Now you can buy Bullshot and ( or ) all the other Gato Salvaje Studio titles released to date with a crazy discount, take a look at the GATO SALVAJE BUNDLE in our store!
Merry christmas and happy winter sales to you all,
Gato Salvaje crew.
FINAL RELEASE ANNOUNCEMENT!
BULLSHOT FINAL RELEASE!
Hey buddies!
Finally, after several months of crazy work, we are really proud to communicate the FULL RELEASE OF BULLSHOT. The game now has all the levels available for playing since a couple of hours and will be migrating from early access to full release today around 8PM Central European Time (11AM Steam hour).
It's been a long time since the early access release in April. Many levels, weapons, modes and other features have been incorporated to the game, most of them coming from your feedback! So please let us say thank you to all the Bullshot gamers who helped us during the last months.
We would like to dedicate another special line to all the guys from the STS crew & others who helped us with localization duties and make this more special for us: Kingkrool, Boris, Jindřich, Sun-Lin, Lee, 안의환, Julian, Simo, Jeremy, Jeroen, Robert, Michelle, Inosisi, Jorge, Martin, Michal, Paulo, Luis, Oana, Nikita, Meadows, Pitchaya, Yusuf, Volodymir... hope we don't forget anyone, much love! :)
LAST LEVELS ADDED!
Whithin the final release, we would like to introduce you 2 new challengues for our beloved mate Frank & you.
THE FACTORY (ROBOTICS & HEAVY WEAPONS)
THE CARDESIAN BATTLESHIP
Both of them are full of new threats and leads to a small surprise once you complete 'em!
FINALLY!
<*> Bullshot is complete but we'll keep uploading minor fixes in case of need, we'll keep reading your thoughts and try to improve it as soon as we can.
<*> We had little time to test the final localisation assets, so if you find any text that needs to be translated into your language please report it to us [i/(notice some concepts like "game over", "stage cleared", "health" or "score" won't be translated since we wanted to keep and arcade-retro atmosphere)
Update 10: BULLSHOT TURBO !!
Hey buddies!
How are you doing? Today, we are proud to introduce you several new features on Bullshot, all of them come from your feedback sent in the game forum. There’s a faster mode of this game called “turbo”, an “autoshoot” option for the ones who play with gamepad, revampings, multiplayer improvements, etc.
BULLSHOT TURBO
From today, if you execute the game in the settings menu, click on “controls”, then you’ll notice four “game speed” options. Now “fast” is set as default mode, the old mode “normal” is still available plus you have two frantic modes in “very fast” and “fastest”.
We consider this new feature will make the game more suitable to different preferences as some of you suggested Bullshot to be more agile, and the ones who are more comfortable with the “normal” mode will be allowed to keep playing that way.
AUTOMATIC SHOOT option for controllers
We know it’s not an easy task for an action shooting game to handle three actions at the same time like “move+aim+shoot”, therefore we realized it could be easier to put “aim” and “fire” actions together. After almost one week of testing among the Gato Salvaje team we honestly believe the game experience is much better and smoother.
Notice this new feature is optional, so you can turn it off anytime in the setttings menu, if you click on “controls” you’ll see the checkbox for “automatic shoot”. Plus, this characteristic won’t be available for the rocket missile, since it has very limited ammo doesn’t make much sense.
REVAMPING - Police Station
We are trying to make the game more versatile, some levels will lead you going berserk and others will require you to think or to be patient before executing. The Police Station is on the first side, now has much more enemies, this won’t make it more difficult since a couple of health packs were added along with the foes.
MULTIPLAYER BETA improvements
Now the multiplayer has better synchronization with lesser swaps.
SOON...
A new level, “The Fabric” is in the works, we have few assets left to complete so you can expect it very soon! More news to come, keep sending us feedback! ;)
Best,
Gato Salvaje Studio
Update 09: new characters & death counter @ multi, minor fix
Dear friends!
How are you doing? In the last month we’ve been charging our batteries, that’s the main reason why we didn’t communicate new features and fixes on the game. Now we are in full-throttle mode again, here’s a small update with 2 new features on the multiplayer mode plus a minor fix for Xbox One controller.
