Update 1.4a: -Fixed bug at black portal Ossarium that could cause the boss not to spawn. -Fixed various minor terrain graphic bugs -Updated speedrun sign, grats to Aquababy for his "trash" run of 14 min and 59 sec all green portals, and 31 min and 57 sec for all portals.
Calturin update 1.3a
Update 1.3a: -Togon from 2000 to 3300 health (The dragon’s model is huge, so needs a lot more health than other bosses to not die too quick). -Red Topeth from 1700 to 2040 health. -Red Topeth circle attack: now does a extra delayed circle with holes in it every time he does a normal circle. -Red Sir Lanval: All attacks now damage more (from 10 to 16, and riding attack projectiles from 10 to 20), and his charge now spawns black projectiles in the path of the charge.
-Fixed a bug that would cause Ossarium to despawn as you started the fight (thanks ruarq) -Fixed a bug that would cause you to get stuck in credits if you entered it from ingame > options > credits. -Added text when player opens first red portal that notifies player the red portal is at the first batch of portals. -Added text when the player defeats red Sir Lanval that notifies player that the last boss on normal mode must be defeated to unlock the final black portal. -Updated the speedrunning sign (grats ruarq for 1st place in green portals)
Update 1.2c
Update 1.2c: -Path of Pain: Fire damage from 40 to 15 (still one shots you on hard mode) -Moloch: Normal mode max health reduced from 1900 to 1600. -Ossarium: Skeleton mages now only spawn on hard mode.