On this day exactly a year ago, Bunny Hop League was first released on steam. We've come a long way since the very first version of the game and we thank all of you for participating in the early access and helping us shape the game to become what it is today.
Version 1.0 comes with a long list of changes.
Multiplayer
Online mupliplayer has made it's way into Bunny Hop League. Now you can challenge and compete against your friends to see who is the ultimate bunny hop guru!
Maps
As usual, new maps have been added to the game. Check the level selection screen to see what's new! As before, we will continue to add more maps in the future!
Sliding and Ramping
We're reintroducing the gamemode Sliding with the addition of a new mode called Ramping. You can find them at the top of the level selection screen.
Music
The music library has also gone through an upgrade, and will continue to do so in the future! If you'd like your music to be featured in the game, please contact us at "contact@polydigital.se".
Achievements, Trading Cards and Stats
There's an achievement linked to finishing every level in the game as well as a few other ones.
We now keep track of a few stats as you're playing the game, we'll expand on these further on.
You can now collect trading cards and craft yourself a new badge or why not a new profile background?
Bugs
Many, many bugs have been fixed. We're sure there will be plenty more as with any game but they will be taken care of accordingly!
Many more things have changed since the last update and will continue to do so. Thank you again for supporting us this year, we hope to see as many of you guys as possible posting records, videos and what not. We'd love to see what you're up to!
Regards,
PolyDigital
Achievements confusion.
Some of you might have noticed that we have been adding new achievements lately. Please note that these are not yet available in the current public build. At the time, we're simply testing them! You'll be able to unlock them all in the next update which by the way is coming very soon!
Regards,
PolyDigital
Frame rate issues since last update.
We just released a hotfix with a few changes
If you are experiencing poor framerate, go to control options to enable and disable "Raw Mouse Input".
Let us know if disabling that fixes it.
The map Heaven should now also be playable.
PolyDigital
Version 0.4.7 is out now!
Version 0.4.7 is now available!
"Spoiler alert" The Barrel is no more! :(
Changes
New map: Heaven
Tesselation Graphics option
There is now a temporary character cast better shadows! This will be updated in the future.
Movement Tweaks
Fixed game going to windowed mode on map change
Have fun!
PolyDigital
Tester positions currently filled
Hello bunnyhoppers!
As most of you know, we have a small group of testers that help us get our content as bugfree as possible before releasing it to you. This is so that you won't have to deal with all those anoying little bugs.
We have been recieving an overwhelming amount of messages and comments regarding the pre release testers group and we just thought we'd let you know that we are not currently looking for any more testers at this time.
We will let you know next time we are in need of more testers!
So please do not contact us about it until that time comes.
Regards,
PolyDigital
Version 0.4.5
Version 0.4.5 is now available!
A small update featuring a couple of things.
Sorry for the lack of updates recently, we've been very busy workin on The Facility, more is to come shortly.
Changes
Movement
Air acceleration now more Aggressive
Changes to general Speed gain
Adjustments to Player Character
Audio
Added several new songs
Added basic landing sound
Maps
New map BH_Vulcano
New map BH_River
UI
Fixed V-Sync
Added fps limiter
Thanks,
PolyDigital
We're live in twitch streaming some 3D modelling art!
We're currently streaming live on Twitch as we create 3D art for our game dev adventures! Stop by and have a chat why don't you? :D
The biggest update to Bunny Hop League so far!
This update have been in the works for a long time and it is finally available to you.
Something to note with this update is that records will be reset due to a new timer system being implemented.
Features
Here are some of the biggest features of this update.
Completely redesigned UI
New timer system (Now with greater accuracy and less bugs)
New main menu
7 Brand new maps to jump across
Sci Fi 2 remastered and added once again
Tutorial level (to show you newcomers the art of bunny hopping)
Keybinding
Music (Will be expanded upon)
V-Sync support
Many bug fixes
As always, tweaks to underlying systems
Basic achievements (There will be more in the future!)
Total hard drive space required reduced considerably
Performance increase
New maps
List of all new map additions.
Tutorial
Fog
Fog 2
Construct
Fast
Splash
Limbo
Thank you!
We hope that you'll enjoy this update as we continue to improve the game and to add plenty more content.
Interact with us in the community hub and help us make this game greater!
And don't forget to post your records!
Cheers
PolyDigital
Big things are coming
A lot of things have been happening to Bunny Hop League. We have been working hard on a massive update since version 0.3 was released.
A lot of things have been changed or added, more information will come when we release the next update but here are a few examples.
Version 0.4
Completely redesigned UI
Music
Several new levels
Keybinding (Yes, finally)
And bug fixes of course!
These are just a few of the many things featured in the upcoming 0.4 update!
When will it be available?
Version 0.4 is estimated to be released within a week from this day!
We are very excited to see what everyone thinks about where the game is going.
Regards
The PolyDigital Team
We're looking for testers!
Hey people!
We're currently looking for skilled bunny hoppers to help us out with testing prerelease versions of the game!
This includes map testing, bug reporting and general feedback.
If you're interested, contact either "Measuring" or "117Caboose" on Steam and explain why you would like to be a tester and a bit about your previous Bunny Hop experience.