This update brings the beginning of a progression system to the game, something that will take some time to complete but it'll be worth the wait! More info to come in a future post about this, so look out for it!
Added 60 progressive stages to the Today's Goal splines. They should feel more authored and gradually get harder as you go through them.
Urgent Task splines currently have 5 stages each and there are 3 sets of them so far.
When beginning a game for the first time, you have a Yes/No choice to do the Tutorial.
Continuing the game should put you back on the spline set you previously left off from.
And more minor bug fixes and improvements
Small Bug Fix - Apr 6th
Tutorial mode wasn't showing on first launch - should now be fixed
April 5th Update, Mac Build added
Mac support added
Super-close-to-early-access-release build
This update is for the 0.92 release of Bugged. It has a whole bunch of changes and updates.
- During the game, timed challenges pop up at random that you must complete.
- There are multiple promotion titles you can achieve once you finish 'Today's Goal' events.
- Some visual updates and control responsiveness updates
As the game progresses through early access, I will be posting more updates here, both major and minor!