2 NEW CHARACTERS @ Multiplayer Beta
Let us introduce you Lemmy Bulldozer and Nikki Napalm!
In previous times a respected man of law, Lemmy Bulldozer was the sheriff in the main town of planet Valer’s desert.
Born in a far galaxy, Nikki Napalm landed into planet Valer after several years of space journey. During her trip she has faced the most horrific creatures from each galaxy.
DEATH COUNTER @ Multiplayer Beta
Now the multiplayer mode has a “death counter” system, therefore each game will last 200 seconds and the player with more kills will we the winner.
MINOR FIX - Xbox One Controller
Some of you reported several specific trouble when playing the game with an XBox One controller, we’ve made some fixes about it and now it seems to be OK. As always, thanks for your reports!
SOON…
We’ll keep working on the multiplayer but for the next “communiqué” you can expect a new level and a new bonus stage! Plus we keep working on some fixes & improvements like “fire from the ladder” which is becoming more complicated than expected, but it’s a matter of time.
This is all for now folks, keep tuned,
Gato Salvaje Studio
Update 08: MULTIPLAYER beta, new character, levels & other!
Hey! It’s been a while since the last update! Here we come with the 8th one; we are happy to introduce you a bunch of news, some of them very important!
About the update:
MULTIPLAYER BETA (versus mode) - ACTIVATED
From today an so on, you’ll have 4 scenarios to play Against any of your friends. This update allows you to play “VS mode”, but expect to see a cooperative mode very soon. In each scenario you’ll have different weapons and health packs.
The final version is expected to include up to 8 characters to choose with different “default weapons” and different skills set (speed, strength, special attack…)
Though now it’s an 1 vs 1 game, the final version it’s going to allow up to 4 simultaneous players. Game modes will be ones like “capture the flag” (with the radioactive hamster in this case) to other classics like number of kills or lives competition.
There is also expected to have switches with traps, explosives, villains falling, powerups… everything necessary to have a blast!
We encourage you to try the mechanics and be patient, since this process will take some time until the multiplayer is completed, and as you know, we do take much care about all your opinions and suggestions about this game, so please keep sending your feedback! <3
NEW CHARACTER! - FRANKY’S DAD
Old school... but still a cool bull! Meet this legendary bull with a shady past, Now you can choose between Franky and his dad to play in the multiplayer mode. Soon you'll be able to play with him along the story mode.
SOON….
During the next week we’ll be focused in complete the multiplayer and release more characters… our plan is allow those characters to be available for the “normal game” mode!
And that’s all for now, of course we’ll be very happy to read your thoughts on this brand new mode, so please keep sending us your feedback!
Thanks for your trust, all the best!
Gato Salvaje Studio
Update 07: Full controller support activated, new level & more!
Hello there folks! Hope you’re doing well!
Here we come with another update, the 7th one, this time with a brand new level, the full control support activated & more stuff!
FULL CONTROLLER SUPPORT - ACTIVATED
As some of you requested, it took a while but is finally available! Now you can run Bullshot without a keyboard and mouse on hand, from installation to play and beyond.
NEW LEVEL - OIL FIELDS!
Black gold fever! This time you’ll have to help Frank to cross an oil field controlled by the Cardesian forces, watch out, some surprises ahead!
2 NEW STEAM ACHIEVEMENTS
(within the new level)
3 NEW STEAM COLLECTABLES
(within the new level)
SOON….
The Commander 2.0
Thirsty and miserable, he’s back and wants revenge.
Arabic Localization
We keep working on this, since it has a different writing scheme (R-to-L) it’s been a little bit more difficult than expected to implement this into the Unity engine that runs Bullshot.
And that’s all for now, of course we’ll be very happy to read your thoughts on this brand new level, so please keep sending us your feedback!
Thanks for your trust, all the best!
Gato Salvaje Studio
Update 06: New level, price, localization, skins & more!
Hey buddies! How are you doing?
Here we come again with the 6th update in 6 weeks! This time we bring a new level which - as always – implies new achievements and new collectables. More stuff like weapon skins will be available from this update. There is a new localization, the Swedish language… and finally, the price has been updated too, it’s x2 bigger than the previous one but still way lower than the final amount (expect around 5$) once this early access is process it’s over and the game is 100% complete.
