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Genre: Simulator, Strategy

Call of War

Flashpoint Europe




HIGH COMMAND – PRIORITY BROADCAST

June 26th | 0600 Hours | OPERATION FLASHPOINT

The waiting is over. The map just lit up.

Flashpoint Europe is go.

This isn’t a slow push. It’s a decisive strike across the continent.

Blink, and you’ll miss a frontline shift.
Hesitate, and you’ll lose a city.
Fall behind, and you’ll be buried in the dust of a dozen moving divisions.

Our intel was right. The enemy’s scrambling. They weren’t ready for this kind of speed - but we are.

Hit fast. Hit hard. Don’t stop.

This is more than an offensive. It’s a turning point.

You trained for this moment. You’ve got the plan. You’ve got the momentum.

Now move. Raise hell. And don’t look back.

__

Flashpoint Europe is Call of War's latest event map. Running at 24x speed, one gameday passes for every hour in real time. This makes for an intense, continuous experience - like none you’ve had in Supremacy before.

The map also features a few extra adjustments:
  • Rural provinces award 1 Victory Point
  • Combat timers have been doubled - letting you control your armies with pinpoint accuracy, even at high speed
  • Coalitions are limited to one member - only the truly relentless will survive.


Join the map all weekend long by going to your games list, and joining one of the existing maps. Make sure to check your operation goals, so you don’t miss out on rewards for partaking in the spectacle.

24x speed. Real-time momentum. Instant consequences.

Only the relentless survive.



Release Notes



This week in Call of War - an overview



We’ve been very busy at headquarters with creating exciting new things - this summer is getting hot, and we are upping the pace! Here's a quick briefing on what's rolling out across the front this week:

  • LIVE NOW: Clash of Nations rebalanced - 4x speed and more.
  • Thursday: F-LA/2H-OIN4 EUROPE - prepare for high intensity warfare!
  • Saturday: Supply Lines - keep your inventory stocked for all future campaigns.

Want the full intel on our operations? Headquarters is now broadcasting the full Release Notes at playsupremacy.com – don’t miss the latest announcements from Twin Harbour Studios!



CLASSIFIED NO LONGER



For decades, it was buried in the archives. A fragment of a campaign that never officially existed. No maps. No communiqués. Just a codename and scattered whispers from the field:

F-LA/2H-OIN4 R.E.P-OE/U

Thanks to the tireless efforts of our in-house historians, the records have been pieced back together. What they describe is astonishing - a high-speed strategic gamble designed to turn the tide of war in just days. Fast deployments. Shifting frontlines. No time to regroup.

Now, for the first time ever, this campaign is being reconstructed and made playable. The battlefield is fast. The pressure is real. And only the bold will keep up.

The map unlocks soon. Prepare for high intensity warfare on June 26th.



Swift Strike




Swift Strike is the ultimate test of brilliant strategy and quick decision-making. With the game speed set to 10x prepare for an exhilarating and demanding experience. The game automatically ends after 4 real-life days. So choose your allies wisely and move swiftly to seize the win!

[table] [tr] [td][/td] [td]Minimum Rank: Technician Fifth Grade[/td] [/tr]
[tr] [td][/td] [td]Country Selection: Free Selection[/td] [/tr]
[tr] [td][/td] [td]Team Settings: Coalitions[/td] [/tr]
[tr] [td][/td] [td]Peace period days: 1 day[/td] [/tr]
[tr] [td][/td] [td]Number of players: 22[/td] [/tr]
[tr] [td][/td] [td]Start of game: Starts right away[/td] [/tr]
[tr] [td][/td] [td]Gamespeed: 10x[/td] [/tr] [/table]
Don’t miss out on this high-octane challenge where every second counts. Click the "Find Games" button below to join Swift Strike now. Hurry! The clock is ticking.

Arms Race



Attention, Generals!

The race to victory is about to begin as our “Arms Race” event returns!

Your nation is mobilized, your economy is set up for war, infantry units are deployed to protect the countryside and the finest of your troops are gathered in urban centers across the country!

It is time for you to make the first move and face the enemy!

  • Player count: 50
  • 2x speed
  • Starts immediately
  • Random country selection
  • Players flagged as inactive after 48 real-life hours
  • Fixed runtime of 28 real life days after the game started (if not won earlier)


During the sign-up period you can find the event maps at the top of the games list. Join these event maps to participate. We wish you good luck and much fun!


Your Call of War Team


Release Notes




This week, we went full maintenance mode - tightening bolts, oiling gears, and finally taking out a few bugs that have been camping behind enemy lines for far too long.

One particularly stubborn bug finally got its marching orders. Previously, promoting a unit and then issuing a delayed move command could unintentionally cancel the upgrade - without refunding the hard-earned resources spent. We’ve fixed this issue, so your promoted units will now keep their shiny new levels, no matter when you tell them to move.

Further, a bug where searching for a player positioned last on a ranking page would redirect to the wrong page has been fixed.
  • Searches now display the correct page containing the target player.

