Improved Bulanci spawning - spawning at the same spot has been minimized
Factory
Fixed the inactive zombie in repeated play
Minor map adjustments for better AI pathfinding
CTF
Fixed missing bases in the upper part of the map
Elite Training
Fixed mines laying
Fixed a bug in counting the Elite Training results
Bug Fixes
Fixed achievements which were not working
Added support for HDR displays with 16-bit depth of colour
Fixed a bug with unlimited shotgun magazine
Fixed a bug with empty hands after laying a mine
Minor gameplay fixes
ver. 3.5 - New UI
Gameplay changes
Game
A complete rework of the user interface
Added the Bullympic Games video
Added the option to choose between the classic and new (modern) user interface layout in the game
Added the option to to select maps directly
DLC maps are now marked as such in the map selection
Improved opponents' AI
A smaller number of players can now play bigger maps
Performance optimization for low-end machines
Improved particle effects for low-end machines
Automatic selection of the main player based on the selected keyboard layout
Fixes and improvements of the game localization
Minor graphical improvements
Minor improvements on all maps
Removed the tutorial from the main menu
Introduced a limit of 30 FPS in the menus and 60 FPS in the game
The video section starts from the 3rd page
Multiplayer
Epic Online Services temporarily removed
Multiplayer now connects directly using Steam P2P servers
Multiplayer optimization
Changes in the main player (serveru) selection
Multiplayer lobby has been expanded with detailed information about the selected game
Ammunition is now displayed under local player
Capture the Flag
The flags' state is now displayed in the middle of the map in a new user interface
Team Game
Team score is now displayed in the middle of the map in a new user interface
Team interface is now displayed left and right (based on the team) in a new user interface
Bug Fixes
Fixed a bug which prevented achievements to be unlocked.
Fixed a bug which caused the game to freeze when launcing a multiplayer game.
Fixed a bug which caused the game to freeze at the end of a multiplayer game.
Fixed a bug which caused the online score not to be displayed properly.
Fixed a bug where it was possible to launch a game when one team was empty.
Fixed a bug which caused the missiles of a non-hosting player not to be displayed in a multiplayer game.
Minor bug fixes in the game.
Minor graphical bug fixes.
Nintendo Switch - Release!
Extremely aggressive pillows are not just on Steam anymore. Bulanci have besieged the Nintendo Switch console as well now. 🌟
On the enclosed map, you can see when the game is available in which region. With an improved user interface and artificial intelligence, the hero factory, and more stuff, the new version of Bulanci brings fun for up to eight players on one device. All enhancements will be released for the PC version this year as well, so you can expect a big update on Steam.
What does the Nintendo Switch version include?
Environments
Fairy-Tale
Factory
Disco
Kids’ Room
Game Modes
Deathmatch
Team deathmatch
Capture the Flag
Elite Training
History Book
11 chapters about the origin and history of Bulanci
including 4 short videos
Hero Factory
An increased number of maps for the current environments
Achievements for deeds in the game
Local multiplayer for up to 8 players on one device
Nintendo is here!
Nintendo is here!
We are glad to announce the launch dates of Bulanci on Nintendo Switch!🌟
The launch on Nintendo is a global event, and below you can see when the game will be available in which region. The new version of Bulanci with an improved user interface and artificial intelligence, hero factory, and other enhancements will bring entertainment for up to eight players on one device.
Los Angeles: 21. 12. at midnight PST
New York: 21. 12. at 3:00 AM EST
Sao Paulo: 21. 12. at 5:00 AM GMT+3
London: 23. 12. at midnight GMT
Prague: 23. 12. at midnight CET
Hong Kong: 21. 12. at midnight HKT
Tokio: 21. 12. at midnight JST
Sydney: 23. 12. at midnight AEDT
All enhancements will arrive to the PC version around Christmas as well, so you can expect a big update on Steam. You can also look forward to two brand new environments soon, Battleground and Maze. Battle tumult, aerial bombs, and a minigun will surely tear you a new hole in your pillowcases. On the other hand, a crazy Robocat lurks in the Maze, which is also full of moving walls, power outages, and a sewer system for quick movements. We are also working on new weapons, the Brutal mode, and many other surprises. There’s a lot in store for you.
The Czech & Slovak Games Week is here!
The Czech & Slovak Games Week is here! 13th November marks the start of the event which celebrates local videogame production, called Czech & Slovak Games Week. This year is the fourth edition, offering more than 270 titles and discounts of up to 80%.
Bulanci cannot miss this! Almost a year ago, we launched the Early Acces for Bulanci with the start of Czech & Slovak Games Week. Since then, we've released 14 minor and major modifications/fixes or expansions of the game itself.
With the Czech & Slovak Games Week, we've also released the Limited Pack, allowing you to complete your collection.
And that's not all! We've also expanded the wallpaper pack with more backgrounds.
What else? We will share some news with you still this month!
ver. 3.1 - QoL
Gameplay Changes
Game
When selecting your character, the selection is now confirmed automatically.
Hints are displayed for the first 3 walkthroughs.
Elite Training
The Elite Training scoreboard has been redesigned.
Bug Fixes
Fixed a bug which prevented the achievement with the mine from unlocking.
Fixed a bug which prevented the achievement with the rocket launcher from unlocking.
Fixed a bug which prevented the leaderboards to be controlled with a controller.
Fixed a bug which caused the online score not to be displayed correctly.
Bulanci leaves Early Access
After years of development and almost a year in Early Access, we’re proud to announce that Bulanci officially leaves Early Access and releases in full version. Believe us, however, that the work on the game is far from finished.
On both Steam and our website, you can find a roadmap that foreshadows our plans for the following months. There is much more in development still. In near future, you can look forward to several brand-new environments, the editor, the campaign and much more.