About the update:
NEW LEVEL – BULLS OF ANARCHY HEADQUARTERS!
Some of you probably have noticed before, it’s been activated since a couple of days! ;)
2 NEW STEAM ACHIEVEMENTS
(within the new level)
3 NEW STEAM COLLECTABLES
(within the new level)
NEW - WEAPON SKINS
Some of you requested this one, now each weapon looks differently. It’s a small improvement but makes a lot of sense for a shoot ‘em up game!
NEW LOCALIZATION
Svenska (Swedish) - tack Meadows!
SOON...
By next week we hope to include the final steam localization we miss, which is Arabic language, if you’re familiar with that language, have Bullshot send us a DM, we’ll give you the chance to try the beta version before it’s released ;)
More stuff to come , we are working in some gameplay improvements and new modes prepared for the next update, as always, we invite you to keep sending us your feedback! Hope you enjoy this new level! ;)
Thanks for your trust, all the best!
Gato Salvaje Studio
Update 05: New level, localizations, enemies, weapon, etc.
Hello there folks!
Today we are proud to announce the release of a brand new level, four new localizations, a new weapon & collectable items among other stuff! This one will be the last announcement with the current price, in a few days with the next update the cost of this game will go up from $0.,99 to $1.,99 as there will be twice the levels available for playing since the day this early access was released... and more are to come with lots of surprises for you.
So if you have any colleague interested in this game, tell him to hurry up if he wants to save some money. Of course, the ones who already have Bullshot won’t need to pay a single extra cent on this game.
About the update:
4 NEW LOCALIZATIONS
繁體中文 (traditional Chinese) - Xièxiè Sung-Lin Tsa | Boris Chui!
简体中文 (simplified Chinese) - Xièxiè Byron Lee!
Nederlands (Dutch) - bedankt Jeroen!
Українська (Ukrainian) - спасибі Volodymyr | Dmytro!
GAMEPLAY IMPROVEMENTS & FIX
Rocket Ammo Counter - IMPROVED!
OS X bug - The window did not detect mouse click or touchpad click - FIXED!
NEW LEVEL - THE LABORATORY!
Too much slime! Things are getting pretty serious! In this brand new level our buddy Frank will have to face horrific creatures like giant crabs, mutant snakes and many other terrors created by the Cardesian scientists if he wants to escape from the Laboratory!
NEW ENEMIES!
(within the new level, some of them announced before!)
The Crabdesian
The Cardessian Snake
NEW GIGANTIC FINAL BOSS!
(within the new level)
NEW WEAPON - THE FREEZING LASER CANNON!
(White walkers King seal of approval! Let your enemies notice how “cool” Frank can be with this new toy.)
2 NEW STEAM ACHIEVEMENTS
(within the new level)
3 NEW COLLECTABLES
(within the new level)
As always, there's a small hint of what's next on Bullshot!
In the next update, besides of a new level you'll see...
DIFFERENT SKINS FOR FRANKY'S WEAPONS!
And that’s all for now, of course we’ll be very happy to read your thoughts on this brand new level, so please keep sending us your feedback!
Thanks for your trust, all the best!
Gato Salvaje Studio
Update 04: New weapon, achievement, localizations & other
Hey, what's up!
By next week you'll see another BIG update, but for now, here's a small - but not irrelevant - bunch of improvements we made on Bullshot.
NEW WEAPON - THE FLAMETHROWER!
- This new weapon has limited uses, in order to obtain this weapon or new charges you'll need to pick-up the items released by dead flame-thrower Cardesians.
NEW ACHIEVEMENT - ON FIRE!
- This-bull-is-on-fire! You'll need to kill one hundred enemies in order to get this achievement!
LOCALIZATION UPDATES
- German Localization improved - Danke Schön KingKroooll! - Japanese Localization improved - ありがとう CURRY_DAYS!
GAMEPLAY IMPROVEMENTS
- Regular Cardesians gunfire changed, now they fire bigger projectiles, more like a shotgun.
- Now "rush-mode" speed doesn't decrease if you jump while running.
More exciting news to come by next week, stay tuned & keep sending feedback! ;)