And finally, we’ve fixed theTrade Offer UI on Mobile. In the Diplomacy menu, the trade offer text previously overlapped in multiple languages on mobile devices.
  • The issue has been corrected for Czech, French, Italian, Dutch, Polish, Portuguese, and Russian.
  • Android: Overlap at the top resolved
  • iOS: Message text is now properly aligned with trade icons


For a complete overview of this update, please check out the detailed Release Notes and share your feedback with us on our Discord Server.

Your Supremacy: Call of War Team

Dawn of the Patriot



Attention Generals!

Rewrite history by either saving or conquering the American heartland in our Dawn of the Patriot event!

In this exciting scenario the Axis won the war and established colonial empires in North America. While Japan exploits the west the Germans claimed the eastern shores of the former Land of the Free. But resistance is growing in the heartland of the fallen states and patriots are reclaiming the heritage of the Founding Fathers.

Liberate the United States from foreign occupation or defeat the uprising patriots in the center of the North American continent in this alternative history scenario!

  • Player count: 30
  • 3 Teams with 10 players each
  • starts-when-full
  • free team selection
  • random country selection
  • 24h peace period


During the sign-up period the event maps can be found at the top of the games list. Join these event maps to participate. We wish you good luck and much fun!

Your Call of War Team

Operation Supremacy



Operation: Supremacy invites you to a high-speed contest for control points! Your mission: capture and hold 13 of 25 strategic locations across the world map for 4 days. With no coalitions allowed and the game running at 2x speed, competition will be fierce. Only one player can secure victory and claim the massive 50,000 Gold reward!

[table] [tr] [td][/td] [td]Minimum Rank: Technician Fifth Grade[/td] [/tr]
[tr] [td][/td] [td]Country Selection: Free Selection[/td] [/tr]
[tr] [td][/td] [td]Team Settings: No Coalitions[/td] [/tr]
[tr] [td][/td] [td]Peace period days: None[/td] [/tr]
[tr] [td][/td] [td]Number of players: 97[/td] [/tr]
[tr] [td][/td] [td]Start of game: Starts right away[/td] [/tr]
[tr] [td][/td] [td]Gamespeed: 2x[/td] [/tr] [/table]
Outwit your rivals, conquer and then hold your ground to win the grand gold prize in Operation: Supremacy. Ready for the challenge? Hit the “Find Games” button below and claim your victory!

Release Notes



Manpower cost reductions - buffs for close air support - map improvements for the Arms Race event map - critical bug fix for Anti Air units.

Good news for the troops on your frontline - reinforcements are coming! Manpower costs have been reduced across the board, putting more boots on the ground to where you need them the most. Bigger cost reductions were applied to later unit levels, making this change more impactful in the phase of the game where Manpower becomes a major bottleneck.

Meanwhile, spies have become a bit too good at their jobs, so we’ve tightened their leash. Sabotage spies can no longer trigger the “reveal all armies” action, restoring some much-needed fog to the fog of war. You can still supply your HQ with vital intel by using Intelligence spies, which can trigger the “Reveal Local Armies” action in adjacent provinces.



We’ve also made some key adjustments to your close air support. The introduction of ranged Anti Air has made life tough for planes that like to linger above the battlefield.
To remedy this, Attack Bombers had their damage buffed against armored targets and Naval units. Get in, land your hit and get back out - now you are getting more boom for your buck!
Additionally, Tactical Bombers have received an upgrade to their Hitpoints, making them better at absorbing incoming rounds. This way they can loiter longer while slowly and methodically tearing your enemies apart.

In the meantime, long ranged Strategic Bombers were thriving. They excel at delivering precise strikes against infrastructure and population morale. To reign in their efficiency, Strategic Bombers have had some of their payload taken away - less bombs means less damage against buildings and province morale.



Based on community feedback we’ve improved the resource availability and distribution on the Arms Race map. This should lead to fairer starts, more strategic variety, and fewer moments of “why did I already run out of food again?”

Further we fixed a bug where Anti-Air units with fire control set to “aggressive” forgot their manners: They would open fire on neutral aircraft without triggering any diplomatic consequences. Now, if you damage a neutral nation's planes, expect them to return the favor - war will be properly triggered as it should.

For a complete overview of this update, please check out the detailed Release Notes and share your feedback with us on our Discord Server.

Your Supremacy: Call of War Team

Rush for Europe




Rush for Europe challenges you to dominate the continent like never before! With the entire European theater at your fingertips, your objective is clear: conquer it all in just 14 game days. But this time, the stakes are higher, and the pace is faster with a 6x game speed. Will you rise to the occasion and lead your army to victory before the clock runs out?

[table] [tr] [td][/td] [td]Minimum Rank: Recruit[/td] [/tr]
[tr] [td][/td] [td]Country Selection: Free Selection[/td] [/tr]
[tr] [td][/td] [td]Team Settings: Coalitions[/td] [/tr]
[tr] [td][/td] [td]Peace period days: 3 days[/td] [/tr]
[tr] [td][/td] [td]Number of players: 22[/td] [/tr]
[tr] [td][/td] [td]Start of game: Starts right away[/td] [/tr]
[tr] [td][/td] [td]Gamespeed: 6x[/td] [/tr] [/table]
Don’t miss your chance to make history in Rush for Europe! Time is your greatest enemy as you mobilize your forces and outpace your rivals. Click the “play now” button below and secure your spot in this high-speed battle for European supremacy!