Buggos cover
Buggos screenshot
Genre: Simulator, Strategy, Indie

Buggos

1.0.6 Patch

Updates




  • Removed right clicking to delete building blueprints (you can still use the delete key). This was causing issues with panning the camera and accidentally deleting things.
  • Fixed building armor bug. Aka the buildings were never applying their armor. Sigh…
  • Fixed the Swarm Mother descriptions.
  • More grammar fixing.

1.0.4 Patch + 1.0.5 Patch

Updates




  1. Added an option to disable goo on start globally in the settings menu.
  2. Fixed a bug where the tool tip was hiding in the bot left corner on start.
  3. Fixed a bug where tool tips were visible for second between scene transitions.
  4. Music is now randomized.
  5. Fixed a text bug in the menu.



1.0.2 patch

Updates



  1. Fixed an issue where demo players could not get the area 6 achievement and see the cutscene
  2. Fixed an issue with the evolution chamber bugging out when it was clicked too many times.
  3. Fixed some more grammar issues.

Small updates


  1. Updated some tooltips around nutrients.
  2. Fixed a bug with nutrient pustules not getting a bonus from the powerup.
  3. Updated the font for evolution chamber and unit tooltip.

Buggos 1.0 is now available!

Take over the dirty human’s home world in the first swarm-based autobattler Buggos. Use attack pins to direct your six different types of bugs where you want them to attack. Each bug has a specialty, so make sure you use them where they are most beneficial.
Unlock evolution points and evolve your bugs to fit your unique play style. With over 75 evolutions to choose from, you can help all your bugs equally, or you can just evolve the bugs you enjoy playing with most.
Conquering the human planet contains 36 levels of increasingly difficult human resistances and will not be easy. However, feel free to pick from 5 different difficulty settings to shake things up. There is a relaxed, Easy, Standard, Hard, and Insane difficulties. (The game is fully balanced around Standard – but do as you wish :D)
Just a little down the road we will release version 1.1 which will include the unlimited wave survival. You will have the opportunity to defend yourself from wave after wave of humans attack you (probably to get their home back)
Its been a long road, but we are finally here! I hope you all enjoy Buggos and if you have any questions, concerns, or comments, please let me know in the Discord channel!
Best,
-Will (Intrepid Marmot)

Build 22 - demo updates


  • Update - New music added
  • Update – You can place buildings on your own bugs. They don’t mind much.
  • Update – Builders will now spend less time milling about.
  • Update – added building placement sounds for success and failure.
  • Update – Bug movement ai fiddled with for performance.
  • Update – Few more evolutions.
  • Fixed – Issues with tooltips and the tutorial being funky.
  • Fixed – sound issues in the cinematic.
  • Fixed – Issue with fullscreen not sticking when opening the settings menu.
  • Fixed – issue with evolution tentacles highlighting ahead of evolutions.

Demo updates for build 20!

Demo Build 20 updates




  • Update – Added in more tech tree options.
  • Update – You can now replay levels.
  • Update - Buggos can now walk through their own buildings
  • Update – Rebalanced pustules.
  • Fixed – Attack points (where projectiles spawn from) now flips correctly and has been move to better locations for most objects.
  • Fixed – Issue with goo having the wrong tile in certain locations.
  • Fixed – bug with the attack pin messing with total damage calculations.
  • Fixed – Kerning issue in Evolution Chamber

Demo / full game updated with bug fixes and user feedback.

Updates to the demo:


  • Updates - Changed the movement code for the bugs so they are less dumb. This means they won’t get stuck on walls as much and are way more likely to walk around obstacles.
  • Updates - When you open the escape menu the game pauses.
  • Updates - Made the fonts more homogeneous.
  • Update - Builders now start with the ability to create goo.
  • Update - Goo has been rebalanced with how much nutrients it gives you. (6/5/4 patches of goo required) for each upgrade.
  • Update - Rebalanced nutrient pustules to be more rewarding.
  • Bug - Fixed a graphic issue with the swarm capacity bar.
  • Bug - Pausing now pauses attacks as well.
  • Bug - Fixed the immortal swarmer. (hopefully)


BUGGOS Swarms are killing all the humans and civilians are dying everywhere!

Watch as we control an ever hungry and growing bug swarm, and send it to rampage through the humans. Your goal, WORLD DOMINATION!

This game is meant to me more hands off, giving off strong simulation vibes over anything else. You work as the Swarm Overmind, guiding your BUGGOS by using attack pins, pheromones, and tactics to meets your goals. This game requires no micro skills, its all soft control and positioning.

While not featured in the demo, there is an upgrade system where you can spend your evolution points to gain access to more varieties of bugs and tactics upgrades. There are Builders, Defenders, Warriors, BoomSlugs, and Swarm Queens. You also can tailor the percent chance of specific bugs spawning over time, by using breeding stone.

Intrepid Marmot is a one man studio just trying their best to create a game that focuses more on the high level aspects of strategy and simulation.

Control a SWARM of Buggos to KILL all the humans and take over the planet!

Watch as we control an ever hungry and growing bug swarm, and send it to rampage through the humans. Your goal, WORLD DOMINATION!

This game is meant to me more hands off, giving off strong simulation vibes over anything else. You work as the Swarm Overmind, guiding your BUGGOS by using attack pins, pheromones, and tactics to meets your goals. This game requires no micro skills, its all soft control and positioning.

While not featured in the demo, there is an upgrade system where you can spend your evolution points to gain access to more varieties of bugs and tactics upgrades. There are Builders, Defenders, Warriors, BoomSlugs, and Swarm Queens. You also can tailor the percent chance of specific bugs spawning over time, by using breeding stone.

Intrepid Marmot is a one man studio just trying their best to create a game that focuses more on the high level aspects of strategy and simulation.