notice. We have resetted all the stats from the 'Early access' period (thanks all who have participated and contributed to the game). The hall of fame has been updated with the top three results from 2021: http://binaryunderground.se/devlog/end-of-2021-and-early-access/ Now there is an empty global highscore for you all! ;-)
Below is a list of changes in this release:
Two more bosses
BUG Spitter added
Updated training ground
Added player settings for music and SFX
Added player settings for default ship tilt position (to avoid broken wrists :-)
More stats based on difficulty and type of controller
More achivements
More power ups in game (also a new "speed up" powerup)
Looked over point balancing
Looked over playability on different difficulty levels (so far we have not managed to beat the game on difficulty HARD)
Various GUI improvements
Various fixes
...and the stuff we have forgotten to mention
BR Dev-team (Ryarnek and Rasterbalk)
Release 2022-02-05
Time to release soon! We have been two developers that have worked with the game last year on spare time, driven by a belief that we have a unique game experience to give. We plan to end the early access and release a major update of the game 2022-02-05, exactly one year after we entered early access.
The release will include:
The two remaining bosses (levels)
More stats from gameplay and stats presentation
Support for playerprefs (sound and ship rotation)
More Steam achivements
Updates in training mode
Various enemy adjustments
Various fixes
Our player base is small (nearly non-existent so far :-) , but we strive for and hope a few like-minded will try the game, catch it and enjoy the gameplay.
BR B.U.G. IT (Ryarnek, Rasterbalk)
Releasenotes 2021-03-15
General: - Ship bullet sound decreased
Battle: - New boss: Boss4 and with the introduction of various rockets (although Steam achivements is not yet in place) - Changed default play mode to EASY - Boss fire interval for secondary and tertiary weapons depends on level - Points changes to make it more worth playing on harder difficulty - Informationpanel updated with BOBMaker healthbar - Adjusted BOBMaker stats to be more in line with difficulty
Figure: Screenshoot from dev view
Minor
Training: - Textual correction
Battle: - BOBMaker different setup based on game difficulty