Playtesters got the first taste of the new Attack AI from Project Lead Luke Hughes and ... the good news is that it works!
The bad news ... it's attacking YOUR Cottonbalers!
It's getting better ...
[previewyoutube="K75b3CRXdo0;full"]
The attack AI is getting smarter ...
Turn on sound for AI 'barks' too!
Awakening the past
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Our dedicated volunteers go the extra mile ... for you.
Photo of end of war surrender to Cottonbalers
Colorization by Andrei Niculau, original music by Chris Scribner
Update on our progress
Since you've been asking where things stand we thought it was a good time for a quick update. We don't have a release date yet, but we are making great progress and have tested most of our planned scenarios.
In the scenarios we've tested so far, the Cottonbalers' opponents were on the defensive; we did those first because the AI was easier to write. We're working on the offensive AI now, and when it's ready (soon!) we will have seven remaining scenarios to test.
Then all those scenarios will be integrated into a true narrative campaign, and we'll need to add and playtest the RPG mechanics. And of course there will be fine tuning, balance, and polish.
It's all starting to come together, so remember to check back all the time because we have regular updates here on Steam, and on our Twitter, Youtube, and Facebook pages.
The AI learns a new skill
[previewyoutube="IOi39iK7nLQ;full"]
The AI learns Carpe Diem
Advances in perception, and a new skill: Assaults.
Your own dynamic soundtrack
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Dynamically Generated Soundtrack in a turn-based game ...
Novel??? Tell us! (We think so.)
Definitely experimental. Like it?
* Turn on audio! *
Thanks especially to work of audio director @ChrisScribs, John Strong, and @RA_Mathis (a combat vet).
Reminder!
New audio feature reveal coming ... TOMORROW
Possibly never seen before in a turn-based battle!
Hint: we spent a lot of time studying Band Of Brothers.
Stop by our Twitter page this Saturday 18th 9:30 a.m. PDT (4:30 GMT) and give us your reactions!
Incoming!
New audio feature reveal coming!
Possibly never seen before in a turn-based battle!
Stop by this Saturday Sept. 18 at 9:30 am PDT (4:30 GMT) and give us your reactions! Our Youtube and Twitter pages will be updated too, so let us know what you think!
Historically accurate FORGERY
We wanted a credible furlough pass for the narrative but also wanted to be respectful of the personal information.
Respect for those who served.
Respect for history.
We go the extra mile.
Thanks to volunteer Andrei Niculau for his careful work!