Captain Bones cover
Captain Bones screenshot
Genre: Role-playing (RPG), Simulator, Adventure, Indie

Captain Bones

Happy New Year, 2025!



First of all, I would like to wish all of our community a happy new year. May the year 2025 bring us all health, peace and lots of fun games.

In 2024, our game continued to grow and develop with many updates. We have improved our game throughout the year in the light of your requests and suggestions.

I am honored to say that our game is aiming for a full release in 2025.

Of course, we plan to continue to add new requests and suggestions from you even after the full release.

Goodbye 2024, welcome 2025!

New Tailor Shop is Live!

New Added Features



  • For now, we can change the colors of the clothes in-game from the tailor shop in the main city. If you've already started the game, you can change your character's appearance for free by continuing your current game and after doing the quest in the barber shop.





Improvements



  • One of the most annoying features of the game was that we were warned if we didn't have the necessary tool or key. Now, if the axe, hammer or other necessary object is in the hotbar, it is automatically picked up. Likewise, if the key is in our inventory, we can open doors and chests without having to hold.



New Character Creation Screen is Live!

New Added Features



  • Character customization has been added. In-game character customization will be added in the next update version.
  • Added dubbing for the feminine character. Dubbing of the mascular character has been renewed and missing sentences have been completed.




Note: To costimize your existing character until the in-game character update arrives, follow this path.



  1. Pretend to start a new game and go to the character creation screen.
  2. Costimize your character but DO NOT start the game!
  3. Come back and click continue to continue the game from where you left off. You will see that your old character has been updated.
  4. Thank you for your understanding.


Improvements



  • Fixed character animation distortion when pressing the attack button fast in swordfight.
  • Fixed the problem with holding onto the raft from the sea, the character now moves directly onto the raft.
  • You guys asked for it, I added it! Now, when you press the back key while using the ship, it suddenly slows down as if the ship is at anchor.
  • The icon above NPCs hides when the character gets close. This prevents the appearance of two exclamation marks.
  • Improved the much complained gamepad keymap. It is now possible to play with the most commonly used buttons. Thanks to the community for the right direction.


Bug Fixes



  • Fixed item disappearing when moving from the top to the bottom of the inventory screen using a quick action.
  • Fixed a bug in the quest where the monster shark needed to be poisoned.
  • Enemy ships were spawning early, now they need a longer distance to respawn.



Major Bug Fix Patch

Greetings Fearless Sailors,



Today I'm here with a general bug cleanup package focusing on all known bugs.

I've cleaned all the bugs on my list, both the ones you've sent me and the ones I've noticed.

If you see any bugs that I have forgotten to resolve, or any ongoing bugs that remain unresolved, please leave a comment on this post. I will solve them as soon as possible.

Improvements




  • From now on, you can use the cooking stove to save the game at any time without lighting a fire.
  • Now, to drop an object from our inventory, just drag and drop it. Previously, we had to hold an object in our hand before we could drop it.
  • Increased base speed of all ships in the game.
  • From now on, the map automatically focuses on the player every time it opens, whereas before it opened from where it was last left, making it time-consuming to find ourselves.
  • Fixed the player going above the water when looting underwater and making unnecessary rotations.
  • When we got the ability to turn into a skeleton and play dead, there was no helpful text on how to do it.



Resolved Bugs & Issiues



  • Merchant ships were prevented from passing through the islands to avoid us.
  • NPC characters could hold the ball with a sword in their hand. Some of them were also unable to hold the fishing rod.
  • Prevented from cutting our own crew when we landed on an enemy ship. But in hard and impossible mode, our sword still cuts our own men.
  • Fixed incorrect message when firing ship cannons while reloading.
  • When we put an item in our ship's inventory and then pick it up again, its lifespan was reset, now its lifespan is unchanged.
  • The crabs are no longer extinct, they reappear periodically.
  • On a level 2 ship, the number of crew members could be increased without buying cannons.


Since I have reached a stable version in the game, the next package will focus on game improvements from you.

After that, I will roll up my sleeves for the continuation of the story.

