Fixed a bug when applying stickers in the paint shop.
Fixed a bug with interior colors for the leader of new cars.
Content:
Added the ability to return to the profile selection from the garage.
Added an option to mark parts in the inventory as favorites. During mass selling of parts, favorites are skipped and remain in the inventory.
Added color variations for text on the license plate.
Added the ability to sell an incomplete car to the junkyard.
Changes:
Tools that served no purpose in the main garage are now hidden in the inventory.
Utility tools in the paint shop or body shop do not appear in the main garage.
0.6.6 v2
Patches:
Fixed an issue with exhaust pipes - broken point editing and inability to remove the pipe.
Fixed a bug when selling a car with a driver and encountering a "black screen" issue.
Corrections during the loading of default suspension data.
Fixed repairing of part sockets.
Fixed minor bugs.
Content:
Added a spectrophotometer for obtaining information about the car's paint.
Added a police officer model near police cars, and police cars now patrol the map.
Changes:
Change in car handling physics.
Adjustments to the speeds of traffic cars.
Improved engine and ambient sounds.
Enhanced part destruction.
0.6.6 v2
Patches
Fixed the appearance or color selection for some parts.
Fixed a bug with default values for shock absorbers.
Fixed the front suspension in the "blitz caliber."
Fixed and added safeguards in the global drag results table against special characters in player names.
Fixed the UI position of the car logo at the dealer.
Fixed a bug at the car dealer and junkyard when buying a larger number of cars.
Content
Added the option to choose the color of the light for the front headlights.
Added a purchase sound.
Added a video option - "particle effects count"
Changes
Changed the appearance of the color variant selection for parts in the catalog.
Changed the display of the global results table; now only the best result per player is shown.
For drag races, stock cars or automatically generated cars have been added.
Cars in the used car showroom and at the junkyard have different interior colors.
Update 0.6.6
Dear Players,
I would like to sincerely thank you for your support and understanding, especially considering the time constraints I face. Please be reminded that I work on the game after my regular working hours, so updates may take a bit longer.
Currently, my main focus is on developing the multiplayer mode, and the next major update will feature multiplayer - that's my goal.
I kindly ask you to report any bugs with the most detailed description possible, preferably by sending the GameLog.txt via email or Discord. It truly makes the bug-fixing process much smoother, especially for issues that are challenging to reproduce based solely on descriptions.
Patches:
Fixed "tedi" wheel rim
Graphic improvements
Fixed sticker application in the paint shop (penetration to the other side of the car)
Fixed minor bugs
Content:
Added new car "VUDI 4A Avant"
Added new car "Blitz Caliber"
Added new map "Bieszczady"
Added global drag race leaderboard
Added the option to choose the interior color when buying a new car from the dealer
Many interior parts have additional color variants
Changes:
Graphic enhancements
Changes in engine and tire code
Fixed engine installation slots for each car
Improved engine sounds
I wish you all a fantastic New Year's Eve, and may the New Year be filled with exciting adventures in our game world!
Best regards, Bartosz "Wichur" Bieszka
Update 0.6.5.8
Patches:
Many translations have been improved or are missing
Shader and material fixes for car lamps
Fixed a bug with repairing the v6 engine block
Fixed a bug with the d&b CD
UI fixes and improvements
Improved roll cage for VUDI
Fixes for loading cars and missing suspension components
Optimized RAM memory usage
Content:
Different rims appear on cars in cars dealerships
Wagen Jersey can now be equipped with braces
Added new pistons and connecting rods with higher durability (forged)
Broken parts have visual textures
Added a few new parts
Changes:
Improvement damage system
Engine torque also affects engine condition
Disabled vehicle damage after completing a drag race
The 4-cylinder engine in FS Polsky is now positioned longitudinally
Dealer cars have different gearboxes depending on the engine position
Update 0.6.5.7
Since the last update, a lot of time has passed. I have spent a great deal of time optimizing and making changes to the graphics system to ensure smoother gameplay. As a result, the change required a significant overhaul of game files. However, I also had to allocate time for work, personal matters, and household responsibilities. Unfortunately, the game is still being developed outside of regular working hours, and I am doing it alone. The multiplayer feature was planned for Q1, but I have to postpone it as it still requires a lot of work and improvements. Currently, the game features 14 unique vehicles (+2 body variants) and over 1500 parts. Thank you for continuing to play.
Information:
The Unity version has been changed, which affected the model files. As a result, the profile file has incorrectly assigned body damage models. They need to be fixed using a hammer or F7 (debug option).
The launch control system automatically activates when the speed reaches zero.