We've made some changes following your great feedback! Here's a list of everything that's changed in version 1.1:
- You can choose some gameplay parameters when starting a new single player game:
- Turn timer can be set to 60, 90, 120 or unlimited
- Map size can be set to small, medium or large
- You can choose to be the one who always ends the turn (even during a building turn) - Hovering the mouse over a resource in the top-left panel will show the rate at which you are gathering that resource
- Units are partially visible (semi-transparent) when they are behind buildings and trees
- When placing a card, you can move the mouse to the edge of the screen to scroll
- Horseman stats changed:
- Changed the base HP from 4 to 8
- Increased the unit's gold cost from 25 to 32
- Decreased the effect of the HP upgrade from 5 to 4 - The Select Unit button (or F key) will select any units that have not moved first, followed by those that have not taken any actions
- Fixed a bug that would cause tamed animals to be unable to attack in some circumstances
- Fixed the "polar opposites" achievement
- Fixed rare crash when loading the menu