Bulanci will also launch on consoles, with the official release on Nintendo happening very soon and more console versions following shortly after. There is definitely a lot to look forward to.
Finally, we would like to thank you for your support. Whether you got the game via crowdfunding, bought it in Early Access, or downloaded the free version, we couldn’t have done it without you. Special thanks go to those who provided us with suggestions and ideas through social media or Discord, where a growing community of fans have formed.
The official release of a game is an important milestone, which means that one chapter of the life of Bulanci ends, but a new one begins. We would be happy if you joined us on this exciting journey, and we look forward to seeing you in the game or on Discord.
Update version 3.0
Gameplay Changes
Gameplay
Added the Elite Training mode
Added localization into FR, UA, JA, ZH-TW and ZH-CN
Added the support of Hero Factory
Added achievements
Adjusted interface control
Added hints
Added the option to turn hints on/off
Added the option to configure your own keyboard controls
Pistol reload speed changed from 7 sec to 4.5 sec
Shotgun reload speed changed from 0.76 sec to 0.35 sec
Chimes now play during paused game
Newly revamped Book of History
New pages added to the Book of History
Added leaderboards with the support of training and multiplayer, accessible from the upper-right menu
The Map Editor button has been temporarily removed from the menu
Released a new DLC, Hero Factory, which enhances the Hero Factory
Released a new DLC, Map Pack, which adds 27 maps to existing environments
Multiplayer
Multiplayer optimization
Changes to main player selection (server)
Earned score is now entered into leaderboards
Support of Hero Factory
Capture the Flag
Spawn positions are now marked with team colours
Elite Training
Added a new mode, Elite Training
Fairy-Tale
Fixed a bug which caused mines under the bridge to disappear
Factory
Fixed a bug which caused Bulanci to spawn off-screen on a 4-player CTF map
Kids’ Room
Fixed a bug which caused AI to get stuck under the furniture
Additional Changes
Default keyboard controls for player 1 are now arrows, right Ctrl and right Shift (formerly WSAD, left Ctrl and left Shift)
Performance optimization
Revamped the game visuals at minimum details
Added bonuses for supporters from the Startovac platform (matchstick in mouth, white wartime hat, bed linen - skew stripes)
Added the option to get new bed linen as a reward for earning achievements
Removed mentions of Early Access
Redesigned the controls and user interface so that the whole game can be controlled using only the keyboard/controller
Added the option to adjust the volume of storyline sequences in history separately
Changed the default volume setting
Shortened the display time of the final victory screen to 3 seconds
Improved information icons on the final results screen
The mouse cursor is now hidden during a game
Each player in a multiplayer game on a single device can now adjust their Bulanek in the Hero Factory during the preparation of a game
Added an information screen after the transition from Early Access to full version
Poetry animation speed halved
Added animation of Bulanci after confirming them during game setup
Bug Fixes
Fixed a bug with flashing lights with some GPUs
AI can now place mines
Minor localization fixes
Fixed a bug which caused glass particles to shoot off most objects
Fixed incorrect display of online and offline players in the upper menu
Fixed graphic defects in the intro video
Fixed several bugs related to EOS SDK
Minor graphic bug fixes in the game
Minor graphic bug fixes in the interface
Fixed game crashes during play
Minor translation fixes
Release of base game is near!
The base version of the game is free on PC starting 1st September 2023! You can play online with anyone! Did you support Bulanci via crowdfunding or purchase them on Steam? We’ve got special bonuses for you. You can find all the important info in this summary https://bulancigame.com/faq/
Online multiplayer survey
The online multiplayer is out, and with it come various tournaments – from the unofficial ones to hardcore esport battles. We would like to choose the right format for future official Bulanci tournaments with you.
If you want to tell us what you think, please complete this short survey. https://forms.gle/XfCKNuaUZEhhVEc19
If you want to train beforehand, you can arrange battles with other players on our Discord.
Update #9 EA ver. 2.9 - Online Multiplayer
It is here! The Bulanci multiplayer is live! Toodom! Finally, you can play pillow fights with others online. Finally, you can show everyone your skills in eliminating feather foes – a good connection is mandatory, of course. ;) You’re in for a ride. Soon, we will announce a tournament, and the winner can earn a nice prize. However, it won’t be easy, because we will also come to test your mettle. The fun stuff doesn’t end here, though. Very soon, we will launch the leaderboards, where you can fight to get to the very top in each season. We are excited to see what kind of marksmen get to stand on the legendary Bulymp. We have much more in store for you, so stay tuned until next time.
Gameplay changes
Game
Added multiplayer to the game
Adding ES, HU, SK, DE language
Default round time is now 3 minutes
Multiplayer game
Multiple game option is off
Message speed scrolling is increased
Capture the Flag
Adjusted UI
Fixed a bug where weapons could not be picked up
Bug fix where pick up flag sign has still been on bulanek after returning flag.
Kids’ Room
Fixed a bug where you could spawn in an object on the table
Head of the teddy bear has now behavior of ball.
Weapons now spawning in all floor levels.
Fairy-tale
Removed the nighttime version of the map
Added the day-night cycle for matches longer than 5 minutes
Variation 2 for 4 players. Blocking stone has been moved.
Factory
Fixed a bug where you could spawn outside the map
Fixed a bug where the “Feather Plucker” sucks a Bulanek in, but doesn’t kill him
Bug Fixes
Enhanced optimization for weaker PCs
Fixed a bug with the intro video stuttering on weaker PCs
Fixed a bug where bullets flying from below upwards were less visible
Fixed a bug with the mouse not being displayed
Fixed a bug with the screen stretching out in the full screen mode
Fixed a bug with objects being displayed improperly with lower details