Thank you very much for your support and understanding in my 7-year adventure.

Have fun all.

New Story Update - Part 2/2

Hello Sailors!



Today the rest of the story of the ending was released! A new puzzle awaits you in this episode. In the next chapters, these puzzles and treasures will be even more complicated and ship battles will begin again!


Some important bugs have also been fixed (there will be another update where I will focus on bugs in general)

Resolved Errors



  • Even when we killed a crab, it could damage the player.
  • Captains of merchant ships stayed away from the rudder.
  • The camera angle was broken for some players after the curse cinematic.


New Additions



  • By popular demand, the camera side can now be changed in the settings. The default is left, but now you can move it to the right side.
  • Improved UI navigation in a few missions, making it easier for new players to find their way through them.
  • Many of you have complained about sharks, now you can turn them off in the gameplay settings, just like snakes.




New Story Update - Part 1/2

Hello fearless captains!

Today I will release the first part of the new story quest. The second part of this story quest will be released this Friday.


Newly Added Islands and Story Objects



  • New island for the story.
  • Cooking Grill for making some new recipes on the ship.
  • Crabs
  • Some quest items according to the story.




The next part of the story will be very fun :) Have fun!

The New Ship Is Live Now!

Hello pirates!

New Ship



Now you can continue the story and upgrade your boat to a new and larger warship. This ship has 2 masts and you can point them in any direction you want. So you can get more wind from most directions.

Improvements



  • The water visuals are improved. Most water objects can interact with the water.
  • The quest helper system is more helpful now.


I hope you will enjoy the game and thank you so much for your patience and support!

New Guns & Story Content Is Live Now!

Hello pirates!


Today we are finally announcing the guns and new story content patch. I know this is not enough but it is a starting line of a new way for the story. I don't want to spoil you but I shared some visuals about the new patch.


*The Skeleton Sunken City

New Guns




Improvements



  • While swimming underwater, it is now possible to move vertically up and down independently of the camera direction using jump and avoidance buttons.
  • Underwater, you can now consume elixirs or any type of liquid beverage.
  • The underwater camera now focuses on the character's body instead of their feet. This makes it easier to swim in the direction the camera is facing.
  • The remaining time for each stage can now be visually tracked when searching.


Fixed Issues



  • Swords were disappearing from the hands of resurrected soldiers and pirate characters, making them invulnerable.
  • When changing the game's language selection, the names on the map were not updated.



*A selfie of the new skeleton characters

New Additions



  • Occasionally, poison can be obtained from snakes. This poison can be used in various tools or traded.
  • With the breath elixir, the player can hold their breath underwater for a longer period.
  • Enemies and animals can be incapacitated from a distance with pistols and bullets.



*Say hi to our new friendly monster

Also, the new ship will be added with the next patch! I hope you will enjoy the game and thank you so much for your patience and support!


Captain Bones is now 35% OFF and part of the Tiny Teams Steam Event!

Hello fearless sailors!

Captain Bones has joined the Tiny Teams Steam Event! If you're craving some fresh indie games, this is the perfect golden opportunity. And guess what? You can now grab Captain Bones with an amazing 35% discount – more reasons to smile!



Immerse yourself in this extraordinary event that honors fantastic games from talented independent developers. And if you're eyeing the chance to snag Captain Bones at an incredible deal, seize the moment now!

https://store.steampowered.com/app/951820/Captain_Bones/




Patch 0.613

New Features


We can now increase our crew by paying money. There is no need to chase trade ships anymore.


If you get stuck anywhere in the game, you can now teleport to a safe point with your ship by pressing the "Rescue Me!" button on the Gameplay Settings screen, without losing your inventory.


Improvements


When the player is wanted, you can now visually understand the remaining time.


The celebratory images displayed when a new island is discovered have been changed.


Bug fixes



  • During sudden FPS drops, the player was falling off the ship.
  • The pirate sword was passing through the ground and disappearing when dropped.
  • The main character's legs were bending during sword combat.
  • The main character was not fully facing the enemy during sword combat and was missing attacks too often.