We are constantly updating SkydiveSim to improve performance and add new features. This update activates non-VR multiplayer and provides minor bug fixes.
Added non-VR option
You can now play on PC without a headset by choosing non-VR option. This feature is still in beta and multiplayer will only work in VR version at this time. We will be adding multiplayer to non-VR version soon!
Visual and technical enhancements
Enhancements to the look and feel of the environments Added more options for multiplayer (including private multiplayer sessions) Added more targets and new scoring system
modifications and improvements
Added distance to target after landing. Fixed bug in tutorial that caused canopy to open early.
Update 1.4.6
Improved stability and game play experience. Added ability to pull hackie at 5k. Bug fixes.
New scenes and fixes
Added two new scenes Our first Real World dropzone "Skydive San Diego" Free Fall is now much smoother and easier controls to stay together in multiplayer Redesigned main menu for easier navigation Bug fixes
New Scenes & Features!
Added two new scenes Our first Real World dropzone "Skydive San Diego" Free Fall is now much smoother and easier controls to stay together in multiplayer Redesigned main menu for easier navigation
Added new features
Plane and Helicopter jumps now start at a much higher altitude Added real world free fall speed values for Belly and Sit fly jumps More detailed tutorial for free fall and canopy controls Optimization and Bug fixes
Optimizations for better performance and user experience.
Optimizations for better performance and user experience.
Optimizations for better performance and user experience.
Optimizations for better performance and user experience.