With Launch Day right around the corner, we've put out some new bug fixes as well as a handful of quality of life improvements and balance changes. Enjoy!
Patch 1.4.3b
Patch 1.4.3a - QOL Improvements
Patch 1.4.3a
Patch 1.4.3 - Ydos, The Old One
Strange and mysterious things are happening in the Galaxy. New cults have drawn the attention of many a space traveler, as they promise untold riches and power. Welcome to the age of Ydos, the Old One!
Patch 1.4.3
Patch 1.4.2d - Introducing the Old God
Patch 1.4.2d
Patch 1.4.2c - Systems Engineer
It's been one hell of a day here at my house. I think i've been up for probably 24 hours now. All of this effort has gone to improving the game and adding some competitiveness to it. So here comes patch 1.4.2c!
Patch 1.4.2c
Patch 1.4.2 - Post Hurricane Irma
For those who did not know, I live in the great state of Florida, and we recently went through Irma. After the storm, I was assisting in helping clean up the state. Now that everything is back to normal, I can get back to work on Captivus. So without further ado, welcome Patch 1.4.2!
Patch 1.4.2
Players who play during the latest patch will find that they are unable to match with others in multiplayer and will get stuck in an endless loading loop. There is nothing I can do about this until Steam re-enables our Lobby system. It was disabled accidentally when we accidentally set the price to free-to-play.I would also like to announce that Early Access will not be free-to-play. I no longer have a job due to the storm, and I simply can not continue to develop this and provide for my family without some form of income. The price on release will be $5 and you will be given 500 energy as well as a few other rewards to start off with.
Hurricane Irma Update
Hello fellow players,
Recently, my home state of Florida was struck by Hurricane Irma. While I was very fortunate that none of my property was damaged, and I did not lose power, my actual job had required me to help and assist in cleaning up our area and assist the rest of the state. Now that we are back on schedule, I will continue to update Captivus at it's normal rate.
So what can you expect in the next coming months?
In the next month, I have a new trailer planned, that will hopefully draw in new players with it's gameplay.
I have a few founder packs ideas that I am bouncing around that will offer players the incentive to invest in the game for some neat cosmetic rewards in return.
20+ new cards will be released during September and October.
October 3rd will be the official Early Access release date!
Thank you for continuing to support me, and I hope to see you guys on the spacefield very soon!
Patch 1.4.1 - Are we there yet?
I can't believe we are already at the half way mark. If you've read the road map, the plan is to have 100 cards implemented by December 25th, 2017. It is now August 23rd, 2017, and we are half way there. Today's patch will introduce 3 new cards, as well as some sweeping changes and needed balance. Check out the notes below.
Patch 1.4.1
Patch 1.4.0 - Ready, Aim, Fire!
Patch 1.4.0 is bringing a complete UI overhaul, new cards, and some updates to old cards! Let's get to work friends.
Patch 1.4.0
As you can see, it's been an exciting new patch. I hope to see you all in game soon and for you all to test out and enjoy this current patch.
Patch 1.3.9 – A Mechanic’s Touch
This patch has finally fixed some long standing bugs as well as fixed some that have been added with the latest patch.
Patch 1.3.8
With all these fixes, I hope we can start to head in the direction of competitive play. Be sure to tune into the Dev Blog coming out this week.