+ Add a limit to equipped curses * Curses can now be removed in save file * Fix arrow multiplier curses * Improve loading screen + Enemy balancing + Boss can now spawn bugz + Add Discord RPC (linux only for now) * Fix controller in shops * Finish UI Rewrite
0.3.3
+ Rewrite most of the UI + Add boss hurt sound * Fix boss shadow + Add loading bar + Add boss death animation + Balance enemy speeds * Balance some hp values * Animate water * Fix some boss related bugs + Add placeholder tutorial track * Add sound to changing volume
0.3.2
* Preformance fixes * Fix Boss hitbox * Rebalance particles count + Split coins into green and yellow coins + Add click to scroll to shops & settings + Add carpets back to doors * Rewrite Saves
0.3.1
+ Add shading to maps + Make shops faster to use * Convert shops to decor objects * Decrease max arrows for mag bow * Increase dash iframes * Fix what sounds play with what bows * Fix bomb AOE center * Bomb arrows play sound when hitting enemy now * Clear items on tutorial over * Change Particle texture + Add AOE Explosion Effect * Make AOE and particles draw on top * Make stinkbugs stand out more * Fix save deletion * Fix delete menu going to title * Fix controller display + Add some curses
Playtest 0.3.0
* Fix Boss bar - Remove some AI icons + Add Yellow and Gray Anitpede + Add some curses - Remove some enemy icons * Fix totem collision + Make proc gen tutorial - Remove old tutorial * Fix respawn menu * Fix saving generation seeds * Add test emojis to compendium * Made oases spawn less + Add more oases colors * Make magnet weaker * Fix camera in low fps situations * Slow down boss langing a bit * Change color ramping between areas * Fix boss spawning related bugs * Rework font rendering - Remove old key count indicator + Add stamina meter - Remove special timeout indicator * Fix arrow collisions + Add boss attack indicator * Make player easier to control at 1hp * Fix shops resettings scroll + Shops now show stats + Add progress to totems * Make loot sounds more consistent + Add progress to doors
Playtest 0.2.0
+ Add change log button - Remove force change log view * Fix exits playing open sound + Add give up button + Add labels to entry points * Fix render layering * Fix tutorial text overflow * Fix poison damage in lobby + Add hole entry time + Add currency icons to shop * Fix UI scrolling consistency issues + Add chests and stones * Fix boss bar rendering all the time * Rework lootable objects and shops + Add damage indicators * Switch default player to blue antipede * Balance green and blue antipede * No longer conserve weapon on new save * No longer conserve player on new save * Fix Bow icon size on save files * Move discord logo to not overlap with controller * Add poison effect
Playtest 0.1.2
* Fix leaderboards * Revamp UI scaling * Round curse multiplier + Add some reverse curses * More balance changes + Add more bugz & bows * Remove aim assist for kb mouse * Fix mul curse, now costs more arrows + Add some stats to compendium * Improve rendering preformance * Fix AI Walking into decor * Improve AI Sight alg
Playtest 0.1.1
+ Added souls * Fix controller detection bug + Add icons to shops * Revamp AI * Texture ordering changes * Redraw item textures * Increase magnet radius and speed + Add curse equip system * Fix save persistence bug * Major balance changes + Add Winged Enemies + Add more achievements * Fix save completion checking
Bugz Playtest 0.1.0
Changes
+ Added coins * Maps now teleport correctly * Update player physics + Added shop system * Fix player death animation + Give bosses special attacks * Bug Fixes
Playtest is now open, get your friends playing bugz
Its been a while, Ive been busy but I have finally found time to start working on bugz again